Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
https://www.youtube.com/watch?v=TGLiOW5evHo
(dont mind the pic lol)
SUPPORT!
Perfect
Undynes-Fight
Thanks For suggesting- Smal
Muffet-Fight
Is it possiable...
I don't understand what the ♥♥♥♥ are you saying on any of your posts.
1]NES was 8bit, not 16 bit. SNES was 16bit. Once you hit 32bit, the supporting cast for a system is a bigger factor than the bits (IIRC, PS1 and 360 were both 32bit, while N64 was obviously 64 bit).
2]A lot of chiptunes that call themselves 8-bit actually do some stuff more complicated than what can technically occur in 8bit. More of a useless technicality though, unless you actually intended to actually run the thing on a real NES. As, to the untrained ear (mine included), good chiptune, even if it doesn't fit the technical requirements, still sounds like it belongs to the era/style.
EDIT: And reading later comments from the topic creator, it seems they are already aware of #2.
I know
Sans :
https://www.youtube.com/watch?v=Cigjih6hKHo
Snowy :
https://www.youtube.com/watch?v=mGEJat76UJs
Ruins :
https://www.youtube.com/watch?v=CdhTmcjJ_y4
good (tumps up)
Sry to brake it to you this is not fake
Srsly if you going to post things like this you could just ignore it...