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Oh I'm not saying the new system is good--it's ♥♥♥♥ and I can't figure out the logic behind it for the life of me--but I'm saying the old system was just as easily abused.
Oh, don't worry! I understand that you don't agree with it. ^^ My point was that it actually wasn't as easily abused though. It was still abused... just not nearly to the degree that it is now.
# of accounts for RMT activity...
Edit: Most recent one - https://na.finalfantasyxiv.com/lodestone/news/detail/5f515a44ade5b963cca27e363fe24f66d887125a
These specific types of bots are just something that can't be completely eradicated.
They're created faster than they can be removed.
It's all automated on the RMT side.
That said, these bots are also not important in the fight against RMT as they're so easily replaced.
The ones a developer wants to catch are the ones holding the currney they want to sell to get rid of it and actually hamper the RMT.
You know there are also BOTs in ESO, right?
https://www.youtube.com/watch?v=nEJYxU1Fs9w
Not sure if that is still a thing or not it was in place way before HW came out
ya dont think i have ever seen an MMO that doesnt have any for of bots or goldsellers.
It doesn't seem to be hurting things like market prices or inflation. I was actually surprised at how well these things have been kept under control here. I just came back from a three year break, and it looks like prices really haven't changed on the markets. They are slightly higher for buying endgame food and such, but not much.
In other mmos, if I take a multi year break, I come back and am broke just from market inflation. Here, my gil is just as good as it was when I left.
Depends on your server rly, new servers if the gold sellers get an early grip on some items they controll the forever, early in FF14 they owned the appaco down an egg market with 10+ bots 24/7 killing the mobs but it has soon changed as SE takes a good care an stand on gold sellers more so than some other games.
Balmung, for instance, has always been so full of people it was difficult foe nots to be made due to restrictions.
It's even been completely locked down for a while so no more characters can be made on it.
I believe it has one of the markets with the cheapest items.
Sad part is, most companies don't mind multiboxing as it involves the purchase of multiple games - the only shady part is controlling all of them simultaneously.
I've seen about two multiboxers in FFXIV across 3k hours of gameplay, compared to seeing dozens of them in WoW and all other MMORPGs in the space of a few weeks.
Great for older content -- if I end up getting X ancient raid as part of raid roulette, now people can actually have a shot at desirable glamour. As for recent/relevant content, it's one loot-item per week, so no, you won't be rolling against the entire raid because the entire raid will not all be wasting that one shot at loot on things they genuinely don't need for a class.