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Yeah, IDK about you but after I ran Sastasha to Hatali I automatically knew the layouts of all the other dungeons, where the packs were and how far forward I could push.
I can't think of many instances where picking up two mobs at the start wipes the group. There's a few dangerous ones like the starting room in Aurum Vale but outside of a handful of examples, you're much better off taking risks. You'll learn way more taking risks than you will picking up one mob in what is relatively safe levelling content.
However, it is best to teach a newbie tank how simple it is to tank early so they don't become little scaredy tanks that are afraid of big pulls.
You're missing the point.
If someone is new to a dungeon, they don't know where the next pack of mobs is. If they pull one and then run forward to the next pack, how do they know that they aren't going to run into 3 more packs by mistake and wipe?
How about you tank instead of complaining about how other people do it?
Once again, the best way to learn is to pick up a bunch of mobs. You learn nothing by tanking group content like you're running a level 10 MSQ.
You talk about "accidentally" picking up five mobs. When does this happen? How? Use specific examples. Tell me about that time you were in a dungeon, walked around a corner, and got ambushed by five mobs with no way to avoid them or choose how many to engage at once.
You learn nothing... Other than the layout of the dungeon, where the packs are and where the patrolling enemies are... Yeah, you learn quite a lot.
Literally any dungeon with enemies that aren't immediately visible or patrol. Literally anything after Haukke or Stone Vigil in ARR. I've seen a few people taking off running down a corridor in Stone Vigil, not knowing that a pack of elementals are about to pop up and more dragons are about to come out of a room/around a corner.
Sounds like you've never tanked in FFXIV TBH.
Read what you just said here. You're basically telling me that you got owned by non-existing ambushes of half a dozen mobs in Cutter's Cry and weak ARR content like that. When I said specific examples, i meant very specific, because none of these dungeons have your imaginary problem where you step around a corner and five entire groups of enemies jump out at you.
I don't remember mentioning cutter's cry. I think I mentioned something very specific that I've seen happen in Stone Vigil specifically.
Where are these packs of 1 mob? They're generally packs of 3. If a new tank tries to pick up 2 packs and gets 4 because a pack of elementals popped up and some dragons came around the corner, they're probably going to die because they didn't know they should have saved their mitigation for a big pull.
Laughable.
For anyone having Hao Zhao's problem of not being able to have a conversation without strawmanning the ever-loving God out of the other person, I recommend not interacting with people.
See my problem is people who give bad advice to new players and then when they're told they actually don't know what they're talking about, they just double down on the bad advice it is the new players who suffer. You need to be taking advice, not giving it.
Imagine being wrong and arrogant. "Start slow and ramp up" is the correct advice. "Run in blind and pull everything" is terrible advice.
i am new to this game (playing since 4 days now and being a lv 30 gladiator aka tank)
IF one of the party members starts to complain is it very easy in this game to say, here, i go DD and you do the tank, lets see how it works out. riiight? or i just take my healer with me and go with another DD group, simple as that. they need to wait, not me.
i got that kind of experience in WoW a lot. expecially when i never did the instance and had no clue where the heck to go. ppls turn butthole and ask wtf you do and expect from you to know everything already.
tho, i dont single pull. yes i play with my personal healer XD (yas i has a friend which plays healer lol) via discord. so i know exactly when i do too much or too less. but if i dont know a dungeon am i in general carefull. after i did it 2 or 3 times and know how much i can handle at once and how much my healer is able to heal push i further. i hate inpatient peoples in MMO´s
anyways. i give OP right. if a tank dosnt know the envoirement wil lthe tank be carefull. if you have a reckless tank is it just stressfull for everyone, expecially for the healer. if peoples really act like this in this game aswell am i not surprised that noone wants to do the healer part in this game. cause i got pulled into FF14 by several friends, all of them told me "well, healers are always short in this game" well yea, you know now why.