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Yeah I know that those are not supported... I really hope they will implement something soon! The game looks kinda dated with the sometimes muddy colors and the lack of filtering options that still look sharp.
I'm staying away from any unofficial solutions and hope that a fix will come one day.. I remember craving for this in Stormblood already and Shadowbringers kept me waiting too :/
Yeah I saw some things. I personally just want a little more vibrant colors and less sharp edges. The fancy depth of field screenshot stuff is not really necessary (but it would be super cool to have that implemented as a function for screenshots).
It kinda bugs me that a lot of topics for this game are in this grey area, when it comes to improving how it looks. Like I could use reshade right now, but talking about it would put me at risk of getting a penalty, as an example..
Huh, just use Nvidias in game/built in photo/effects mode.. i forget whats its actaull called. I think you press Alt+ F3?
i just it to add contrast boost and more vibrant colour.
Easy to solve your problem, and you dont need to rely on 3rd party apps that may or may not get you banned
I noticed that the vibrance is kinda finnicky to work with when it comes to nvidias filters, they are okay but gshade looks better from what I've seen and even has some semi okay filters like smaa or fxaa (still far from optimal, but better).
But before I get into that I will try nvidias solution.
Thanks!
Nope. works a treat. 1.2, 33% smoothing. No noticeable loss of performance.
If that looks better to you, go ahead and do it, but it doesn't really fix the problem.
that function is a mess for me, I could easily use DSR 1.2, maybe even 1.5 but the UI looks weird despite readjusting my UI size, everything is so blurry and the difference is almost not noticeable to me :/
Yeah I wasn't thinking. It's a personal thing. There are so many factors here one fix does not solve all.
DSR will reduce jaggies.
DSR requires you to render the game at a higher resolution, therefore will reduce performance.
DSR factors under 4x will introduce either blur or artefacts, depending on how much smoothing you use.
DSR 4x will be a HUGE performance hit.
If you'd rather have a sharp image with jaggies and the best performance, don't use DSR.
If you'd rather have a blurry image with fewer jaggies and slightly worse performance, use a DSR factor between 1.2 and 2x.
If you'd rather have a sharp image with significantly fewer jaggies and bad performance, use a DSR factor of 4x.
TL;DR - sharp image, smooth edges, good performance <- Choose two. You can't have all 3 unless SqEnix give us better in-engine AA.
Yup. This is why most people advise that you either use DSR at 1x or 4x. No in-betweens. Scaling causes weirdness when the display resolution isn't evenly divisible by the render resolution.
I have just been messing about with the settings myself.
No way you did this voluntarily :D ...
Try 4k with no AA. I play on my 4k TV and I disable AA because I like sharp graphics. Flickering occurs from time to time ... but ... ... meh. At least it doesn't look like 720p ... because AA makes it blurry.