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2. Path of the Dead.
Those are the best options available to you.
thats what I did, hardly did a dungeon only the ones required for quests. Currently level 51 and doing the first level 50 story quests.
Also, this is the reason i wouldnt do any more jobs than 1 for each character, they made it this way to force players to do dungeons with any other jobs they pick on the same character.
Kinda makes me sick just by thinking of it.
The day they change it and so it becomes more"easy" to level up your other jobs and not getting forced into dungeons, is the day i support them more and buy all their DLC.
Why would you be opposed to running dungeons?
Every player should be getting a reward and they dont. I dont like RNG and i never will.
Why would i support the idea of to force players to sit and wait up to one hour or even more to enter a dungeon and then dont give them any rewards?
I seen it so many times, one player gets all loot and the rest gets 0%. It makes me sick, that people who design these games dont have more respect for other peoples time, maybe they think everyone have unlimited time to spend in their life...
Dungeons give rewards, while levelling, in the form of XP and a little Gil though. Starting in Heavensward all levelling dungeons also give you 1 non-weapon piece of loot for your class at the end of the dungeon.
End game dungeons give you tomestones as their major reward, as the tomestone gear is better than the drops.
It's not really Accurate to say you don't get anything from the dungeons, Because you do get something.