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Based on current logs for Nya'lotha in WoW, like most other raid tiers, there are always specs that fall significantly behind the pack and are almost never taken to Mythic outside of a more lax and casual set-up. Where Warcraft strips away class identity, Final Fantasy bolsters it, giving each class a unique way into the meta. Samurai has, functionally zero utility, while something like Monk or Ninja contributes to the overall group. Fire Mage does exactly the same things utility wise that a Frost Mage does, so why take something that does half the dps.
my chars main job is his class, and every other job is then another class or spezializtion, because i mainly use some and the others when needed. (like in every other mmo, just with the bonus that i dont have to switch chars all the time when wanting to play something differently)
other games would really profit fom the job system. imagine not having to go trough the massive slog on quests or expansions etc in other games just so that you can have a tank or another dps-flavour to play when you get bored of your main.
I would much rather prefer being able to play Dancer as a healer, as opposed to not being able to play Dancer at all. I can't stand playing DPS classes, and I was looking forward to Dancer being a healing class as it was leaked to be. It can be the weakest healer in the game, I just want to be able to play it. Who cares about balance if it limits the ability to play the game in the first place.
You want to play a healer and you don't like playing DPS. So why are you messing around with Dancer at all?
You really need to learn how to speak to people, VanGogh. All you do is harass players on here. I'm reporting your comment as Harassment, because that is exactly what it is.
I didn't harass OP at all. They're asking (in the wrong place, I might add) for a wholesale change to the game that isn't going to happen. They seem unhappy because they want to play Dancer, but they want Dancer to be a healer class or at least to have healer utility. It will be best for them and their enjoyment of the game if they simply accept what is and move forward - the things they seem to want are not going to happen.
we can't have everything you see even if you had spec there is no telling that dancer would have a heal one.
I was also a little disappointed by that too when I started playing, but tbh the more I play the more glad I become that there is no spec.
I remember back in legion when the only viable dps spe for warrior was fury, I really liked arms warrior and I couldn't play it in raid.
Now look at it this way for ff14, you can play any job at high lvl and still be viable
each job is incredible more ''complex'' and unique than any wow classes and the big plus is that you don't have to create multiple characters to play them all so they may as well work like specialisation.
mmorpgs with a talent tree or spec always have this, they will always be that one op build or that one spec better than the other.
even if you play casually for now and just want to have fun, you'll eventually get to that frustrating meta wall and be forced to change how you play with mmorpgs like wow or gw2.
We have been trying to inform SQUENIX and Yoshi P for years that there needs to be more advancement instead of just verticle or horizontal, we need both. As to your issue, I share the sentiment to an extent but I also leveled all physical damage classes (all 3 tanks, all melee classes, and all ranged physical classes) to 70 and I can tell you the system for the moment is as good as it is going to get. If you are not interested in how the classes work here and would like something more akin to your "be able to do whatever" concept I would suggest playing ESO. I have put years into both of these games, and while FFXIV has less freedom in class than ESO, ESO fails in a lot of aspects that FFXIV does right....except PvP ESO blows FFXIV out of the water in that category.
Also, I am still upset that blue mage got ♥♥♥♥♥♥ on like it did...that's a wound that taking a lot of time to mend.
EDIT: Something else to think about though, your first class you choose, archer, rogue, gladiator, thaumaturge, etc are technically what I would refer to as your "base class" and your specialization is the "job", so that's Paladin, Bard, Machinist, Ninja, etc. Technically they are there...and also not there.