Undertale

Undertale

radar2670 Oct 3, 2015 @ 8:45pm
Turn off music?
I know I am going to get some hate for this but I really dislike the music. It is WAY to loud. It muffles all the sound effects. Is there any way to turn off/turn down the music? I will be glad to see when devs finally realize that it is called BACKGROUND music for a reason. :KOh:
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Showing 1-15 of 112 comments
TheFakestGamer Oct 3, 2015 @ 9:18pm 
It really... isn't? I mean I absolutly love the music in this game so you might have tome difficulty believing my opinion...
But honestly, the SFX is just beeps and boops anyway, so if you don't like the music too much, just turn the game down in the windows volume mixer :bbtcat:
radar2670 Oct 3, 2015 @ 9:58pm 
Originally posted by Capsule!!!!:
It really... isn't? I mean I absolutly love the music in this game so you might have tome difficulty believing my opinion...
But honestly, the SFX is just beeps and boops anyway, so if you don't like the music too much, just turn the game down in the windows volume mixer :bbtcat:

Sigh... I appercaite you trying to help .I am glad that you enjoy the music. Those bleeps and boops are what I want to hear but the overwhelming volume of the BACKGROUND music just kills them. I don't want to mute the entire game, Just tone down/turn off the music.

This is 2015, why devs do not include seperate volume sliders and make sure the BACKGROUND music stays in the background and doesn't drown out the sound effects and voice overs, I will never understand.

Undertale's devs is not the only developers guilty of this. Nintendo is one of the worst offenders. Sega as well. God, The WiiU is just horrible with this. You have music on EVERY screen on the dashboard and cannot even turn it off. I have to mute my TV just to visit the damn Eshop.

I know of several out studios that don't understand the meaning of the word background. /eyes Capcom Sad really, I think I am gonna check how long I played. Might as for a refund. I hope you continue to enjoy Undertale and thank you gain for trying to help.
Last edited by radar2670; Oct 3, 2015 @ 10:00pm
TheFakestGamer Oct 3, 2015 @ 10:00pm 
You could mute the sound, and just bleep and bloop yourself using mouth sounds whenever you press on something?
radar2670 Oct 3, 2015 @ 10:04pm 
Originally posted by Capsule!!!!:
You could mute the sound, and just bleep and bloop yourself using mouth sounds whenever you press on something?

Actully I was being serious. This is a potental game killer for me. I am not going force myself to listen to music I don't like just to try and hear the stuff I want to hear. Please, go back and enjoy undertale. Glad someone can....:steamsad:
Last edited by radar2670; Oct 3, 2015 @ 10:05pm
dat_potatoe Oct 3, 2015 @ 10:06pm 
I don't personally have any problem with the volume of the music at all, but fair complaint. Options like that are pretty standard these days.
TheFakestGamer Oct 3, 2015 @ 10:53pm 
Originally posted by radar2670:
Originally posted by Capsule!!!!:
You could mute the sound, and just bleep and bloop yourself using mouth sounds whenever you press on something?

Actully I was being serious. This is a potental game killer for me. I am not going force myself to listen to music I don't like just to try and hear the stuff I want to hear. Please, go back and enjoy undertale. Glad someone can....:steamsad:

I won't lie, I find this the weirdest post I've seen in a long time. But all I can say to this is: Just bite through it, y'know? NieR had pretty horrible gameplay but that's still my actualy favourite game of all time. (all drakengard games actually..) I believe in you, and I really want everyone to be able to experience this game.

you just need

D E T E R M I N A T I O N .
radar2670 Oct 3, 2015 @ 10:57pm 
nah, sorry but that should not be required to enjoy a game, sent an email to the Dev, if he say no way possible I am just going to get a refund. I have too many other games I could be playing that don't have this issue. If I would have known, I would not even bothered purchasing it in to the first place. thanks for trying to help out
TheFakestGamer Oct 3, 2015 @ 11:00pm 
Before I leave this post, I just want to point out you've only played 0.6 hours.

That's not a lot to be upset with the soundtrack, dude.
Ichidoge Oct 3, 2015 @ 11:13pm 
Just a question: why don't you like the music? This is a serious question, of course, and I want a serious answer as well. For example, some people love metal music, right? But others think it's just a bunch of noise, but why? Because they don't like the drums? The guitar riffs? Maybe they prefer classical music or country... so, what exactly you don't like about Undertale's music? I found it quite enjoyable, to be honest, especially the character themes. If you only listened to the ruins music, well... that would explain a lot.
radar2670 Oct 4, 2015 @ 12:31am 
Originally posted by E!Damnation:
Just a question: why don't you like the music? This is a serious question, of course, and I want a serious answer as well. For example, some people love metal music, right? But others think it's just a bunch of noise, but why? Because they don't like the drums? The guitar riffs? Maybe they prefer classical music or country... so, what exactly you don't like about Undertale's music? I found it quite enjoyable, to be honest, especially the character themes. If you only listened to the ruins music, well... that would explain a lot.

Sure, I try to explain it. Firstly, you should know I grew up in the Sega Master System, NES, SNES and Genesis era so I have been exposed to a ton of this kind of "music".

To me music like this just comes across as noise. I could make the same "music" by banging together a few differnet size pans in the kitchen. Taping a few glasses together and maybe throwing some silverware on the floor. Just for good measure, banging on some cheap wind chimes as loud as I can. Mix it together. Change the pitch alittle here and there. Make sure it is only about a minute long and loop it repeatedly.

It is not just Undertale's music I dislike, it's this whole genre of music. FYI - I hated Shovel Knight and Rogue Legacy's music as well but I could turn those down so it was no problem. It is just too tinny, high pitched and sharp. Add to that the fact that it usually just loops over and over.

BTW - I am a metal head :Rubber_Duck:

I might also add that music of this nature, in game, is almost always so loud that it is overpowers every other sound in the game. Shovel Knight was guilty of this, as was Rogue Legacy,

I really wish Devs would learn what the word background means. It is called BACKGROUND music. It does not mean that it has to be as loud or louder that all the other sounds in the game! Seriously, every time I go in to adjust the volume levels in a game, the music volume is set to the same or louder than the sound/dialog/cutscene volume!

I know some will say I am over reacting here but imagine trying to watch a movie while a person in the same room is listening to opera(which you hate) at the same volume or louder than your movie. It would be distracting to the point of ruining the movie. Now imagine that when you ask the person to turn it down, you are told to go outside and watch your movie through the window so you can't hear the opera. This is what not having audio sliders and being told to just mute everything is like for me.

Last edited by radar2670; Oct 4, 2015 @ 12:56am
TheFakestGamer Oct 4, 2015 @ 1:02am 
Let me tell you this. And this is just an opinion from a musician and game developer standpoint: I'm pretty sure you're wrong.

The music needs to be louder than the SFX. Sure, some games have sliders for each thing, but not all games actually CAN do that. Games made with the specific engine that this game was made in makes it a tad more difficult to implement.

If you were to make the SFX louder than the actuall BGM, then it'd become deafening and hurtful to those who want to enjoy the music. And now the developer in me will stand aside for the musician in me to say:

...

Well, you want people to enjoy your music right? You can't have your music that you worked on making so hard. The music that you put your mind into sculpting, not just mixing random noises together. Man, it's kinda dissapointing to hear you say that it's cheap music. It's dreadfully obvious that each song was made to accomodate, and in my opinion, perfectly so the scenarios unfolding...

Also, being a metalhead has nothing to do with this, I myself am an avid Iced Earth fan, they play around here quite often.

Look, I'm not trying to defend this game, not at all. Yes, I love it. Yes, I think it might be my game of the year, but I'm not doing that. I'm just so confused about you feeling so strongly about this minor inconvenience, and why it's so important for you to hear the SFX which really is dreadfully basic, and immemorable about this particular game.

It's weird, I'm weirded out by you.

And I don't flinch easily.

I mean, I'm also weirded out by myself at the moment, for feeling this way about you.

It's odd.

But I don't hate you. and I'm not saying you should go back and buy the game.

I just think you're wrong.

And this is why.
Ichidoge Oct 4, 2015 @ 1:09am 
Interesting... I mean, I also grew up listening to NES and SNES music. I won't deny it, some games has horrible repetitive music, while others actually managed to create beautiful melodies, even with the hardware limitations at the time. Retro games today, well, there's A LOT of retro games now, and I'm not saying that's bad, but it's starting to get old again. Sure, some devs actually know what they're doing and makes good retro games that actually make you feel nostalgia, while others apparently went with the retro vibe because they either don't know how to draw sprites, or they didn't have enough money to make a more complex game. Again, I'm not against retro games, I love them, but now that there's a lot of them, devs need to make an extra effort. A lot of people love retro game music, but you're the first one person I've met that doesn't like it.

Hopefully, Toby will tell you how to mess with the game's code so you can turn off the music. I actually tried to see what's inside Undertale's file folder, but I only found the exe file.
Superscooter Oct 4, 2015 @ 1:10am 
Well, you'll regret not hearing some metal-infused tracks later.
TheMajinZenki Oct 4, 2015 @ 1:59am 
My personal opinion on the topic, but on a more generic level:

Generally I lower the in-game music if the choice is available, because to my ear the music is too loud compared to voice and sfx. It could be how my ear perceives frequencies, or maybe it's my sound system's equalization that isn't set up properly, I don't know. I don't really mute the music though, but usually it's something like this:

Volume:
Voice - 100%
SFX - 80%
BGM - 70%

That's what usually works best for me.
radar2670 Oct 4, 2015 @ 12:46pm 
Originally posted by TheMajinZenki:
My personal opinion on the topic, but on a more generic level:

Generally I lower the in-game music if the choice is available, because to my ear the music is too loud compared to voice and sfx. It could be how my ear perceives frequencies, or maybe it's my sound system's equalization that isn't set up properly, I don't know. I don't really mute the music though, but usually it's something like this:

Volume:
Voice - 100%
SFX - 80%
BGM - 70%

That's what usually works best for me.

THIS except My music is usually set to 10% - 20% if I am intrested in it at all (Witcher 3 for example)
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Date Posted: Oct 3, 2015 @ 8:45pm
Posts: 112