FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

treos100 May 6, 2020 @ 5:20pm
horrible battlecraft levequest exp
why do all of these give such incredibly low exp? most levequests for combat classes give less that 5k exp as a reward and the monsters you kill for them give a fraction of that per kill.

gathering class levequests give medium amounts of exp while crafting levequests give massive amounts of exp. why?

i'd like to lvl some of my other combat classes (main is monk) but the monsters give barely any exp, the side quests are...ok...ish exp if you go around doing tons of them, the levequests are best ignored outright, and...

to be perfectly honest, 9 times out of 10 the duty finder system is basically redundant as, in my play time, i've only rarely seen 15-20 parties queuing. today, right as i type this there's 11 parties in the queue.

there's no one to do duties with! and those are pretty much a combat class' primary source of exp.

how do you train combat classes that aren't your main when this game gives such extremely low exp for them? (aside from blue mage which is different. they get tons of exp from simply fighting out in the field.)
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Showing 1-15 of 22 comments
God of Time May 6, 2020 @ 5:36pm 
Originally posted by treos100:
why do all of these give such incredibly low exp? most levequests for combat classes give less that 5k exp as a reward and the monsters you kill for them give a fraction of that per kill.

gathering class levequests give medium amounts of exp while crafting levequests give massive amounts of exp. why?

i'd like to lvl some of my other combat classes (main is monk) but the monsters give barely any exp, the side quests are...ok...ish exp if you go around doing tons of them, the levequests are best ignored outright, and...

to be perfectly honest, 9 times out of 10 the duty finder system is basically redundant as, in my play time, i've only rarely seen 15-20 parties queuing. today, right as i type this there's 11 parties in the queue.

there's no one to do duties with! and those are pretty much a combat class' primary source of exp.

how do you train combat classes that aren't your main when this game gives such extremely low exp for them? (aside from blue mage which is different. they get tons of exp from simply fighting out in the field.)

It's less that there are few parties queing in duty finder, in fact there are a lot, mostly through roulletes instead of individual dungeons(which means they don't show up in your duty finder). DPS have a bad que time on average because there's less demand for them. More people play dps than tank or healer, and there are many more dps classes than tanks or healers, which compounds that problem. so if you're leveling dps, thats just what you have to deal with.

As someone whose leveled four of the dps classes and every healer to 80, i can say that with confidence.

As for levequests, when i level a new job, I ONLY use them and fates up til i hit 15 so i can start running dungeons. and at 16 when the first roullete que unlocks for the class, i run that at least once a day for the class i'm leveling. leves are, yes, bad for leveling combat jobs. because dungeons are there to be the primary exp source.

It does make you wish there was a less boring way to get exp than waiting in ques all day for multiple dungeon runs, but that issue does really only exist for dps. If you're in a Free company, you could also ask if anyone would be willing to que with you once or twice as a healer, and your que will be much faster for it. Healers get the fastest que times. because much fewer people play them. opposite to dps, there are few healer classes, so there is inherently less supply. tanks are also a good taxi, but do have a little longer ques than healers.

I tend to just hit that que button for the highest level dungeon i can do and then go watch youtube until the que pops. sometimes its 5 minutes, sometimes 20, some times its even instant if i'm lucky.
Mudpony May 6, 2020 @ 5:43pm 
I find that the xp isn't too bad, personally, but I do go for +3 to the recommended setting (so basically, if I'm 20, I'm doing a level 20 levie set to 23). I do this because it is quite doable, and because difficulty is one factor in the quantity of rewards. My problem is more that you get so few per day, so there just aren't enough to do, period. And I don't waste them on crafting/gathering, as the Grand Company daily stuff is more than enough to level those quickly.

Anyway, the other thing to get xp is the Fates. They're decent xp if you can churn through them. But that is a bit luck dependent. You need a bunch of fates in the right level range, and ideally, other people doing them.
Last edited by Mudpony; May 6, 2020 @ 5:45pm
Mudpony May 6, 2020 @ 5:49pm 
Originally posted by God of Time:
As for levequests, when i level a new job, I ONLY use them and fates up til i hit 15 so i can start running dungeons. and at 16 when the first roullete que unlocks for the class, i run that at least once a day for the class i'm leveling. leves are, yes, bad for leveling combat jobs. because dungeons are there to be the primary exp source.
I use fates and the hunt log for that, myself. Though fates in that level range are a bit annoying, since the low level zones cover such a wide level range.
God of Time May 6, 2020 @ 5:53pm 
Originally posted by Mudpony:
Originally posted by God of Time:
As for levequests, when i level a new job, I ONLY use them and fates up til i hit 15 so i can start running dungeons. and at 16 when the first roullete que unlocks for the class, i run that at least once a day for the class i'm leveling. leves are, yes, bad for leveling combat jobs. because dungeons are there to be the primary exp source.
I use fates and the hunt log for that, myself. Though fates in that level range are a bit annoying, since the low level zones cover such a wide level range.

Sure hunt logs are good for it, forgot to mention those.
treos100 May 6, 2020 @ 6:00pm 
ok...well, i went and finished the hall of the novice for dps and got the brand new ring and that helps a lot. was wondering if i could get another of that ring if i completed that tutorial stuff for tank or healer as well. if i can then that would speed up training these other classes greatly.
God of Time May 6, 2020 @ 6:05pm 
Originally posted by treos100:
ok...well, i went and finished the hall of the novice for dps and got the brand new ring and that helps a lot. was wondering if i could get another of that ring if i completed that tutorial stuff for tank or healer as well. if i can then that would speed up training these other classes greatly.
Unfortunately you can only get one of that ring.
Mudpony May 6, 2020 @ 7:06pm 
And the ring is only good for when you're 30 or below. But free companies can provide a boost to combat xp, and so can food. But you'll make a lot more combat xp in a dungeon than out solo in the world.

The training quests themselves though aren't a bad source of xp when you hit 15, though.

One thing that does help is getting your chocobo from the Grand Company, if you haven't done that yet. It can fight alongside you, and can provide some tanking/healing. That'll make it easier to crank up the level of the levies. And that really is the key to making them somewhat worthwhile. You want them to be several levels above you.
Last edited by Mudpony; May 6, 2020 @ 7:08pm
Crystal Goddess May 8, 2020 @ 12:15am 
Battlecraft leves aren't exactly optimal for EXP, which is why they haven't been a thing since Heavensward, after hitting 60, it's only Fieldcraft and Tradecraft leves from then on.

Another good source of EXP, providing you've unlocked it, is Palace of the Dead, a 200-floor Deep Dungeon which you can do in 10 floor intervals.
Nico Yazawa May 8, 2020 @ 12:24am 
Battle leves are garbage and shouldn't be done.

Just do roulettes daily and/or your highest dungeon available.
Aphelium May 8, 2020 @ 10:41am 
To be fair, leves are there since 1.0 and we all know how 1.0 was... I still have PTSD.
They got "improved" but they're still way behind of any other content you can do nowadays.
Leves where fine when ARR went live, today, you'd be way better doing roulettes.
Mandodo (Banned) May 8, 2020 @ 11:09am 
Originally posted by treos100:
why do all of these give such incredibly low exp? most levequests for combat classes give less that 5k exp as a reward and the monsters you kill for them give a fraction of that per kill.

gathering class levequests give medium amounts of exp while crafting levequests give massive amounts of exp. why?

i'd like to lvl some of my other combat classes (main is monk) but the monsters give barely any exp, the side quests are...ok...ish exp if you go around doing tons of them, the levequests are best ignored outright, and...

to be perfectly honest, 9 times out of 10 the duty finder system is basically redundant as, in my play time, i've only rarely seen 15-20 parties queuing. today, right as i type this there's 11 parties in the queue.

there's no one to do duties with! and those are pretty much a combat class' primary source of exp.

how do you train combat classes that aren't your main when this game gives such extremely low exp for them? (aside from blue mage which is different. they get tons of exp from simply fighting out in the field.)

The battlecraft are only worth doing ever for the challange log xp you get for doing it a week.

Other than that, it was a decent way to get to 50 back in the day, 6 years ago, and was used in Anima step to get Amer for the turn in.

You need to do Palace of the dead or dungeons. Fates work too, they add to the chalange log as well and can be soloed and you can do a fate in a few minutes.

Doing dungeons is really fast and a way to "gear as you go". A good group will storm through it in about 15 minutes to 20 minutes per dungeon.

There's a way to level to make it so much easier.

Daily hunts, beats tribe, etc. and remember, all these go to the challange log which gives you even more xp and gil.

Gathering levequests are okay at best, you want to do the fieldcraft ones and do turn ins to level all DoH's and DoL's and do NOT forget to go and do Grand company turn ins too as well as Ixali beast tribe, and then 50 to 60 moogle beast tribe and 60 to 70 do Namazu.


===================

Lastly for the duty finder, depending the data center, etc, your wait time varies. I'm on Aether and it takes about 5 to 10 minutes for anything as a dps, minus ex's of course. Using party finder helps too, a ton of people are gunning for the 2k dungeon achievement as well as doing low level for either WT(gives seals, minions, etc) or if your new say "BONUS" and you'll get everybody to join as the bonus gives more Poetics and end game people need it for the new Relic.

Utilizing these methods works for me.

In between waiting on dungeons I accept beast tribes, pick up hunts for the day, do them, as well as other daily stuff, doing all those in between queues helps you feel more productive and trust me, a good few rounds of JUST hunting logs will net you a level or two on it's own and that's at 50 or 60 or even 70.

I have all 80's and still have almost all side quests in Shadowbringers.

There's tons of ways of getting xp and getting it really fast too, you just have to find out or ask.

Also food helps as well as the FC xp buff.

Blue Mage is a joke and not a real job.
treos100 May 8, 2020 @ 12:07pm 
Originally posted by Hellbound Heart:
Lastly for the duty finder, depending the data center, etc, your wait time varies. I'm on Aether and it takes about 5 to 10 minutes for anything as a dps, minus ex's of course. Using party finder helps too, a ton of people are gunning for the 2k dungeon achievement as well as doing low level for either WT(gives seals, minions, etc) or if your new say "BONUS" and you'll get everybody to join as the bonus gives more Poetics and end game people need it for the new Relic.

at this point i'm about ready to just ditch the duty finder system's party queue function entirely in favor of unsynced partying.

5-10 minutes for anything? you must be doing roulettes because it usually takes me anywhere from 10-120+ minutes to try and do specific dungeons/trials/raids and even then there's almost never anyone in the queue or people join it then later leave it.

the fact the system is biased in favor of tank and healer roles when it comes to queue times doesn't help but rather it exacerbates the problem.

sure, i could play as a healer and get instant queue times or a tank and get near instant...but my main class is monk...it's DPS!

sure, i could rely primarily on roulettes but guess what, most of the time i need a SPECIFIC dungeon, trial, or raid for a quest. roulette, as you unlock more and more of those, becomes increasingly useless for those quests.

i'm better off just grinding lvls then doing unsynced runs when i'm 10+ lvls higher than the duty i need to do.

now, if the duty finder system presented a list of parties to choose from for manual forming of parties then this whole "waiting in a queue for X amount of time" could be eliminated entirely as you could just look at the list, join a party being formed, and go when ready. real easy.

but no...instead i'm forced to wait X amount of time (usually over an hour) HOPING the game finds and forms a party for me.

another problem this presents is the raids. it 's not going to EVER happen unless people from my free company (the high lvl members) help carry me through those. but aside from completing the relevant quests there's literally no point in that content since the 2.0 tomestones of poetics armor is ilvl 120 and the only equipment in 2.0 duty finder content better than that is around the end of the labyrinth of the ancients alliance raid.

there's no other incentive for doing that content.

if i wanted to be a tank or healer i would've started as such with that as my main role but i don't...so...i'm punished by a heavily biased automated system that's a problem and not a solution. an automated system then reinforces the problem it represents by offering large exp reward incentives to people playing healer/tank roles and just ♥♥♥♥♥ on the DPS role by giving no exp reward incentive AND absurdly long queue times. it's a punishment for anyone who plays DPS classes as their main.

oh, and for grinding exp using the duty finder? that applies to the roulettes and the roulettes EXCLUSIVELY. which if used for duty finder related quests is a game of chance.

if anything i'm going to wind up having to lvl up and switch to having paladin or some other tank role as a main simply because i get punished in the duty finder if i don't. it's not a choice i want to make but eventually it's likely a choice i'll HAVE to make.

either go unsynced for everything or change to a class i don't want to play as my main.

monk is my main class, NOT paladin, square! if i wanted to have paladin as my main i would've started on that route!

thank goodness i went and unlocked that "brand new ring" item. that helps me lvl my other classes a little.
Last edited by treos100; May 8, 2020 @ 12:08pm
Oberon May 8, 2020 @ 12:25pm 
Originally posted by treos100:
Originally posted by Hellbound Heart:
Lastly for the duty finder, depending the data center, etc, your wait time varies. I'm on Aether and it takes about 5 to 10 minutes for anything as a dps, minus ex's of course. Using party finder helps too, a ton of people are gunning for the 2k dungeon achievement as well as doing low level for either WT(gives seals, minions, etc) or if your new say "BONUS" and you'll get everybody to join as the bonus gives more Poetics and end game people need it for the new Relic.

at this point i'm about ready to just ditch the duty finder system's party queue function entirely in favor of unsynced partying.

Unsyncing dungeons gies you no exp at all.

Originally posted by treos100:
5-10 minutes for anything? you must be doing roulettes because it usually takes me anywhere from 10-120+ minutes to try and do specific dungeons/trials/raids and even then there's almost never anyone in the queue or people join it then later leave it.

The only reason it would take that long to queue is if you're queuing for dead content, and nothing you need to do in the game is dead content.

Originally posted by treos100:
the fact the system is biased in favor of tank and healer roles when it comes to queue times doesn't help but rather it exacerbates the problem.

Not the system, the players. The only reason tanks and healers have priority is because so few people play as those, and thus there isn't as many of them queuing.

Originally posted by treos100:
sure, i could play as a healer and get instant queue times or a tank and get near instant...but my main class is monk...it's DPS!

You can switch any time you want.

Originally posted by treos100:
sure, i could rely primarily on roulettes but guess what, most of the time i need a SPECIFIC dungeon, trial, or raid for a quest. roulette, as you unlock more and more of those, becomes increasingly useless for those quests.

i'm better off just grinding lvls then doing unsynced runs when i'm 10+ lvls higher than the duty i need to do.

Roulettes are for grinding levels, not for doing specific content. Hence why it's named after a game of random chance.

Originally posted by treos100:
if i wanted to be a tank or healer i would've started as such with that as my main role but i don't...so...i'm punished by a heavily biased automated system that's a problem and not a solution. an automated system then reinforces the problem it represents by offering large exp reward incentives to people playing healer/tank roles and just ♥♥♥♥♥ on the DPS role by giving no exp reward incentive AND absurdly long queue times. it's a punishment for anyone who plays DPS classes as their main.

Again, it's not the game's fault that so many more people chose to play DPS.
Last edited by Oberon; May 8, 2020 @ 12:25pm
treos100 May 8, 2020 @ 2:57pm 
Originally posted by The Mayor of Murder Town:
snip

"The only reason it would take that long to queue is if you're queuing for dead content, and nothing you need to do in the game is dead content."

pretty sure the base game content isn't "dead content". otherwise people wouldn't even be playing the game.

"Not the system, the players. The only reason tanks and healers have priority is because so few people play as those, and thus there isn't as many of them queuing."

so people like to claim...but all i see in the duty finder is columns and columns of 0's...showing no parties even attempting to queue for things.

the only thing people seem to queue for at all are the roulettes.

"Roulettes are for grinding levels, not for doing specific content. Hence why it's named after a game of random chance."

and a good number of quests require you to run SPECIFIC duties. which...due to how the system works CANNOT be done without ridiculous queue times.

got anything actually useful to say aside from regurgitating the same stuff other people have said which is neither helpful nor useful?

"You can switch any time you want."

i DON'T want to switch, dammit!

Not the system, the players.

Not the system, the players.

Not the system, the players.

Not the system, the players.

Not the system, the players.

so ♥♥♥♥♥♥♥ WHAT?! repeating that to everyone who complains about the QUEUE SYSTEM is neither a solution nor helpful in the slightest. it's just you and others repeating precisely what the problem IS!

letting players browse a list of parties attempting to be filled for each duty and manually filling the gaps would work FAR better than a ♥♥♥♥♥♥♥ automated QUEUE system. that would be an actual solution!

sitting in a queue for up to hours at a time accomplishes nothing and leaves those in the queue unable to do any duty until the automated system manages to FINALLY put together 1 party for you. it's slow, cumbersome, and a complete mess of an idea on top of being a complete waste of time in most cases.

oh, have a specific duty you need to do for a quest? TOO BAD! time to grind until you're 10+ lvls above the duty and solo it, check who's currently online in your free company and has time to help you, or sit in the queue waiting forever HOPING you get a chance to do the required duty. OR play the roulette until RNG decides to smile upon you and give you the duty you actually need.

i'm wanting to eventually do the Alexander content. that means grinding till i'm high enough lvl to try soloing it, or waiting till my fellow free company members can help, OR waiting hours and hours for a CHANCE at even attempting a single run.

you're doing nothing but adding nothing useful or helpful to this thread while pissing me off.
God of Time May 8, 2020 @ 3:03pm 
Originally posted by treos100:
at this point i'm about ready to just ditch the duty finder system's party queue function entirely in favor of unsynced partying.

5-10 minutes for anything? you must be doing roulettes because it usually takes me anywhere from 10-120+ minutes to try and do specific dungeons/trials/raids and even then there's almost never anyone in the queue or people join it then later leave it.


another problem this presents is the raids. it 's not going to EVER happen unless people from my free company (the high lvl members) help carry me through those. but aside from completing the relevant quests there's literally no point in that content since the 2.0 tomestones of poetics armor is ilvl 120 and the only equipment in 2.0 duty finder content better than that is around the end of the labyrinth of the ancients alliance raid.

there's no other incentive for doing that content.

I have never had to wait an hour for anything. the only thing i could pssibly see taking that long are the dead Coil of bahamut raids or the Odin Trial, since that for some reason is excluded from roulletes. the players queing for Roullete can and will be put into your party if you're queing for something specific. multiple times during roulletes i get partied with people who qued for that specific dungeon or raid for their first time. i've waited 40 minutes tops for a dps que, and that's only rarely. like late at night during a weekday.

Tomestones of Poetics are NOT useless. the level 50, 60, and 70 gear all use them(ecentually the 80 gear will too if and when another expansion comes out), and the level 80 relic weapons also take 1,000 of them for each one after the free one you get. That poetics gear is useful for leveling more classes from scratch, since its *usually* good enough to take you through the next expansions dungeons on its own, and just replacing it when you get dungeon drops.
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Date Posted: May 6, 2020 @ 5:20pm
Posts: 22