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You do not need to map all 25 abilities to hotkeys. Keyboards are not controllers. Get out of the controller mentality. 15 of those abilities can be placed on hotbars and clicked when needed. Unless your name is Speedy and you live in Zootopia, you have more than enough time to drag your cursor over to those skills and hit them at the appropriate times.
Do you need me to stream a dungeon at level 60 so you can see and understand how this works? I can do it for any role as I never play controller.
Isolate the keys you press constantly, there's usually no more than 8-10 of these, these all go on your primary hotbar. (Hotbar 1 is automapped to the number keys.)
Now further isolate, unless you have money hands, your primary rotation is usually at maximum 6 keys with 2-4 variables stacked on top of it. Map the most used / important keys to 1-6, probably in the order you'll press them too so you can glide your hand left to right. Map 7-10 to easy to reach buttons. In my case a button goes to Q and E right around the WASD I use to move and two more go to my middle mouse button and one of the side ones. I use a standard gaming mouse that has 3 additional buttons to map.
I recommend any ability that has a Area of Effect mapping select go to your middle button. That way your hand is already focused on the mouse when selecting the ability.
Everything else can go on bars right above the hotbar. Click them with your mouse. There's no reasonable argument not to do this because those abilities are mostly conditional / used on long cooldowns of 30 seconds or more.
But yeah as for those jobs u will get new skills until lvl 60, usally every 2 lvls.. but what u can do is to go in potd solo at floor 50+ and look at the remaining skills u will get a bit later, look at what they do, where to put them and when to use them..
I always do this with a class im playing, sure it might not be the best way to actually learn the class but it can be helpful to check if u want to use or just check the skill out and already place it on the hotbar for future usage.
at lvl 54 u get a new skill called blood of the dragon or BotD which will further increase the usage of the class and its the new main dps buff (i think) but will alter rotation alot, if u think it was harder before, think again as it will be a bit harder now instead ^^
But of all classes i tried, i think actually ast or drk has most skills of all classes, for drk most of the skills aint needed for a good rotation for entimity generation, most of them is so called buffs with 60sec-3 min CD for dmg reduction, a few other skills has ofc shorter CDs but they are more for mana regen/small haste increase instead and 2 other skills dont even have a cd but they are so toggable skills, on/off whenever pressed....
so short explanation, lots of skills but like 90% of them isnt needed to bind to buttons and mouse is enough for them..
my main is drk now, but i have 2 sets of hotbars, 1 for tank buff/skills and 1 dps skills/buffs.
Sure drk is mainly a tank but depending on whatever u are a maintank or offtank it can be changed so...
Well about who has most skills wasnt exactly the mainpoint, just my own opinion of all classes i played so far..
i havent fully played SMN and BLM yet and dont plan tho as those classes was boring as hell, way to simple rotation.. and i havent even tried the other healers and will never do...
BML was like switching between umbral ice/fire with transpose most of the time, if u are familiar with arcane mage in wow ,i can compare it to that, simple and boring as hell.. transpose/umbral ice can be compared as evocation....
Sure doing high numbers in a short time might be fun but at the same time, a simple rotation are also the most boring most of the time.
now dont try to get it to srsly, but its just my own opinion and what i think.........
Its perfectly fine if you play with a keyboard, controller on the other hand, yes...you will stuggle a bit.
That just overcomplicates it. I have my hotbar setup so I literally just go 1, 2, 3, 4, 5, 6, 7, 8 for my Dragoon rotation.
http://steamcommunity.com/sharedfiles/filedetails/?id=895377152
In that image, I have a few things up that normally wouldn't be ^_^, it's not normally that cluttered.
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I never really have a problem putting all class skills on the hotbars. It's trying to put the most often-used keys within easy reach of the 'left', i.e. 1-6 & shift / ctrl / alt combos. Just takes getting used to, so CTRL+6 = Cure / Physick / Second Wind and so on or CTRL+= is Sword Oath or Blood for Blood so regardless of what class I choose... the same key tends to be mapped to similar abilities.
Or use a controller.
Else play a game like Skyforge [which uses the same keys over and over again like the OP wanted]. SF only uses 1-4, Q, E, R, T and CTRL & SHIFT to access over 20 things. This won't work for FFXIV unless you use scripts [i.e. repeatedly pressing '1' to do a PLD emnity combo] because of the GCD/CDs. It's like trying to adapt checkers to chess.
PS LMB+RMB = moves you forward... and since 2.x, movement inertia got removed... so I can do a 180 and move back solely using my mouse.
Problem solved. Can't live without one any more.
Also, dragoon has a prety big oppener if you count the first rotation on to it...And you just press 1-8? wtf man.