FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Stealing aggro as DPS
Hey guys. I researched this earlier although I couldn’t find a proper answer

I played BLM earlier in a lvl70 dungeon and for some reason
Tank kept loosing aggro.. mostly on mobs
(It also happened before when I played in a lvl44 dun with my BRD and Ninja)

Should I hold off DPSing?

Whats the best thing to do if for example I’m more overgeared than the tank?

I read Lucid Dreaming’s description but it doesn’t say it drops enmity..?

—-
Sorry if I ask a lot and Thank you.
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Showing 16-28 of 28 comments
Oberon Sep 1, 2020 @ 5:41pm 
Originally posted by Arndell:
Originally posted by The Mayor of Murder Town:

The only reason that would happen is if you have tank stance turned off. There's no good reason for an adequately-geared tank to lose aggro.
Not on alliance raids or bosses, it's basically unbreakable then.

But the usual method that people run random dungeons is the rapid free for all, generally DPS will jump in before the tank does, healer has regen on in advance so any pulls go immediately towards them, then the tank needs to grab that mess.

Hence why I said "no good reason."

Originally posted by Arndell:
However, if during some big AoE pull, a DPS is going all out single target on someone, but the tank is just spamming the AoE combo like normal, they can lose it.

I know for a fact that isn't true. Tank enmity generation is far above and beyond what any DPS can generate. I've never had a problem holding groups on big pulls using AOEs even when the DPSs were using single-target abilities.
Originally posted by The Mayor of Murder Town:
Originally posted by Asassinx1:
You was probably in a party with the tank guy in the other thread who refuses to use his tank stance to tank and gets his whole party killed

:P

It is strange that we have two threads about both sides of the exact same problem.

LOOOL I saw it too. I dont think its my tank 😂
It would be funnier if he was

i encountered this prob on aug 31. think he posted around the 30th.
Originally posted by Arndell:
Originally posted by The Mayor of Murder Town:

The only reason that would happen is if you have tank stance turned off. There's no good reason for an adequately-geared tank to lose aggro.
Not on alliance raids or bosses, it's basically unbreakable then.

But the usual method that people run random dungeons is the rapid free for all, generally DPS will jump in before the tank does, healer has regen on in advance so any pulls go immediately towards them, then the tank needs to grab that mess.

OP said it was in a level 70 dungeon and "mostly on mobs" clearly means it was the groups of mobs between bosses.

If the tank simply grabs the group first and gets the second hit on the AoE combo on all the mobs, then it's pretty secure and very hard to lose it, but few players simply lets that happen smoothly.

If the OP situation is 10 seconds into a pull and the tank is losing aggro from just AoE, then something is wrong.

However, if during some big AoE pull, a DPS is going all out single target on someone, but the tank is just spamming the AoE combo like normal, they can lose it.


For all I know, OP was spamming fire IV on a single target in the middle of a 6+ mob group, The tank would of easily kept all aggro strong on the other 5, but for the one that was picked for all out single target DPS would be lost and it's not the tanks fault.

I don't know what the situation in OP actually was, but it's objectively wrong to see all these claims saying it's outright impossible unless the tank is doing something very wrong, aggro in FF14 is very easy to keep, but it's far from impossible to lose.


What I did was wait for him to grab them all (the mobs' names turn red)
Then I click on tank name -> click the mob name next to his name
then did my AOE rotation.

Freeze -> T4 -> F3 -> Flare -> Flare -> Transpose
Thanks for your suggestions!
Ig if this happens again. I will hold back on AoE and do single target and just focus on what tank is currently attacking.

But if its a Trial or boss fight.. I will just continue DPSing.
(It happened again when i did Shinryu normal earlier xD
Sometimes..I feel like its because of triplecast with Fire IV)
Oberon Sep 1, 2020 @ 6:28pm 
Originally posted by .:
Thanks for your suggestions!
Ig if this happens again. I will hold back on AoE and do single target and just focus on what tank is currently attacking.

But if its a Trial or boss fight.. I will just continue DPSing.
(It happened again when i did Shinryu normal earlier xD
Sometimes..I feel like its because of triplecast with Fire IV)

The tank shouldn't be attacking one target, they should be spamming their AOE abilities. What Arndell said may have been true years ago, but that's not how the game works now.
Nico Yazawa Sep 2, 2020 @ 3:22am 
With how dumbed down Shadowbringers made tanking there is ZERO reason the tank should be ever losing aggro on anything. You can cough in the enemy's direction and it'll stay on you until it dies.

If a DPS pulls off it's because the tank doesn't have his tank stance on.
Arndell Sep 2, 2020 @ 5:43am 
Originally posted by .:
What I did was wait for him to grab them all (the mobs' names turn red)
Then I click on tank name -> click the mob name next to his name
then did my AOE rotation.

Freeze -> T4 -> F3 -> Flare -> Flare -> Transpose

People saying it's no longer possible to lose aggro are wrong, as you know from experience, hence why you made this post :P

As you were just using your AoE combo on BLM, the tank should not have lost anything, it just means they were not using their AoE anywhere near enough, they probably just used it once by the looks of it.

All tank jobs have the same emnity generation on their range attack and their two hit AoE combo.

If the tank spams AoE, no DPS AoE can take emnity from them unless there is a vast difference in item levels.

Spamming your AoE skills like that is perfectly fine and it's just the tank not doing enough AoE skills, if they did not have their stance on your first flare would be taking all the mobs.
Last edited by Arndell; Sep 2, 2020 @ 5:44am
Oberon Sep 2, 2020 @ 7:48am 
Originally posted by Arndell:
Originally posted by .:
What I did was wait for him to grab them all (the mobs' names turn red)
Then I click on tank name -> click the mob name next to his name
then did my AOE rotation.

Freeze -> T4 -> F3 -> Flare -> Flare -> Transpose

People saying it's no longer possible to lose aggro are wrong, as you know from experience, hence why you made this post :P

It's no longer possible as long as the tank knows what they're doing. Remember how I had to specify there's a difference between "no reason" and "no good reason."

Originally posted by Arndell:
As you were just using your AoE combo on BLM, the tank should not have lost anything, it just means they were not using their AoE anywhere near enough, they probably just used it once by the looks of it.

All tank jobs have the same emnity generation on their range attack and their two hit AoE combo.

If the tank spams AoE, no DPS AoE can take emnity from them unless there is a vast difference in item levels.

Spamming your AoE skills like that is perfectly fine and it's just the tank not doing enough AoE skills, if they did not have their stance on your first flare would be taking all the mobs.

Tank AOE and single-target skills generate the same amount of enmity. Have you even played tank at all since Shadowbringers came out? Because it sounds like you're working off of outdated information.
Oberon Sep 2, 2020 @ 7:50am 
Originally posted by .:
Thanks for your suggestions!
Ig if this happens again. I will hold back on AoE and do single target and just focus on what tank is currently attacking.

But if its a Trial or boss fight.. I will just continue DPSing.
(It happened again when i did Shinryu normal earlier xD
Sometimes..I feel like its because of triplecast with Fire IV)

If there's more than 3 enemies, the tank shouldn't be doing anything other than AOEs, and switching to single-target won't improve anything. I really don't know what information Arndell is using, but it sounds like he's working off of a guide from well before Shadowbringers or Stormblood.
Originally posted by The Mayor of Murder Town:
Originally posted by .:
Thanks for your suggestions!
Ig if this happens again. I will hold back on AoE and do single target and just focus on what tank is currently attacking.

But if its a Trial or boss fight.. I will just continue DPSing.
(It happened again when i did Shinryu normal earlier xD
Sometimes..I feel like its because of triplecast with Fire IV)

If there's more than 3 enemies, the tank shouldn't be doing anything other than AOEs, and switching to single-target won't improve anything. I really don't know what information Arndell is using, but it sounds like he's working off of a guide from well before Shadowbringers or Stormblood.

I see. Alright!
3+ mobs = I'll AOE.

Thanks Mayor and Everyone!
Will try tanking too so I will understand it better and adjust on what is needed.
but maybe after I'm really experienced with the dungeons lel.
TheSuit Sep 3, 2020 @ 6:12am 
The tank was probably not using AoE Abilities ( highest agro generation ) and likely constantly spamming single target attacks.
Originally posted by Akam:
If the tank loses aggro he's either just standing there doing ♥♥♥♥ all or doesn't have tank stance on. It's impossible to out-aggro a tank that plays even halfway correctly.
You forgot option 3. He's never tanked the dungeon in question, or he's returning after a long-ass hiatus.
Tsun Tzu Sep 8, 2020 @ 1:50am 
As a tank...

I seriously have no idea how you could really lose aggro on something once you've actually got them all gathered up in this game. Threat generation is that ridiculously good.

During a pull and you're just focus nuking one of the things I've hit with a single aoe along the way to the next group? Much more likely. Though you really shouldn't be doing that anyway.
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Date Posted: Aug 31, 2020 @ 4:20pm
Posts: 28