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This could have been summarized in 10 words or less you know.
I have had plenty of chat with people in dungeons, no idea what you're talking about. Mayhap it is you who is sitting in silence?
You have also got to take into consideration that PLENTY of people do not feel comfortable conversing with strangers.
It's your choice at the end of the day if you want to interact with other people to get that social aspect. Just like in real life, nobody is going to come to you. Just because you do not have these experiences, doesn't make it any less of an MMO. People really are complaining that a game gives the player freedom to play how they want...
"I can't make any friends in an online game so I come to the forums to whine about it"
You could describe it that way. If I consider that the interaction with each other only counts for many, so that one gets there marks/points or progresses in the story, then I could understand why so many tend to have no interest in an interaction. For example, let's take ARR's first two raids, which give 200 to 300 tokens, so people only go in there because of the brands, not because of the game or the interaction with people. You can find the same principle everywhere in the game, which is why the atmosphere here is rather ice cold. I can understand why it is said that the FF 14 community is better than the wow community. If you consider that in the wow chat you were to hear the a ... l " insert skills" jokes and including "your mother" jokes, you basically don't hear anything here.
And if nobody does any communication, you can't say that you are worse in the community than the other game. As I said, I hope it will get better. I am now in Heavensward and so far the same ice cold and inhuman atmosphere is unfortunately here in this part of the game, which is why my hopes for finally some MMO feeling are still open.
I just finished having a massive 8 man wrecking crew that I recruited consisting of complete randoms going around and annihilating fates.
Took me a whopping 40 seconds after posting it in /shout in Central Thanalan to get that together.
And guess what, since we had 8 people together, we did some raids that we happened to have quests fro together. Annihilated them as well and then proceeded to go into eachother's quest required dungeons.
It took zero effort to get together. All it took was me being social and using the game's built in chat feature to get it together.
When I toss that out at the start of a dungeon, like 90% of the time the chat continues for the whole run.
Also, make **1** sassy comment at the start of either of the no-skip-cutscenes dungeons and you will not be able to get people to shut up for the entire run. DING DING DING DING DING DING goes the chat. Such devastation! This was not my intention! If you're lucky you'll start seeing "CID" markers go down, too.
Then you have the weirdos who only come to talk because they're unsocial irl or happen to be like I dunno... american? Which happen to be an issue in their own way.
Maybe i'm just gifted then, I can carry a dungeon, chat up a storm while using my full Gunbreaker rotation and all while properly tanking through ex raid mechanics too.
Oh, but guess this, people can also talk between fights as well.
People like you are the very rare and occasional "Toxic" players like your self who come along and just ruin the fun for everybody with comments like these.
But I digress. If you talk to people in games they usually answer. Hell, even Destiny 2, with it's constantly broken chat that nobody uses anyway, people manage to communicate and make friends through sacred Tower Dance Ritual.
Talk to people and you will get your social element or be that guy in the corner from the memes and complain that no one talks to you, it's that simple
It's as social as you want to make it. One issue is that no world chat or grand company chat exists so it depends on how many people are doing stuff in your area.
Many discord channels also exist to make it easier to talk with large groups of people since we have no world chat type thing as well.
There's plenty of places in the game where you can chat with random players. You're just not going out of your way to interact with people. Instead you want them to instigate the conversation with you.
And yes I'm going to give you the FC comment. Join a FC or a LS. The entire point of them is to form a community. There's a reason the game doesn't have a general chat and its because they want people chatting either locally in /say or in their FC or LS so the chat box doesn't get flooded with 100's of people in a general chat.
Just because you refuse to seek out other players to interact with doesn't mean the game is lacking in MMO content. The problem here is 100% you.
Endwalker will still be bound by the PS4 limitations, so don't get your hopes up. We wont see optimization's with the PS5 in mind until likely the next expansion when they will phase out the PS4 like they did with the PS3.
Every ♥♥♥♥♥♥♥♥ MMO I have ever played in my LIFE can be played solo till max level...
All of those games he mentioned I played AND WAY MORE..
FFXIV is still one of the FEW games that to go through the story you HAVE to ally with other people and do dungeons and raids.
''WHY IS IT A MMO?''
Level
Stats
Dungeons/raids
Many people play it and you can find them in BULKS out in the world
Lore/story
And even pvp if you will
These are the pillars of an MMO...I have played MMOs since they exist and they never went out of these parameters..
Then those noobs come on board and they want to present their super IDEAL things of WHAT A MMO IS.
Give me a break lad..gtfo.
Good post. Yes, the novelty of talking with other people in a big RPG world is gone. It just isn't anything special. People have done it. People talk a lot with others online elsewhere too. There isn't a widespread hunger to socialize in a setting like this anymore.
That doesn't mean you can't do it, People will usually respond if you start something up. It just means the general playerbase won't as often or as actively seek out talking with others about random ♥♥♥♥. They'll just play the game on their own for the most part, because they can.
So because EQ didn't support proper raiding, raiding destroys mmos?
I fail to follow that logic.
But either way you twist it it falls short anyway.
You can have a good game with raiding. Just as you can have a good game without it. Its just a difference target audience.
I play MMOs since Ultima Online. And for me the big difference is not only player numbers but also balance. Back then, balance wasn't such a main focus.
Ultima Online as Tamer you could destroy tens of players with a dragon.
Games change. Thats just how it is. And how profitable the Mobile market is, i fear, sadly, that we will soon go way more in that direction.