FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

WoW Shadowlands is trash. Haven't played FFXIV for a 1.5 years or so.
What's up? Anything new and amazing since?
Opprinnelig skrevet av CyberDown:
Its so refreshing playing a game where the game designers are not at war with with the community wants like in WOW. I can teleport all over the place at will, i can mount up indoors and fly when mounted without hoops to jump through, and even in caved or enclosed areas. The QOL in FFXIV is just so much more enjoyable.

Top it off with a story driven experience via the MSQ, which needs more combat missions imo, but you dont need a european on youtube to explain the story to you because of how needlessly complex its gotten and half the story is untold in game and told via books only a turbonerd would read.

Endgame retains good quality dungeoning and raid activites like wow has, so you wont lose endgame unlike if you dove into ESO.

Also im absolutely floored with how active the game is, with how many people i see in game, especially the cities. Its a very active game and feels more active than wows new expansion did.

The nicest thing about FFXIV is that i can play at my own pace, no time gated content across the board, just the raids as it should be.

The only downside to FFXIV is the overly weeb community (i can tolerate that its fine) and the lalafel characters just....well weve all seen the complaints about japanese child like characters that can be overly sexualized ect....

Overall, its a better game than WOW is, the saving grace for WOW is how long its been running, how much collectable content is in game, and how well their endgame has maintatined over the years....FFXIV really does just about everything else equally good or better aside from not having 16 years of content piled up.
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Nerevar 7. des. 2020 kl. 11.07 
Opprinnelig skrevet av Lord Avarice:
Opprinnelig skrevet av Nerevar:

palace of the dead isnt a new invention made by ff14 tough. the idea came from the lufia series ancient cave concept originally. not from final fantasy. the only difference is the rewardsystems. one is meaningless the other is useful. some prefer one. some the other.

while i never played wow myself and i gotta say it sounds awful from what you say there is one line in your post which makes me raise an eyebrow big time :

WHY does a GAME have to RESPECT YOUR PERSONAL TIME ? like that is a line that seems absolutly silly to me by default. videogames are MEANT to spend your time with. so why should they respect it? youre aware that not everyones freetime is the same? youre aware people play games to SPEND time by purpose?

Games are meant to be fun not to waste as much of your time as possible to get to the fun parts.

Actiblizz has no concept of this and puts as much chore-grind in as possible to stretch out their limited content. You're asking why it's not okay to put 90% soy in your hamburger - because that's not what it's supposed to be.

MEANT TO BE FUN. and right there is where your sentence belongs like i said to begin with : silly thing to say by default.
cause FUN is 100% subjective. what YOU find fun isnt equal to EVERYONES defintion of it. so when you say GAMES ARE MEANT TO BE FUN you mean YOUR idea of it. guess what : not everyone views the same things fun you do.
this is why FUN is never ever a good argument for anything. cause its always subjective per person what is fun and what isnt.

now i dont know how things truely are in wow mind you. so i wont go into that detail on this but what i said above is correct by default for ALL games out there. some people cry game X is TOO HARD or SHOULD HAVE AN EASY MODE etc. meanwhile others ENJOY said difficulty big time.
reason : fun is subjective. and will always be. thus you cannot ever argue with it in such cases as it really isnt an argument beyond yourself only.
also ALL GAMES ARE TIME WASTERS by default. they are GAMES. you play them to spend time. that time isnt spend productively by default. so no. no game has to RESPECT your personal time contraints. cause not every game is meant for everyone by default.
Arndell 7. des. 2020 kl. 14.17 
Opprinnelig skrevet av Lord Avarice:
Opprinnelig skrevet av GeminiEclipse:
A few things, but that's also personal taste. I've quite enjoy the 5.X content.

I quit when they ruined my healer in Feast, but I don't hate the game. FFXIV has way more respect for your time than WoW does. I'll look for some patch notes, thanks.
If a change in PvP was what caused you to quit, then the game won't do anything but drive you away.
The PvP is awful, different classes are simply objectively better to use to such a degree it's not worth it unless you are using it to level up.

The PvP has always been awful and always will be, it's why square just gave it all normalised non scaled stats that everyone shares equally and just let it stay as it is for the players who really want some form of PvP.


Shadowbringers is the best story arc yet, so if you ever liked FF14 for the environments and storyline it's worth picking it up again, also crafting got really good UI updates and a few great mechanics tweaks to make it all easier to navigate and understand.
Bao 7. des. 2020 kl. 15.26 
And groups are generally more kind and less salty. And no DPS meters. Unless people cheat ;D And they are a big nono for addons so a clean game.
HEX: SOLO QUEUE 7. des. 2020 kl. 15.34 
Opprinnelig skrevet av Bao:
And groups are generally more kind and less salty. And no DPS meters. Unless people cheat ;D And they are a big nono for addons so a clean game.

Actually the lack of add-ons is one of the things I like the most in FFXIV. I work in IT and I don't need to maintain a separate game-is-an-OS to play the game (for example, WoW literally requires software just to effectively manage all the add-ons that make the game playable because you need so many from the lack of base functionality).
catooine 7. des. 2020 kl. 16.00 
they killed monk
now it's brain-dead job for gcbtw, like warior
Nico Yazawa 7. des. 2020 kl. 18.48 
Opprinnelig skrevet av Bao:
And groups are generally more kind and less salty. And no DPS meters. Unless people cheat ;D And they are a big nono for addons so a clean game.

You know, the only people who are happy about being blissfully unaware are people who are content not putting in effort right?

Anyone who's anyone is more than happy to actually know if they're improving or performing at a competent level.

You don't need ACT to tell when a DPS is hardcore spaghetti anymore because you can generally look at the Enmity table, if a DPS is in last with no deaths, they're doing something VERY wrong.

If a healer is sitting still doing nothing when they can be Broiling or Glaring, they are doing something wrong.

This culture of "ACT is toxic and you're cheating" is creating people who are allergic to being told they're performing under-par, instead of taking advice and criticism they instead whine and report people because they can't be bothered to improve.
jester 8. des. 2020 kl. 2.49 
Opprinnelig skrevet av Lord Avarice:
What's up? Anything new and amazing since?
no, i quit this game in 5.2 because it's slim on content, the grind is boring and the rewards are few and far between unless you raid, and that gets boring too. i doubt the patches added more for people who don't really care about the story, i'd rather play wow bfa than ffxiv right now, there's a lot more to do, see and grind for in that game.
ANGRY MALICE 9. des. 2020 kl. 3.01 
Well, if you liked this game 1.5 years ago, you will like it now. Unlike Blizzard with its ridiculous changes to core game formula over the years, FFXIV has stayed mostly the same in a good way.

I have no idea how much you are into grinding the bestest of gear and maxing every job and profession, but I'd say there is about month or even two worth of content assuming you play few hours each day in a chill pace with your favorite job. Also, depends which job, because tank and healer will get you into dungeons and trials noticably faster.

I, personally, enjoyed the specticle of new dungeons, trials and Nier Automata raids. Can't say I want to grind them every day/week, but they are good fun for first couple of times.

One thing that remains a drag for me, personally, is the story content. Even though parts of it are really interesting and hype, the amount of talking just brings it somewhat down. Maybe if more of it had VO, I'd feel different.
Sist redigert av ANGRY MALICE; 9. des. 2020 kl. 3.46
HEX: SOLO QUEUE 9. des. 2020 kl. 4.04 
Opprinnelig skrevet av ANGRY MALICE:
Well, if you liked this game 1.5 years ago, you will like it now. Unlike Blizzard with its ridiculous changes to core game formula over the years, FFXIV has stayed mostly the same in a good way.

I have no idea how much you are into grinding the bestest of gear and maxing every job and profession, but I'd say there is about month or even two worth of content assuming you play few hours each day in a chill pace with your favorite job. Also, depends which job, because tank and healer will get you into dungeons and trials noticably faster.

I, personally, enjoyed the specticle of new dungeons, trials and Nier Automata raids. Can't say I want to grind them every day/week, but they are good fun for first couple of times.

One thing that remains a drag for me, personally, is the story content. Even though parts of it are really interesting and hype, the amount of talking just brings it somewhat down. Maybe if more of it had VO, I'd feel different.

I agree that all of the forced cutscenes should be 100% voiced, it's weird that some parts are and others aren't. I don't think voice work is anywhere near the highest cost thing to implement.
Tr0w 9. des. 2020 kl. 4.51 
Opprinnelig skrevet av Lord Avarice:
Opprinnelig skrevet av ANGRY MALICE:
Well, if you liked this game 1.5 years ago, you will like it now. Unlike Blizzard with its ridiculous changes to core game formula over the years, FFXIV has stayed mostly the same in a good way.

I have no idea how much you are into grinding the bestest of gear and maxing every job and profession, but I'd say there is about month or even two worth of content assuming you play few hours each day in a chill pace with your favorite job. Also, depends which job, because tank and healer will get you into dungeons and trials noticably faster.

I, personally, enjoyed the specticle of new dungeons, trials and Nier Automata raids. Can't say I want to grind them every day/week, but they are good fun for first couple of times.

One thing that remains a drag for me, personally, is the story content. Even though parts of it are really interesting and hype, the amount of talking just brings it somewhat down. Maybe if more of it had VO, I'd feel different.

I agree that all of the forced cutscenes should be 100% voiced, it's weird that some parts are and others aren't. I don't think voice work is anywhere near the highest cost thing to implement.
That depends on the people you hire and how much they want. Good VAs these days are in a position to ask for more than in years past.
Oberon 9. des. 2020 kl. 6.42 
Opprinnelig skrevet av Lord Avarice:
Opprinnelig skrevet av ANGRY MALICE:
Well, if you liked this game 1.5 years ago, you will like it now. Unlike Blizzard with its ridiculous changes to core game formula over the years, FFXIV has stayed mostly the same in a good way.

I have no idea how much you are into grinding the bestest of gear and maxing every job and profession, but I'd say there is about month or even two worth of content assuming you play few hours each day in a chill pace with your favorite job. Also, depends which job, because tank and healer will get you into dungeons and trials noticably faster.

I, personally, enjoyed the specticle of new dungeons, trials and Nier Automata raids. Can't say I want to grind them every day/week, but they are good fun for first couple of times.

One thing that remains a drag for me, personally, is the story content. Even though parts of it are really interesting and hype, the amount of talking just brings it somewhat down. Maybe if more of it had VO, I'd feel different.

I agree that all of the forced cutscenes should be 100% voiced, it's weird that some parts are and others aren't. I don't think voice work is anywhere near the highest cost thing to implement.

They've already stated that it's not a matter of cost, it's a matter of time. Having every cutscene voiced would require additional time between patches, or for the writing team to rush their work to meet the current schedule.
Om3ga-Z3ro (Utestengt) 9. des. 2020 kl. 7.06 
A lot of people just speed read and skip dialogue not giving the characters time to finish their sentence,I don't do this but I know a lot of my friends that do, having everything voiced is unnecessary and time consuming for devs, better to voice the important stuff.

Edit: Although I would like them to make the Alliance Raid and Normal Raid stories voiced because they are long and they give a lot of info dumps just to try and fit them in 3 parts. The Final Fantasy 12 alliance raid is not voiced but the final bosses during fights have voice though.
Sist redigert av Om3ga-Z3ro; 9. des. 2020 kl. 7.15
Tr0w 9. des. 2020 kl. 7.54 
Opprinnelig skrevet av Om3ga-Z3ro:
A lot of people just speed read and skip dialogue not giving the characters time to finish their sentence,I don't do this but I know a lot of my friends that do, having everything voiced is unnecessary and time consuming for devs, better to voice the important stuff.

Edit: Although I would like them to make the Alliance Raid and Normal Raid stories voiced because they are long and they give a lot of info dumps just to try and fit them in 3 parts. The Final Fantasy 12 alliance raid is not voiced but the final bosses during fights have voice though.
Yeah SWToR was like that as well, people just skipped through everything.
ANGRY MALICE 9. des. 2020 kl. 8.05 
A lot of important stuff is not voiced though. And there is not much of it overall. Often the more important scene is just text. I mean, ok, if they cant, they cant, but it has always bugged me. Same with the pixelated textures. I know they addressed it, there is info out there, but man they look bad at times. You could count the cubes on Crystal Exarch. For 2019 thats rough.
Oberon 9. des. 2020 kl. 8.17 
Opprinnelig skrevet av Tr0w:
Opprinnelig skrevet av Om3ga-Z3ro:
A lot of people just speed read and skip dialogue not giving the characters time to finish their sentence,I don't do this but I know a lot of my friends that do, having everything voiced is unnecessary and time consuming for devs, better to voice the important stuff.

Edit: Although I would like them to make the Alliance Raid and Normal Raid stories voiced because they are long and they give a lot of info dumps just to try and fit them in 3 parts. The Final Fantasy 12 alliance raid is not voiced but the final bosses during fights have voice though.
Yeah SWToR was like that as well, people just skipped through everything.

Not to mention it took up their entire budget. It had no real endgame on release and didn't get any good post-launch content until a year later. Even now they only get major patches at maybe half the rate we do, and with even less content.
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