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This in my eyes seems to be just about the opposite of the situation in neutral/pacifist.
*sigh* You know, as kind hearted as Asgore is, I'd hate to think of him as such a fool. Considering he did become enraged when Asriel died after returning from the human village on the surface, why wouldn't he completely lose his temper when finding out a mass murderer was killing all of his people?
And again, why didn't Flowey try to steal the 6 souls while Asgore was trying to talk the player down? Omega Flowey could have quickly destroyed Agsore's monster soul before Chara could take it and use it to cross the barrier.
I say this, given his knowledge between different playthroughs.
My own thought previously was that maybe (this being maybe) Asgore and Sans both "see" differently. I came to this thought, since Asgore claims he doesn't really know "what type of monster you are", but in neutral/pacifist clearly knows you are a human. So perhaps this is why in Genocide he seems confused/caught off-guard.
Sans clearly refers to you as something that isn't human, way before this.
In Pacifist, you can even tell Asgore that he has killed you before, and he doesn't even react to this that much. Not to mention his ability to destroy the mercy button. Does he have partially what Sans has?
Flowey's act in the end with Asgore was an act of desperation, hoping that you spare him because of it.
Now that I think about it, Asgore can be a softie, but he wouldn't be stupid to let a threat like that go by. You are right, it is strange why he didn't absorb the souls when Alphys urged him to do so.
As for the Flowey part, Flowey, for the most part, was on your side during the duration of the run, as he more or less partners up with you to destroy the world. Towards the end of the run, he realizes that he's going to be on the recieving end of Chara's knife at some point too. Considering how Chara, at this point, taking how the game ended after the run into consideration, was more concerned with destorying the world as a whole rather than crossing the barrier. Flowey did go ahead to Asgore to warn him what was coming, but by then it was too late for Asgore to do anything, and Flowey landed a finishing blow on Asgore in an ill fated attempt to redeem himself. With how powerful Chara was at that point, the human souls probably still wouldn't have been enough.
It's simply because Asgore can't even detect you're human anymore. So he can't sense the danger he's putting himself into. Quite fittingly, he asks: "so, what kind of monster are you?"
For me there's a bigger plothole, remember that near the end of Genocide run, Flowey began to tremble (probably due to fear) but then if you restart after that. It's like Flowey forgot all about it and didn't try to change his ways and still tries to persuade you to genocide.
This is kind of bizarre considering Flowey should remember it when you reset.
I think this is the biggest plothole. Flowey is supposed to have no emotions, so how can he sense fear? Fear is usually seen as a negative emotion, but it's an emotion, after all.
You can't even break the barrier with 'just' the souls, so there's nowhere left to progress.
He can feel every emotion except for love i think....
edit: also, likely the reason flowey doesn't remember is because unlike usual runs, you destroy the world in genocide. Chara likely invokes the true game reset, which also makes flowy forget the pacifist run.
Chara can simply go back in time and do the pacifist route. Then (s)he uses the souls to get to the human world and destroy it.