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Dem memes.
Actually with the combat system being what it is, the game would greatly benefit from 60FPS.
I'm going to guess the main reason why the game runs at 30 instead of 60 is that Gamemaker doesn't use any form of Delta Time or anything to dissociate Framerate from Physics, and optimisation is a pain in the arse (the game already falls below 30FPS during the Muffet battle on some low-end computers). All of that coupled with the fact that Toby was entirely alone in developping the game results in the need for a compromise. It would have been doable with bigger means than he had.
Even a potato PC can run this game.
i know this doesn't make sense but its always funny to imagine
Is that true? I played the game on a laptop with a busted GPU and didn't notice any slowdowns at all. How low end are we talking here?
jk
Watch https://youtu.be/hhAJV5D353w?t=831 for an excellent explanation of the garbage "cinematic" excuse. TotalBiscuit nails it perfectly, in my opinion.
http://www.youtube.com/watch?v=zL5kOyHWI_E
Undertale, to me, didn't feel choppy at all to me though.