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He'd eliminate a small town single handedly.
He made two option.
A. Go out with the first soul, slaughter a town, open the barrier, and start War.
B. Wait till people accidently fell in a hole, causing the entire underground to fall into despair, open the barrier when it finally happened ... and start War.
Also- depending on what -you- do, it doesn't "kinda worked" in the end. It either might've maybe worked, didn't work and kept war going, or resulted in mass extinction.
He's a coward who lied to the entire underground with a war speech, couldn't follow through, had other people murder for him, and left the fate of everyone's lives up to sheer chance.
And monsters would lose the second war anyway - if the Frisk was powerful enough to defeat the Asriel, who had the seveen souls AND the souls of every monster in the Underground, there would be a human with enough DETERMINATION to slay the godlike Asgore.
And, to be fair, he made everything he can to cheer his people up. Underground adored him.
But that's wasn't fully Frisk, was it? And we all know that -you- are an incredibly special thing that happened to the world. Asgore saying he never wanted to kill anyone just makes him more cowardly. That means he never had any intention of ever freeing the monsters and doing what he said.
He did everything he could to cheer up his people ... except fix the problem that was making their lives awful. That he was too weak to do.
Pushing aside -you- being an incredibly powerful entity, you got normal humans which have been stated to be killable enmasse by a monster with a human soul.
If it wasn't for "you", Frisk likely would've died very shortly in his expedition, or Flowey would've continued ruling the universe.
And wouldn't it be better for the Frisk to die, so Asgore can have his soul and crush the barrier (and Flowey, because Asgore would be basically a god)
Another option for the Asgore is to cross the barrier and NEGOTIATE with the humanity, but we can't use it because it proves my theory wrong ;)
Frisk's death, as an innocent, is wholly avoidable but Asgore didn't bother to try that.
And Asgore crossing the barrier to negotiate with humanity would have likely failed since he had to literally murder seven children to do so. Asgore is nice, but humanity isn't nice, especially when it comes to monsters "killing" children. More important, he'd need to suddenly convince all of the Underground "That war I promised you guys that you're all hype for? Yeeeah. About that..."
-- Face it, Asgore is not redeemable. He didn't do what he felt was right, he did what he felt people wanted to hear him do, and then was too cowardly to do it, putting everything at risk.
Aaand yep, I think you're right. He did a bad thing (not that he is irredeemable, there is no irredeemable characters exept CHARA), but still, he was in a tricky situation. Like all of your "enemies".
But if Asgore would have followed through with the war plan, humanity would be annihilated.
TL;DR :
Asgore did something wrong but wanted to correct it, but he couldn't without re-breaking the hopes and dreams of his entire race. He took the nearest thing to a path of lesser evil, and he was far from the only one who did something wrong. Toriel abandoned the community and her husband, and she was one of the few who may have been able to repair the damage. The royal officers (particularly Undyne) are the most likely ones who killed the lost humans. And the entire thing was orchestrated by the being inhabiting the First Child, manipulated in a manner to create the entire situation by playing on everyone's sadness and fears. Alphys sure as hell isn't an innocent party in this, either. We don't know exactly how much influence Flowey had on causing the lost humans to die, and we know that they all had to pass Toriel and her friendly welcome (and suitable cautions).
---
FULL VERSION :
Asgore only declared he would exterminate humankind because he truly believed humans were incapable of living in peace with monsters (and with them being far stronger, physically, living in secrecy on the surface would just be a delayed death sentence). Toriel left in disgust not just at Asgore's grief-stricken decree, but at the entire monster populace for agreeing with him. Instead of sticking around and trying to change their hearts and minds, she left. Once Asgore calmed down, he realised his mistake and no longer wanted to harm humanity, but couldn't face his own people to tell them otherwise, because this was the first hope they had truly believed in since they were imprisoned.
Instead of going and taking the souls needed to break open the barrier, he simply waited and hoped that no other humans would come, allowing his people to live in hope (and the relative happiness that came with it) while also avoiding any death or genocide. It also hasn't been confirmed that Asgore killed any of the children, and in fact the opposite seems to be implied. When Frisk finally made it to Asgore, the king kept trying to reassure the child and repeatedly offered him chances to walk away (and if you pick 'not ready' he will tell you to go read a book, take a walk, have a nap, pretty much ANYTHING to delay the fight indefinitely, an indirect plea). It's something he doesn't seem to have done before, and he is speechless when he realises he may have to do it. He also says that he isn't used to doing this alone, which may imply the last human he killed was during the war. Given that a huge portion of the monster populace don't even know what a human looks like or behaves like, and that only the royal staff seem to have any idea, it's more likely that Undyne was the one who slayed a good number of the previous lost humans. Or simply that the lost humans attacked first out of fear, or drew attention to themselves. Frisk barely had to show that he was friendly for most monsters to leave him alone, and even the most aggressive boss characters never fought him in full seriousness because of his refusal to do the wrong thing. A good part of this is lampshaded, but assuming Asgore was the executioner each time is also a guess, as plenty of other monsters were high on the anti-human sentiment (which cooled as the years passed by). On top of this, the possessions of the previous humans are scattered throughout the world, which implies each one made it only so far before being killed or captured. Human souls persist after death, and can easily be taken elsewhere.
Also consider that Toriel very likely knew Frisk was the last human soul required to begin the invasion, and yet when her drastic measures failed, she simply let the child go. She didn't follow. If I recall she also decided to seal the door behind him. She too was overcome with grief, just as Asgore was. She was in a unique position to stop the awful events too, but just like Asgore, her determination faultered and gave in to despair. This is the common theme with the Dreemurrs, they are really nice people, but in the face of grief and the happiness of others, they try to do everything on their own. They want to do what is best, but they do so in a manner of picking the lesser evil. Frisk was unique in that he refused to do ANY evil, that was his theme, that he would do no wrong even if it meant that he himself got really hurt in the process, even if it meant he could never get home. What Frisk also achieved is that he set a huge example for all these people. One after the other, every monster he encounters and spares then realises that it doesn't have to be a matter of a 'lesser evil', they just have to be determined. Even Undyne. Even Asgore. They realise after their fights that they have been totally wrong about things, and that there is a better path to take. Asgore just doesn't get to act on these things due to Flowey or Toriel's interruption.
One of the possible conclusions to the Asgore fight, is that when you spare him and after he disbelievingly realises you would give up your own freedom, he refuses to let you make the sacrifice, and refuses to keep his people waiting any longer... and commits suicide so you can take his soul, and entrusts the freedom of monsterkind to you, hoping you will find the peaceful solution outside somewhere. Asgore's sole motivation is the happiness of his people, and after the grief over his son being killed by humans subsides, it also becomes about peace as a whole. The fight with Frisk only happens because of a sense of trapped duty to his people and Frisk's determination to push onwards (while doing the right thing). Asgore all but offers to adopt Frisk when he gets spared, as if on the verge of finally facing up to his mistake and declaring the invasion a no-go, even if it means dashing the only hope his people have ever had.
One of the neutral endings where Toriel and Undyne lives and Papyrus dies has Toriel trying to settle the underworld and set the rule that humans who enter should be treated as friends... but monsterkind is angry at the death of Papyrus (who despite being goofy was a source of great inspiration and fun), which causes Undyne to overthrow Toriel and exile her back to the Ruins. The genocide route also has the turtle shopkeeper talk about the king, saying how they both agreed that trying to live on the surface was a bad idea, because humans would eventually end up slaughtering them all, and that he was surprised to hear Asgore changed his mind, even after Asriel's death. This suggests the storekeeper thought even the death of his son wouldn't trigger the invasion, which suggests Asgore really is a massive softy that was just pushed too far. I mean, the first child also died at the same time, which was effectively the loss of two children for the Dreemurr family.
The entire thing was orchestrated by the sinister entity that possessed the First Child, which with the ability of DETERMINATION it was able to plot a very manipulative course through the events. It learned how to best create the sheer despair in Asgore to get him to declare war. It learned how to rile the anger and hopes of the monster populace. It knew how to disgust Toriel into retreating from her people. All of these really nice, cool characters we interact with were all at one point in absolute despair, afraid and enraged. It was only after time that these feelings faded, and they were able to rise above them. Frisk was the perfect excuse for them to do this, and even as they tried to hang on to their misgivings about humanity, Frisk won them over with a simple show of determination. But it wasn't always that way.
It's just sad that Asgore's inner thoughts and motivations aren't given more screentime, but I suppose that's natural given he's only shown in the end of the game. Doubly sad that it is never outlined whether Toriel and Asgore actually got back together again, triply sad that Asriel is not completely saved.
Chara is not evil. (See Chara narrator theory.) Even if Chara was evil the plan was not to start a war, but become a god. Chara was the one who wanted to collect the souls while Asriel stopped them.
I didn't read that giant post Uroborus (I read the TL;DR part) but Flowey was created after the Humans all fell. If he had been around before that he could have taken a human souls, and monster soul, then crossed the barrier and ejected them once he made it into the rest of the world.
Now to Asgore. Am I the only one who's considered that maybe Asgore knew something nobody else did. He might have known that when a monster gains a human soul they share control. Asriel didn't, maybe no one else did. He didn't take the souls he had across the barrier because he was afraid of losing control. He decided to wait until he had all seven so he could end the barrier, humanity, and himself before the souls could figure out how to stop him. Then he leaves Toriel or Undyne in charge.
It's a good plan but as time goes on guilt and fear get the better of him until he becomes the sad wreck we see at the end of the game. Eventually he decides to take the cowards way out and goes easy on Frisk in hope that they'll kill him and end it there. You can't really blame him for it, he's not a bad man but the evil he has to do for his people was destroying him.
Not wanting to kill anyone does not make him week, if anything it makes him a better leaders since he's willing to put the needs of his people above those of himself.
Any questions?
She ended the timeline.
She helps you kill everyone. If Chara is the narrator, yet she's not evil, explain why she shows you a kill count early in the genocide run.
For all we know, she may have wanted to collect the souls mainly for the purpose of killing the humans.
On thinking back, it does make more sense that he was unable to play a part in the deaths of the other children (given his ability).
Its a lot simpler when you understand that Asgore quickly calmed from his rage, and realised he couldn't undo his decree of war without shattering the hopes of his people. He's a huge softy, and likely never truly wanted to hurt anyone. His words were in grief, but he couldn't take them back. Instead, he played for time and tried to deal with his shame and guilt on his own, even as the children kept coming. The reason he never left the barrier with just one soul is because that would mean once he gets other souls and breaks the barrier, the war he didn't want would begin, and all the deaths would be on his head.
Determination is a damn powerful trait for a soul to have, but all of these things were double-edged swords. Just as the soul element of 'patience' can make an individual highly endurant and able to weather through any storm, the flipside of that patience in a bad person can lead them to be deeply manipulating (see also : the flavor text in the Ball Game for patience, implying assassination). Just as the soul element of 'justice' in a good heart can make it impossible for them to stand by idly while injustice happens, an untempered heart can slip from justice and become a vigilante (for example, Undyne in her initial self-righteous anger, who thought she was protecting something precious when in fact she was making excuses to attack you for your race). So too can determination in the heart of a good person can be an amazing driving force to never give in, determination in the heart of a traumatised or callously childish heart can make someone immune to reason or responsibility.
The very nature of these abilities are strange. They can be a great driving force for good, but when flipped like a tarot card, their implications can be equally dire. Children are quite impressionable, and traumatic experiences can make even an innocent heart accidentally learn the worst kinds of lessons. Just look at pure little Asriel and what his 'fate worse than death' ordeal turned him into, despite his best efforts to do good things. Chara may very well be a similar case to Asriel, but in a story that began before the Underground. Determination, once latched onto a premise, amplified by childish stubbornness, seems almost impossible to break.