Undertale

Undertale

Sartha Nov 5, 2015 @ 12:36pm
Can the framerate be unlocked?
I dont have a problem with 30 fps, its just, that on my monitor, the difference between 30 and 60 fps is so clear, its like day and night. And on my monitor it looks awful. Is there a way to unlock the framerate? I know this is nitpicking, but it would be really great (as great as the great papyrus) if it was possible
Last edited by Sartha; Nov 5, 2015 @ 1:01pm
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Showing 1-10 of 10 comments
Bloo Nov 5, 2015 @ 12:49pm 
Oh god please no...
Not a thread like this...
https://www.youtube.com/watch?v=umDr0mPuyQc
Sartha Nov 5, 2015 @ 12:59pm 
Oh god please no...
Not a thread like this...
https://www.youtube.com/watch?v=umDr0mPuyQc
Geez, calm down, i was just asking, because, im not sure if its my monitor, but it really looks awful on my monitor.

Im not wanting to cause a ♥♥♥♥♥♥♥♥♥ again, its just a sincere question.
Bloo Nov 5, 2015 @ 1:03pm 
No, you can't unlock it. Sorry.
Zanzie Nov 5, 2015 @ 1:39pm 
From what I've seen, making the game run at 60 FPS would also make the game run twice as fast due to how the engine works.
Sartha Nov 6, 2015 @ 12:14am 
Oh, ok. Well, i guess its part of the experience almost, seeing as how Dos/Nes the game looks.
Thanks for answering anyway
Strider VM Nov 6, 2015 @ 12:49am 
To be technical. A lot of NES games do not suffer slowdown and runs at 60 FPS.

Still no issue with 30 FPS on this game though.
Sartha Nov 6, 2015 @ 12:53am 
On actual hardware? WOW. if thats true, then how the hell do some developers still dont get how to make games run at stable 60 FPS, if the Fricking NES could do that.

(with some developers, i dont mean toby in any way shape or form)

More like, the devs of Geometry Wars³ *cough* highest graphics intentionally cap the framerate down to 30 *cough*
Strider VM Nov 6, 2015 @ 1:01am 
There could be multiple reasons. Typically their engine is capped to the framerate. I think Undertale is like this. Any excuse like "cinematic experience" is pure bollocks though.

Super Mario Brothers is 60 FPS. So is Star Force and Adventure Island.

Both Hotline Miami and Undertale are made from the same engine (Game Maker) yet Hotline Miami is 60 FPS while Undertale is stuck at 30.

It can be considered a valid complaint at Undertale though. But the only section is could benefit from are the bullet hell segments. So no biggie for me.
Эгоист Jun 29, 2024 @ 4:29pm 
суки
geordiebroon58 Jun 30, 2024 @ 6:28am 
no undertale functions similar to a lot of older games where they rely on fps to decide things so the faster fps is the more broken things become

e.g taking damage in this game gives you 30 frames of immunity (1 second) if you had 60fps and assuming everything ran normal you would cut that down to a half second of invulnerability

where modern games have their own tick rate which defines the speed of things rather than frames so 1 second is always 1 second regardless of fps
Last edited by geordiebroon58; Jun 30, 2024 @ 6:29am
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Date Posted: Nov 5, 2015 @ 12:36pm
Posts: 10