Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is highly discouraged by the community to do the side quests. When they discuss the quests that you should do, it's ones that unlock mechanics (Plus sign by the Quest marker), Hildibrand (Literally perfect comedy), and job quests. Other than that, highly recommended to do the Main Quest and sprinkle it with some of the quests I have listed.
Skill progression for all classes are off because they aren't your actual class. The Rogue eventually upgrades into the Ninja JOB, which is your true class. Ninjas are known to be VERY complex classes and are some of the more difficult DPS characters to play thanks to the Mudra mechanic.
Combat gets significantly faster once you get access to oGCDs and Job mechanics that are unlocked as you progress. Certain jobs can make it even faster than WoW at times.
He is right about Bosses, their have been no real bad bosses within the game despite the fact their are A LOT of them. Some of the best bosses will have the best visual design out of any MMO.
Cutscenes and Dialogue become much more defined by expansion content, but vanilla content is actually pretty good for an MMO.
Overall OP, I feel like the way you wrote down the goods, you are almost downplaying the qualities for it. I know that isn't the true purpose of the thread, but I feel that a more subjective approach with more logical reasoning could do wonders to make your opinion well known among the community. :D
The post is to mainly give point out reasons to what would cause a new player to quit FF14. I feel like these things can be easily changed via changing the default UI, changing order of skills given while leveling, quests would be tricky. It should be looked at from a perspective of a new player who saw an awesome stream of a boss fight or a review on the new xpac. I myself am looking forward to hitting 50 to play samurai. I try to read all the text for the main questlines but these gripes make me lose interest. I think the text clutter from names/areas/objects are caused by translation from japanese text which has less characters. A simple transparency for out of focus text or hover over text display would help greatly for the clutter.
Ehh as I have mentioned in that last post, persevere and you get rewarded.
I got interested in the game all thanks to a boss fight video for one of the expansion content and was impressed on the visuals for the MMO.
Same problems you have listed, but I felt that the good qualities were good enough for me to press on and I am now pleased to say that I have been enjoying my time greatly.
I'm currently a level 48 marauder/warrior. The boss fights keep getting better so maybe that much can serve as motivation. Some of the primal fights feel like raid bosses from my earlier WoW days.
Most of what makes combat better, at least from my perspective, is often devoted to dungeons and more specifically boss fights. All of the additional skills I learned along the way mostly don't play a crucial role in the regular mobs you clear for most of the MSQ, though you're free to throw them into the random encounter or fates to keep things interesting.
You'll hit regular strings of quests throughout the MSQ that scream filler. You're basically the errand boy, going form place to place with not much exciting going on. Something I've recently begun doing is skipping the dialogue for these, and reading the journal entry instead. The quest journal gives a good 1-2 line summary of what is going on and serves as a decent barometer for when to slow down and pay attention to the dialogue, and when you're mostly participating in a string of filler quests and can safely click-skip through padding content. You'll catch some self-aware humor along the way if you pay attention, where the writers for these quests acknowledge you've been doing a lot of nothing to get this one mcguffin.
And yes, the running simulator sucks balls. It gets better when you pick up the mount, and then get the mount speed upgrades while you naturally complete MSQ quests. But I'd kill for some additional aetherites in zones.
I think most of the pros that you mentioned are what keep me going too. I can't praise the music enough. It's fantastic, and I love it. It's that and the boss fights that keep me going. The story is serviceable for now. Nothing particularly impressive, but it's not the worst. I still chuckle at the occasional witty or self-aware humor.
I don't have any video(s) open while actively playing but admittedly I do have FFXIV wiki open on my second monitor when I'm seeking info on..crafting as well as those Grand Company item requests (forgot what they were called). And you bet your ass i used levelling guides for crafting jobs.
Here is something I recommend for new(er) players - join a free company. Join a large one - more people that are active, more people that will talk. Also double edged sword in that regard but it's up to you. Having a competent FC does wonders for your experience.
Music is godly, specifically "To the Sun", "On Westerly Winds", "I am the Sea".
Completely customizable? try to change Flying Text, all you can do is turn it off or change the text size, ends up being a bunch of spam on your screen that is often shown twice (buffs you gain being in the buff bar and in the Flying text).
I want to level as efficient as possible to experience current content before becomes outdated. I also have a job/responsibilities so time is limited. If I was playing a single player game, I always take my time and try not to use guides unless I hit a wall for a few hours trying to find one item/secret to progress through the story
Of all the games to use guides on, this is one of those games. I don't care what Pharnam did for his run. As you continue through the MSQ, I think it will become increasingly helpful to watch a short 2-3 min video on each dungeon and trial you attempt. There are dungeon and boss mechanics that aren't always clearly explained to you, and of course the game expects you to fail your first several attempts figuring out what to do and what not to do, but you'll find a lot of those runs are accompanied by party members who have run what will be your first attempt several times already. They will appreciate it if you read up on what you're about to face ahead of time so they don't have waste runs explaining things. The people I've run with have all been super nice and patient with me as the newbie tank, but if they see that it's my first time running the dungeon (it's obvious when they're waiting on me for every cutscene lol), and I'm already aware of all the boss mechanics, it's bonus positive impression on them. And it's less time wasted for you on needless wipes on what would be otherwise easy bosses. All of the video guides I've watched so far have been spoiler-free, so no worries about ruining any of the narrative elements either.
Play as it's fun for you for the single-player content, but when it comes to group content like the trials and dungeons, it takes a literal 2.5 minutes (or less if you're watching videos at 2x speed like I do). Be proactive in using guides and watching videos to help make your experience smoother, and don't listen to people who ridicule other players for using guides. That's just dumb.
While I try to play most single-player games blind (I like discovering things and figuring things out on my own), for MMOs or any game that requires cooperative play, I go through as many guides as I find relevant. Youtube is particularly good at recommending videos on topics I hadn't thought about and I don't shy away from those either.
Anyway, I want to reiterate that I really liked reading your impressions of the game so far. I think all of your critique is fair and something that I also agree with for the most part, both the good and the bad.
I honestly dunno how I'd survive without Mizzteq's guides when I first started, always helps to know mechanics before starting a dungeon.
Used to watch MrHappy's guides when it came to raids. Now it's not as reliable since they tend to get a bit long and a bit.... too detailed in comparison to MizzTeq's more concise 4 minute videos.
Most of her guides are short in length, perfect to watch them whilst queuing for the dungeon. I normally search up the name of the dungeon in YouTube and her videos usually pop up first for me.