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One thing I was expecting to come up and didn't see though was a way to move the battle box itself. I imagine you could create some sort of maze or puzzle through being able to move a constrictive box for some purpose.
The game had plenty of 'move away from' mechanics, but few 'move to' mechanics. I could see a fight where you had to find safe zones - like keeping under an umbrella to avoid rain, or trying to get behind an object to block a homing projectile.
So when he does his gravity changing attack, he splits your heart in two (not killing you) and you have to control both hearts, one with WASD, one with the arrow keys. Both heart peices share health.
I barely know about the boss so I randomly came up with an attack.