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It's never enough.
Flowey
• Flowey’s dialogue before the Ruins.
• Flowey’s dialogue after the Toriel fight.
• Flowey’s dialogue after the Asgore fight.
• Flowey’s dialogue after a Neutral ending (if you spared him).
Ruins
• Toriel will remember your Cinnamon/Butterscotch choice during the preference call.
• Toriel’s pre-battle dialogue and Act → Talk dialogue change if she was killed before.
Snowdin
• Sans’s dialogue during Sans’s handshake is altered if you’ve experienced it before.
• Papyrus (and Sans)’s dialogue during the meeting with Papyrus (after Snowdin’s first save point) is altered if you’ve met Papyrus before.
• Papyrus (and Sans)’s dialogue during the invisible electric maze is altered if you’ve experienced it before.
• Sans’s dialogue if you talk to him after the skull-shaped switch puzzle is altered if you have completed the skull-shaped switch puzzle before.
• Sans’s dialogue after the Deadly Gauntlet of Terror is altered if you killed Papyrus before.
• Papyrus's pre-battle dialogue is altered if you've befriended him before.
Waterfall
• Undyne's pre-battle dialogue is altered if you befriended her before.
• If you got a Game Over from Undyne the Undying and haven't closed your game, then the intro with Monster Kid is shortened.
Hotland
• Muffet's pre-battle dialogue is shortened if you've experienced it before.
• Mettaton’s musical can be skipped if you’ve experienced it before.
• The normal Mettaton phase can be skipped straight into the Mettaton EX fight if you’ve done that phase before.
The Capital
• The Fallen Human’s story can be sped through if you've experienced it before.
• Sans will remember if you’ve experienced judgement before. Several reloads is the only way to access Sans’s room key (if you’re at 0 EXP).
• Asgore's pre-battle dialogue is shortened/skipped if you've experienced it before due to dying.
• At 0 EXP and through Talk, you can tell Asgore how many times you've died. He has responses for 1-9 deaths, 10+ will be too many times to count.
• Photoshop Flowey will recognize if you try to close the game the first time he appears and calls you out for trying to escape.
• Photoshop Flowey also taunts you for each death.
• The Sans fight remembers many things
1. There's 4 intro battle variations (of the "birds are singing, flowers are blooming" dialogue). By surviving the strong attack, you'll get the next variation of dialogue the next time you load up the save file from closing the game or getting a Game Over.
2. Sans has pre-battle taunts for 1-11 deaths. 12+ deaths will stop keeping track for you.
3. Reloading after defeating Sans once, reloading after defeating Sans 2+ times. Both alter Sans's pre-battle taunt dialogue.
Also shown because her ears act as long hair.