Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Perhaps Mettaton?
It aint..... though ya think it would. There still one more enemy in the forest before Snowdin
Then which enemy is it?
the snowdrake when it happened to me, though that's strange it does that for the forest but no where else when I've done my two runs.
That's weird cause I got it after the bridge thing with San's and I had beaten a snowdrake before, maybe im remembering it wrong but idk. You're probably right and its the snowdrake but why so specific? Like what makes the snowdrake stand out as an enemy that the game intentionaly hints you to kill it.
At any rate that message will block the counter, but the counter still exists. Should go back to saying "Determined" once you finish clearing the zone.
Yeah, this. It's just letting you know that Sans is important. Just keep killing to clear the area.