FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Oku (Bandito) 20 lug 2021, ore 18:27
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People who complain about tanks that single pull
If it's anything other than level 80 dungeons where everybody has mentor crowns, shut the ♥♥♥♥ up.

The reason so many people play DPS over healers and tanks is because people like you whine and grumble and cry like children because you aren't getting a world record parse/clear time in sastasha with a sprout tank and a sprout healer.

People learn at their own pace, people might not know a dungeon, people might be new to tanking in general, they might be in an FC or discord call with the healer who asked to go slow.

Most tanks start out with slow small pulls and gradually increase over time just to make sure the healer can keep up.

Even if a tank single pulls the entire dungeon, dungeons in FF14 don't last very long. If you don't like it, queue for tank yourself, otherwise sit down and shut up.
Messaggio originale di DirtyMick:
As a healer I love when the tank goes for big pulls. And if they don't, I usually just ask for big pulls and they start doing it. Now if you complain about it without actually asking for big pulls, you're just being a clown. Use your words. And no I don't mean saying "omg can you go faster?!" Just ask them to pull bigger without sounding like an antisocial ass.
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Visualizzazione di 31-45 commenti su 119
No idea why I'm here or why I'm commenting not my thing but: I'm going to have to agree 100% with everything you said. My solution: Find a FC or friends. I learned a long time ago you can't blame randoms for your failures. If you were so truly and "elitist" then you'd have a FC for static daily roulette runs at the very lest... honestly you'd be selling top tier runs but yet, here they are crying on Steam forums. Now who's bad... the new people? Or the person who ques solo, has played multiple years, but yet has to attack new people because they are projecting? I vote the latter. That is all ♥♥♥♥ off and leave casuals to be casuals. And enjoy the moist middle where you dwell for your are not a 1%er sit down and shut up like OP said. FFS
Also, "learning" should be from like Satasha to Hatali. If you're still learning how to tank two mobs at once in Snowcloak, something has gone wrong.
I'm still sprout as ♥♥♥♥, but I'm already trying to pull multiple things because it's sooooooooooooo boring to tank 1 mob at a time.
Messaggio originale di Hao Zhao:
Also, "learning" should be from like Satasha to Hatali. If you're still learning how to tank two mobs at once in Snowcloak, something has gone wrong.

Yeah, IDK about you but after I ran Sastasha to Hatali I automatically knew the layouts of all the other dungeons, where the packs were and how far forward I could push.
Messaggio originale di MOSLEY:
Messaggio originale di Hao Zhao:
Also, "learning" should be from like Satasha to Hatali. If you're still learning how to tank two mobs at once in Snowcloak, something has gone wrong.

Yeah, IDK about you but after I ran Sastasha to Hatali I automatically knew the layouts of all the other dungeons, where the packs were and how far forward I could push.
The rules for how tanking defensives and heals work doesn't change between dungeons. If you manage your moves and the healer is awake, you can handle 2-4 mobs.

I can't think of many instances where picking up two mobs at the start wipes the group. There's a few dangerous ones like the starting room in Aurum Vale but outside of a handful of examples, you're much better off taking risks. You'll learn way more taking risks than you will picking up one mob in what is relatively safe levelling content.
I cut some slack for a newbie but if it's a player that has multiple level 70s-80s then I have a problem with them, by then you should already know that you need to use your full kit and not just stand there looking pretty while enemies hit you and you just spam your 1>2 AoE attacks.

However, it is best to teach a newbie tank how simple it is to tank early so they don't become little scaredy tanks that are afraid of big pulls.
Ultima modifica da Om3ga-Z3ro; 21 lug 2021, ore 1:41
Messaggio originale di Hao Zhao:
Messaggio originale di MOSLEY:

Yeah, IDK about you but after I ran Sastasha to Hatali I automatically knew the layouts of all the other dungeons, where the packs were and how far forward I could push.
The rules for how tanking defensives and heals work doesn't change between dungeons. If you manage your moves and the healer is awake, you can handle 2-4 mobs.

I can't think of many instances where picking up two mobs at the start wipes the group. There's a few dangerous ones like the starting room in Aurum Vale but outside of a handful of examples, you're much better off taking risks. You'll learn way more taking risks than you will picking up one mob in what is relatively safe levelling content.

You're missing the point.

If someone is new to a dungeon, they don't know where the next pack of mobs is. If they pull one and then run forward to the next pack, how do they know that they aren't going to run into 3 more packs by mistake and wipe?

How about you tank instead of complaining about how other people do it?
Messaggio originale di MOSLEY:
Messaggio originale di Hao Zhao:
The rules for how tanking defensives and heals work doesn't change between dungeons. If you manage your moves and the healer is awake, you can handle 2-4 mobs.

I can't think of many instances where picking up two mobs at the start wipes the group. There's a few dangerous ones like the starting room in Aurum Vale but outside of a handful of examples, you're much better off taking risks. You'll learn way more taking risks than you will picking up one mob in what is relatively safe levelling content.

You're missing the point.

If someone is new to a dungeon, they don't know where the next pack of mobs is. If they pull one and then run forward to the next pack, how do they know that they aren't going to run into 3 more packs by mistake and wipe?

How about you tank instead of complaining about how other people do it?
No, I think you're missing the point which is why you didn't bother to actually address anything you quoted from my last post.

Once again, the best way to learn is to pick up a bunch of mobs. You learn nothing by tanking group content like you're running a level 10 MSQ.

You talk about "accidentally" picking up five mobs. When does this happen? How? Use specific examples. Tell me about that time you were in a dungeon, walked around a corner, and got ambushed by five mobs with no way to avoid them or choose how many to engage at once.
Messaggio originale di Hao Zhao:
Once again, the best way to learn is to pick up a bunch of mobs. You learn nothing by tanking group content like you're running a level 10 MSQ.

You learn nothing... Other than the layout of the dungeon, where the packs are and where the patrolling enemies are... Yeah, you learn quite a lot.

Messaggio originale di Hao Zhao:
You talk about "accidentally" picking up five mobs. When does this happen? How? Use specific examples. Tell me about that time you were in a dungeon, walked around a corner, and got ambushed by five mobs with no way to avoid them or choose how many to engage at once.

Literally any dungeon with enemies that aren't immediately visible or patrol. Literally anything after Haukke or Stone Vigil in ARR. I've seen a few people taking off running down a corridor in Stone Vigil, not knowing that a pack of elementals are about to pop up and more dragons are about to come out of a room/around a corner.

Sounds like you've never tanked in FFXIV TBH.
Messaggio originale di MOSLEY:
Messaggio originale di Hao Zhao:
Once again, the best way to learn is to pick up a bunch of mobs. You learn nothing by tanking group content like you're running a level 10 MSQ.

You learn nothing... Other than the layout of the dungeon, where the packs are and where the patrolling enemies are... Yeah, you learn quite a lot.

Messaggio originale di Hao Zhao:
You talk about "accidentally" picking up five mobs. When does this happen? How? Use specific examples. Tell me about that time you were in a dungeon, walked around a corner, and got ambushed by five mobs with no way to avoid them or choose how many to engage at once.

Literally any dungeon with enemies that aren't immediately visible or patrol. Literally anything after Haukke or Stone Vigil in ARR. I've seen a few people taking off running down a corridor in Stone Vigil, not knowing that a pack of elementals are about to pop up and more dragons are about to come out of a room/around a corner.

Sounds like you've never tanked in FFXIV TBH.
No, you learn nothing. You learn the layout and where the mobs are just as well regardless of whether you picked up one mob or three.

Read what you just said here. You're basically telling me that you got owned by non-existing ambushes of half a dozen mobs in Cutter's Cry and weak ARR content like that. When I said specific examples, i meant very specific, because none of these dungeons have your imaginary problem where you step around a corner and five entire groups of enemies jump out at you.
For anyone else having Mosley's problem of being overwhelmed by any content after Haukke, I recommend looking for a helpful NPC called The Smith. They have a green sprout marker on the map.
Messaggio originale di Hao Zhao:
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No, you learn nothing. You learn the layout and where the mobs are just as well regardless of whether you picked up one mob or three.

Read what you just said here. You're basically telling me that you got owned by non-existing ambushes of half a dozen mobs in Cutter's Cry and weak ARR content like that. When I said specific examples, i meant very specific, because none of these dungeons have your imaginary problem where you step around a corner and five entire groups of enemies jump out at you.

I don't remember mentioning cutter's cry. I think I mentioned something very specific that I've seen happen in Stone Vigil specifically.

Where are these packs of 1 mob? They're generally packs of 3. If a new tank tries to pick up 2 packs and gets 4 because a pack of elementals popped up and some dragons came around the corner, they're probably going to die because they didn't know they should have saved their mitigation for a big pull.

Messaggio originale di Hao Zhao:
For anyone else having Mosley's problem of being overwhelmed by any content after Haukke, I recommend looking for a helpful NPC called The Smith. They have a green sprout marker on the map.

Laughable.

For anyone having Hao Zhao's problem of not being able to have a conversation without strawmanning the ever-loving God out of the other person, I recommend not interacting with people.
Ultima modifica da MOSLEY; 21 lug 2021, ore 3:37
Messaggio originale di MOSLEY:
Messaggio originale di Hao Zhao:
[
No, you learn nothing. You learn the layout and where the mobs are just as well regardless of whether you picked up one mob or three.

Read what you just said here. You're basically telling me that you got owned by non-existing ambushes of half a dozen mobs in Cutter's Cry and weak ARR content like that. When I said specific examples, i meant very specific, because none of these dungeons have your imaginary problem where you step around a corner and five entire groups of enemies jump out at you.

I don't remember mentioning cutter's cry. I think I mentioned something very specific that I've seen happen in Stone Vigil specifically.

Messaggio originale di Hao Zhao:
For anyone else having Mosley's problem of being overwhelmed by any content after Haukke, I recommend looking for a helpful NPC called The Smith. They have a green sprout marker on the map.

Laughable.

For anyone having Hao Zhao's problem of not being able to have a conversation without strawmanning the ever-loving God out of the other person, I recommend not interacting with people.
You said "literally anything after Haukke." Cutter's Cry is immediately after Haukke Mansion in the Duty Finder. There was no "strawman". This is what you said. You even used the word literally to emphasise that this was exactly what you meant.

See my problem is people who give bad advice to new players and then when they're told they actually don't know what they're talking about, they just double down on the bad advice it is the new players who suffer. You need to be taking advice, not giving it.
Messaggio originale di Hao Zhao:
You said "literally anything after Haukke." Cutter's Cry is immediately after Haukke Mansion in the Duty Finder. There was no "strawman". This is what you said. You even used the word literally to emphasise that this was exactly what you meant.

See my problem is people who give bad advice to new players and then when they're told they actually don't know what they're talking about, they just double down on the bad advice it is the new players who suffer. You need to be taking advice, not giving it.

Imagine being wrong and arrogant. "Start slow and ramp up" is the correct advice. "Run in blind and pull everything" is terrible advice.
Messaggio originale di Kethriss:
If it's anything other than level 80 dungeons where everybody has mentor crowns, shut the ♥♥♥♥ up.

The reason so many people play DPS over healers and tanks is because people like you whine and grumble and cry like children because you aren't getting a world record parse/clear time in sastasha with a sprout tank and a sprout healer.

People learn at their own pace, people might not know a dungeon, people might be new to tanking in general, they might be in an FC or discord call with the healer who asked to go slow.

Most tanks start out with slow small pulls and gradually increase over time just to make sure the healer can keep up.

Even if a tank single pulls the entire dungeon, dungeons in FF14 don't last very long. If you don't like it, queue for tank yourself, otherwise sit down and shut up.
lol ... ok i say my word to this aswell.
i am new to this game (playing since 4 days now and being a lv 30 gladiator aka tank)
IF one of the party members starts to complain is it very easy in this game to say, here, i go DD and you do the tank, lets see how it works out. riiight? or i just take my healer with me and go with another DD group, simple as that. they need to wait, not me.

i got that kind of experience in WoW a lot. expecially when i never did the instance and had no clue where the heck to go. ppls turn butthole and ask wtf you do and expect from you to know everything already.

tho, i dont single pull. yes i play with my personal healer XD (yas i has a friend which plays healer lol) via discord. so i know exactly when i do too much or too less. but if i dont know a dungeon am i in general carefull. after i did it 2 or 3 times and know how much i can handle at once and how much my healer is able to heal push i further. i hate inpatient peoples in MMO´s

anyways. i give OP right. if a tank dosnt know the envoirement wil lthe tank be carefull. if you have a reckless tank is it just stressfull for everyone, expecially for the healer. if peoples really act like this in this game aswell am i not surprised that noone wants to do the healer part in this game. cause i got pulled into FF14 by several friends, all of them told me "well, healers are always short in this game" well yea, you know now why.
Ultima modifica da weiss; 21 lug 2021, ore 3:55
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Data di pubblicazione: 20 lug 2021, ore 18:27
Messaggi: 119