Undertale

Undertale

AssAcid Jan 20, 2016 @ 8:57am
Am I able to play undertale 60fps ?
I have an laptop with
SPECS:I5-3317U CPU @1.7GHz
12GB RAM
Intel HD Graphics 4000
.-.
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Showing 1-15 of 16 comments
Johari Jan 20, 2016 @ 9:19am 
Apparently it's locked to 30 FPS, so no.
the gas station Jan 20, 2016 @ 9:45am 
but why
L7vanmatre Jan 20, 2016 @ 10:34am 
No man, you need 9001 GHz with 420 TB of RAM just to run at low memory
YOLODIEDED Jan 20, 2016 @ 10:40am 
for some games 30 fps are just fine.
Lumi Jan 20, 2016 @ 11:14am 
30 fps can be used for story telling aspect's in game's like undertale however, 60 fps is generally much faster and is used in shooter's because of the response time's required for such game's like that but it doesn't really have that same feeling for story telling that 30 fps does.
Last edited by Lumi; Jan 20, 2016 @ 11:14am
jouster500 Jan 20, 2016 @ 11:14am 
Originally posted by L7vanmatre:
No man, you need 9001 GHz with 420 TB of RAM just to run at low memory

Dem memes.
Dustin Dalby Jan 20, 2016 @ 12:17pm 
Originally posted by Bit:
30 fps can be used for story telling aspect's in game's like undertale however, 60 fps is generally much faster and is used in shooter's because of the response time's required for such game's like that but it doesn't really have that same feeling for story telling that 30 fps does.
That's preposterous and even if it were true, there is no piece of storytelling within Undertale's narrative that would require 30FPS to be presented properly.
Actually with the combat system being what it is, the game would greatly benefit from 60FPS.

I'm going to guess the main reason why the game runs at 30 instead of 60 is that Gamemaker doesn't use any form of Delta Time or anything to dissociate Framerate from Physics, and optimisation is a pain in the arse (the game already falls below 30FPS during the Muffet battle on some low-end computers). All of that coupled with the fact that Toby was entirely alone in developping the game results in the need for a compromise. It would have been doable with bigger means than he had.
Kptn Howdy Jan 20, 2016 @ 12:59pm 
Gamemaker forces the game in 30fps.

Even a potato PC can run this game.
Lumi Jan 21, 2016 @ 6:59am 
Oh, I appoligize then.
Crystalitar Jan 21, 2016 @ 7:57am 
There is one battle that uses the fps cap.... so no.. you definetly don't want 60 fps

i know this doesn't make sense but its always funny to imagine
Xqwzts Jan 21, 2016 @ 8:15am 
Originally posted by RIP Iwata:
optimisation is a pain in the arse (the game already falls below 30FPS during the Muffet battle on some low-end computers).

Is that true? I played the game on a laptop with a busted GPU and didn't notice any slowdowns at all. How low end are we talking here?
Last edited by Xqwzts; Jan 21, 2016 @ 8:16am
717 Jan 21, 2016 @ 8:16am 
Can i run it in VR?

jk
Dustin Dalby Jan 21, 2016 @ 9:18am 
Originally posted by bogdanram:
Is that true? I played the game on a laptop with a busted GPU and didn't notice any slowdowns at all. How low end are we talking here?
Well, I've read as much on these very forums a while ago, although I would be hard pressed to find the threads again.
Valmar Jan 21, 2016 @ 9:47am 
Originally posted by Bit:
30 fps can be used for story telling aspect's in game's like undertale however, 60 fps is generally much faster and is used in shooter's because of the response time's required for such game's like that but it doesn't really have that same feeling for story telling that 30 fps does.
30 fps is just the industry's excuse for not being able to pump out a decent framerate, so they fell back on the lame "cinematic experience" excuse. I can clearly see a difference between 30 and 60 fps. Plus, the human eye is not bound by "frames per second", it sees in terms of fluid motion and reaction time, which has nothing to do with frames.

Watch https://youtu.be/hhAJV5D353w?t=831 for an excellent explanation of the garbage "cinematic" excuse. TotalBiscuit nails it perfectly, in my opinion.
Last edited by Valmar; Jan 21, 2016 @ 9:47am
Lumi Jan 21, 2016 @ 10:38am 
I would like to try explaining myself by posting this.
http://www.youtube.com/watch?v=zL5kOyHWI_E
Undertale, to me, didn't feel choppy at all to me though.
Last edited by Lumi; Jan 21, 2016 @ 10:39am
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Date Posted: Jan 20, 2016 @ 8:57am
Posts: 16