FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

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Chief Jun 14, 2020 @ 10:34am
New Player: Game feels bland and boring? Help?
I'm a new player (Free trial) and currently only level 20 with my rogue.

As the title states, the game feels bland and boring.

I've heard a lot of good things about the game and know its one of the top 3 mmos currently out there alongside WoW and ESO but I don't know what it is...the game just feels that way.

Here is a few things I sort of noticed and feel:



1. The area / map in general is dull and lacks any sort of color

2. I'm just pressing 1 and 2 (combo skills) back to back

3. The moves / attacks don't really feel impactful

4. Going from 1 area to another feels like a running simulator

5. The map navigation is probably one of the worst I've seen in any MMOs I've played.

6. There is no guidance in terms of area level recommendation or anything.

One minute you're in a level 10 - 12 zone and then next you're in a 45 - 50+ zone but
there is no indication what so ever.

7. To view regional map you have to click through so many things and not even knowing if the area you are looking at is where you should be.

8. Quests are scattered where 1 area might only be level 2 - 3 then as you cross to next zone its like 15 / 16 but there is no indication which area within the map you should be in within your level.

This makes new players like myself really hard to get a grasp of where I should be
without turning the game into a running simulator just to find the next area of where I
should be killing /questing.

Those are just a few things I've gathered so far since being a new free trial player.

Does the game get any better?

I don't want to spend money to get the full game / subscription and then dump time and effort in to this game if it is just going to remain like that.
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Showing 1-15 of 109 comments
Jesus Christ Jun 14, 2020 @ 12:15pm 
Map and world travel really isn't that difficult. Walking simulator? Are you using the aethernet crystals? They teleport you around. Also at level 20 you should be able to do the quest to get your mount. That will make any non-crystal travel you need to do a little bit faster.

Are you doing the main quest? That pretty much pulls you along the right path and you will be able to pick up side quests and do other activities along the way. Though I would recommend saving side quests for leveling alt classes.

Your class wont really feel all that impactful until you get to your class upgrade which you can do at level 30 and once you finish your class guild quests. Rogue upgrades to ninja. I've not played ninja, but from what I understand its all about switching between different stances/forms.

There are quest markers on the map that will show you where you need to be. Clicking the objective will also show you exactly where it is on the map and you can port to the closest crystal if you have it unlocked. Unless you're looking for something not quest related?
xyz Jun 14, 2020 @ 3:15pm 
1. The early game zones are like that, pretty repetitive, they were released on PS3 7 years ago. (They have hinted at a graphics overhaul at some point in the future). The next major patch is getting flying for those zones though, dunno if you will need expacs for it though coz all the flying zones are expansion content.

2. Yes, basic game is pretty simple you need to get to about 40-50 before
you start seeing a lot of a more complex rotation (most classes at 80 have 20-25) rotations.

3 "Impactful" is subjective, maybe try another class for a while. I felt melee were always the most impactful, and the later BLM spells are pretty nice.

4. Have you got your chocobo mount yet? If not, continue the main quest and you can get it. eventually you can get items from a certain currency later in the game that makes running through zones quicker.

5. Try to look at the UI settings.

6. Levelling is mainly done in dungeons, or do your hunt log earlier on. Some of the earlier zones do have harder levels that are mainly for beast tribes etc.

7. Rebind your keys/settings

8. You're honestly just better following the main story early on, it brings you through all the zones in the game when you are supposed to do them. Once you start hititing dungeons Satasha etc you can spam them if you need exp, but you just should have enough exp from doing the main story.

Blue ! are for unlocks, do those too if you want to see the right stuff when you see them. IMO, the game does get better but the story is a bit of a slog to get through. The story starts getting good at the first expansion, Heavensward, you get some other classes at 50 too. (SAM, DRK, AST, RDM, MCH) and you get flying zones etc.

Hope something there helps.
Last edited by xyz; Jun 14, 2020 @ 3:19pm
Jin- Jun 14, 2020 @ 4:23pm 
5. Cannot agree more. ESO, WoW and GW2 have really good map controls. FFXIV has clunky and not well thought out map UI

All those other big games have simple one big open world map while two of them have zones you can easily click in with LMB and return with RBM. GW2 has simple zoom in to specific area.
In FFXIV you have to use that clunky menu on the top left or click on those zone switch points to change to next area. Horrible design and sadly leftovers from the rush they did with ARR
Last edited by Jin-; Jun 14, 2020 @ 4:27pm
Valky Jun 14, 2020 @ 4:42pm 
-Floats by- Almost two months in and i'm enjoying it. It's lacking here and there. But it sure beats FF15 camping out simulator.
DarkFenix Jun 14, 2020 @ 9:24pm 
1. Keep in mind the maps you're playing were released 7 years ago. Their design is, relatively speaking, pretty ♥♥♥♥ compared to what we're now used to. This improves, massively.

2. It takes a short while to get many abilities. For the free trial levels you really are going to have very few options. It varies class to class, but some start to blossom around level 35-45, while some don't really come into their own until the 50-60 range. Late game though, you're going to have at least 3 bars packed with skills, there are lots to use.

3. That varies from class to class, and naturally your early game skills are rather tame by comparison. Later on some of the classes get very flashy and/or kaboomy (for my current main I've had to turn off effects completely to raid, because I can't see ♥♥♥♥ through all the skill effects).

4. At level 20 you get a mount, as you progress the story you can upgrade the speed of said mount (basically once you finish up the MSQ in an area, they give you mount speed to help you move around, in expansion areas you can also unlock flight, which makes travel within an area trivial).

5. The UI is quite customisable, though frankly the UI for customising isn't the best either in my opinion. I've seen a lot worse, FF14's map is at least functional.

6. Yes there is. The MSQ will quite literally hold your hand from 1-80, leading you to the correct zones.

7. Clicking on a quest will automatically pull up the map showing you the correct region.

8. See 6. The game is telling you where to be, you just need to listen.


If you are disinclined to progress through a (very) long series of storyline quests, FF14 isn't for you. This is not like other MMOs in that it is absolutely narrative-driven, it blurs the boundary between what you would traditionally understand to be an MMO, and what would just be a single player RPG.

If a narrative-driven MMO sounds like something you could get into (or at least tolerate) take the risk, but only after 5.3 comes out. There's a part of the game that's a notorious newbie graveyard, and it's what was originally the endgame quests at lvl 50. There are lots of them (literally 100+) and they're horribly boring. Those are being cut down significantly in 5.3.

Incidentally the caveat to this super-long storyline is that you only have to do it once. You take all classes on a single character in FF14, no need for alts, so no need to ever go through the storyline again.

The game does improve enormously later on though, both narratively and mechanically. Also, in the full game you're going to be free to join an FC (guild), it's impossible to overstate just how massive a help that'll be. There are parts of the game which aren't intuitive, but having people who can explain them to you in simple terms makes it easy.
Last edited by DarkFenix; Jun 14, 2020 @ 9:25pm
Chief Jun 15, 2020 @ 2:40am 
I've been reading them all and thanks for the suggestion everyone. Really appreciate it!
Amoc Jun 15, 2020 @ 8:37am 
Your concerns are common. I started a similar thread a week or so ago that devolved after 5-6 pages into a flame war, but you're far from alone with your criticism. Hopefully you can power through and it gets better for you. I've had trouble continuing for any longer than 25-30 minutes at a time.
FreQuency Jun 15, 2020 @ 10:57am 
Thats ARR for you.

After lvl 50 the game becomes amazing, but you need to pass the hell that is ARR first x).
With 5.3 (i gess that in 1-2 months) they are reworking ARR, like the post havensward 100 misions hell, or adding the option of fly in ARR maps.
Caz Jun 15, 2020 @ 12:36pm 
This feels like another troll thread, similar the one Amoc made.
But I'll answer anyway...
Originally posted by Chief:
I'm a new player (Free trial) and currently only level 20 with my rogue.

As the title states, the game feels bland and boring.

I've heard a lot of good things about the game and know its one of the top 3 mmos currently out there alongside WoW and ESO but I don't know what it is...the game just feels that way.
Not all MMOs will appeal to everyone.

Originally posted by Chief:
1. The area / map in general is dull and lacks any sort of color
No idea what you're referring to here. The map when you press M? The map as in the zone itself? Not enough info to know what you're talking about.

Originally posted by Chief:
2. I'm just pressing 1 and 2 (combo skills) back to back
That's early game.

Originally posted by Chief:
3. The moves / attacks don't really feel impactful
Then I doubt you'll find any job in this game interesting.

Originally posted by Chief:
4. Going from 1 area to another feels like a running simulator
Literally the thing EVERY MMO has you do....

Originally posted by Chief:
5. The map navigation is probably one of the worst I've seen in any MMOs I've played.
What do you mean "map navigation"?

Originally posted by Chief:
6. There is no guidance in terms of area level recommendation or anything.

One minute you're in a level 10 - 12 zone and then next you're in a 45 - 50+ zone but
there is no indication what so ever.
Welcome to a real MMO, not a hand-holding Fischer-Price kiddie tour.

Originally posted by Chief:
7. To view regional map you have to click through so many things and not even knowing if the area you are looking at is where you should be.
When you press M, it opens the zone's map. Pretty sure controller has a shortcut for this, too.

Originally posted by Chief:
8. Quests are scattered where 1 area might only be level 2 - 3 then as you cross to next zone its like 15 / 16 but there is no indication which area within the map you should be in within your level.

This makes new players like myself really hard to get a grasp of where I should be
without turning the game into a running simulator just to find the next area of where I
should be killing /questing.
You mean the game expects you to actually THINK?!?! OMG! What a horrible thing!!!

Originally posted by Chief:
Those are just a few things I've gathered so far since being a new free trial player.

Does the game get any better?

I don't want to spend money to get the full game / subscription and then dump time and effort in to this game if it is just going to remain like that.
If you want to experience something that is not a hand-holding Fischer-Price kiddie tour (i.e. WoW and ESO), then yes, you should invest time into FFXIV. If investing time, and being rewarded for that investment, is not something you feel up to, then don't.

I used to defend WoW. But I've grown to hate it because it has created a dumbed down mentality of what MMOs are. Used to be a time when gamers would invest time into a game, not expecting an immediate payoff. Wish we could go back to that, but I know it's forever gone. Thankfully some devs still hold on to that, even as it slips away...
Caz Jun 15, 2020 @ 12:39pm 
Originally posted by Amoc:
Your concerns are common. I started a similar thread a week or so ago that devolved after 5-6 pages into a flame war, but you're far from alone with your criticism. Hopefully you can power through and it gets better for you. I've had trouble continuing for any longer than 25-30 minutes at a time.
It didn't devolve into a flame war. People called you out for making claims about the story that you clearly are not reading. You repeatedly ignored what we told you, and attempted to twist what was said at every chance, and displayed absolutely zero knowledge of what's happening in the story.
Amoc Jun 15, 2020 @ 2:37pm 
Originally posted by Caz:
There was no fight in your thread. Just people pointing out facts while you had a tantrum. Accusing me of trying to start a fight is, itself, an attempt to start a fight. I would ask that you please stop.

You're openly mocking the OP in this thread...what do you call this?

Originally posted by Caz:
You mean the game expects you to actually THINK?!?! OMG! What a horrible thing!!!

If you want to experience something that is not a hand-holding Fischer-Price kiddie tour (i.e. WoW and ESO), then yes, you should invest time into FFXIV. If investing time, and being rewarded for that investment, is not something you feel up to, then don't.

Your behaviour speaks for itself. The OP did not do anything to provoke you, was asking honest questions, and you responded with snark and ridicule. Grow up.
Last edited by Amoc; Jun 15, 2020 @ 2:41pm
Oberon Jun 15, 2020 @ 2:49pm 
Originally posted by Caz:
Originally posted by Amoc:
Why are you trying to start a fight in another thread?
There was no fight in your thread. Just people pointing out facts while you had a tantrum. Accusing me of trying to start a fight is, itself, an attempt to start a fight. I would ask that you please stop.

Originally posted by Amoc:
Here you are again, multi-quoting every single comment the OP made and then mocking and criticising him for HIS experience.
"Multi-quoting", as you put it, is to organize the post to address individual points. Yet another Writing 101 aspect.
You don't like me, so you falsely accuse me of "mocking and criticising". If you don't like me, or my posts, don't respond to them, put me on ignore. Clearly facts stress you out.

Originally posted by Amoc:
What, exactly, are you trying to accomplish here? Calm down.
I'm answering the questions. Why are you getting worked up and projecting by telling others to calm down?

Just ignore the troll and he'll go away.
Jin- Jun 15, 2020 @ 2:57pm 
Originally posted by Amoc:
Why are you trying to start a fight in another thread?

Here you are again, multi-quoting every single comment the OP made and then mocking and criticising him for HIS experience. What, exactly, are you trying to accomplish here? Calm down.

Simple. Some people here are very protective of their favorite game which is a good game but not without its issues. Every game has issues even the legendary Half Life 2.
It's just that some people don't take criticism well and take it as a personal attack, like really as a personal insult.

Issues aside i personally think the game is still worth of playing (Nearing 70days ingame time) but every day there is some of the UI function annoyances which bother me like you can't use certain UI elements if you have glamour plate window open, can't do this and that if you have duty pop up open and stuff like this which is really annoying.

I think the UI customization options are pretty good, close to the Guild Wars 1 level. It's just how the UI functions is the problem. Seems to be lots of these "quirks" in Asian games. Why every menu automatically closes if i click the quest item on the ground or talk with NPC? What if i want to keep crafting window open to see which materials i have and talk with the NPC merchant and easily see which items to buy, but nope. Not possible. Atleast you can reopen the inventory menu after you opened the merchant window

Criticism is good and it needs to be done or nothing ever changes. We have gained a lot of good QOL fixes and features due to criticism.
Last edited by Jin-; Jun 15, 2020 @ 3:06pm
Oberon Jun 15, 2020 @ 3:06pm 
Originally posted by Jin-:
Originally posted by Amoc:
Why are you trying to start a fight in another thread?

Here you are again, multi-quoting every single comment the OP made and then mocking and criticising him for HIS experience. What, exactly, are you trying to accomplish here? Calm down.

Simple. Some people here are very protective of their favorite game which is a good game but not without its issues. Every game has issues even the legendary Half Life 2.
It's just that some people don't take criticism well and take it as a personal attack, like really as a personal insult.

Issues aside i personally think the game is still worth of playing but every day there is some of the UI annoyances which bother me like you can't use certain UI elements if you have glamour plate window open, can't do this and that if you have duty pop up open and stuff like this which is really annoying.

Criticism is good and it needs to be done or nothing ever changes. We have gained a lot of good QOL fixes and features due to criticism.

And even I have problems with the game, because ♥♥♥♥ BLU. But then you also have people complaining about things that aren't issues, like that one guy complaining about how he was "cheated" out of money because he wasn't paying attention when he set his subscription to auto-renew. Or the occasional threads where people complain about having to do multiplayer content in a massively multiplayer online game. Or the myriad of threads of people criticizing the game for user errors. Or that one guy who complained that because Star Wars told its story in two hours, an MMO should do that as well.

There's criticisms, like how Eureka still sucks even after all the buffs, or how customizing UI is a pain and we could really use a "save UI" feature like SWTOR has, and then there's baseless complaints like the examples above.
Last edited by Oberon; Jun 15, 2020 @ 3:07pm
Amoc Jun 15, 2020 @ 3:26pm 
Originally posted by Jin-:
Simple. Some people here are very protective of their favorite game which is a good game but not without its issues. Every game has issues even the legendary Half Life 2.
It's just that some people don't take criticism well and take it as a personal attack, like really as a personal insult.

Issues aside i personally think the game is still worth of playing (Nearing 70days ingame time) but every day there is some of the UI function annoyances which bother me like you can't use certain UI elements if you have glamour plate window open, can't do this and that if you have duty pop up open and stuff like this which is really annoying.

Here's an adult response and the proper way of handling criticism.

Rather than treat simple criticism as a GREAT INJUSTICE/personal insult that requires immediate vengeance, just treat it as criticism that you may or may not agree with.

Like...who do you actually think you're convincing when you pile on and start ridiculing people for their critiques? Certainly not the people you're attacking, and certainly not any innocent bystander that comes across your forum crusade either.
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Date Posted: Jun 14, 2020 @ 10:34am
Posts: 109