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Holding [SHIFT] will "focus" your movements. In Curtain Fires like Touhou, you can see your actual hitbox with it. Though, in Undertale, your hitbox is exactly your shape. It's not smaller than it looks, it's just about right. I don't know your knowledge of Curtain Fires, so forgive me if I've insulted your knowledge.
Memorization is your GODSEND in Curtain Fire games. And Undertale is no different. I think you'd lose a bit of face for it in a let'splay, but blindly charging in and getting a feel for how their attacks work can help you save some items. If you find a particularly hard attack, make absolutely damn sure you try to understand it. Surprisingly, I don't think there's many "Safespots (where you can stand in one place and just avoid it all)" that exist, so your dodging capability comes moreso into play than you think.
Try to play Curtain Fires while you feel alert and ready. I think you need this moreso in Curtain Fires than First Person Shooters, but that's my opinion.
Laugh in the face of death. Undertale and you understand each other on more levels than you realize, so whenever you die, you should pull yourself together,
Why are you trying to hijack someone's "Help" thread?
That's highly opinionative. Some people don't want super hard games, some people don't want super easy, but there are people who want their very honor challenged, and some who wish for breeze-easy games. You're not stating facts.