Undertale

Undertale

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Goblin 2016 年 9 月 25 日 下午 1:12
Make Bad Fanfictions here
Hi my name is edgymcgeeger and i visited dunderdale, i met sanes and we fought but i won because i am that random xDDDD but i brought him bcak so i could do a school dance with him, we got married and ded the end x dddd
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正在显示第 16 - 30 条,共 40 条留言
GameBoy 2016 年 9 月 25 日 下午 2:29 
YOU DIDNT SEE CYBORGS?
GameBoy 2016 年 9 月 25 日 下午 2:32 
you didnt see cybogs!
Cyborg S. #088 2016 年 9 月 25 日 下午 2:33 
the owls r watching
Supreme™ [Kef] 2016 年 9 月 25 日 下午 2:35 
One day I came along and set fire to the fanfiction .org headquarters. With no-one able to regulate the massive flows of trashy fan fiction flowing through the website on a daily basis, it soon crashed.
GameBoy 2016 年 9 月 25 日 下午 2:36 
NEXT TIME EAT A SALAD!
Cyborg S. #088 2016 年 9 月 25 日 下午 2:37 
next time eat my dust
GameBoy 2016 年 9 月 25 日 下午 2:37 
now stop
Cyborg S. #088 2016 年 9 月 25 日 下午 2:38 
k
GameBoy 2016 年 9 月 25 日 下午 2:38 
good
Dummpkopf (ako) 2016 年 9 月 25 日 下午 2:55 
Once upon a time there was a Gaster. He was bored to be in the void so he decided to go out and f*uck everything up. Then Toby found him walking around and said "bark bark! you shouldn't be out here! go back to the void" but Gaster was tired of his s*hit and started attacking him with his creepy weird hands and Toby attacked back. Then Sans saw them and was like "what the bloop is going on here" And then Gaster said "it is me, you dad! come help me defeat Toby so we can be a family again!" to what Toby replied "No way, bark bark! Gaster you must be in the void cause I made you like that and I'm the author of this game" --- wait what game? Anyways, Sans now had to decide: Help this dog who says he's god, or help this weird blob black skeleton who says that he's his dad??
someone write the sequel of this pls
最后由 Dummpkopf (ako) 编辑于; 2016 年 9 月 25 日 下午 2:56
Captain Demozan 2016 年 9 月 25 日 下午 4:07 
Once upon the time, the end.
GameBoy 2016 年 9 月 25 日 下午 6:03 
once upon a time nobody saw my comment and i became edgy and destroyed the world the end.
Cronotekk 2016 年 9 月 25 日 下午 6:25 
The Dungeons & Dragons roleplaying game is about
storytelling in worlds of swords and sorcery. It shares
elements with childhood games of make-believe. Like
those games, D&D is driven by imagination. It’s about
picturing the towering castle beneath the stormy night
sky and imagining how a fantasy adventurer might react
to the challenges that scene presents.
Dungeon Master (DM): After passing through the
craggy peaks, the road takes a sudden turn to the east
and Castle Ravenloft towers before you. Crumbling
towers of stone keep a silent watch over the approach.
They look like abandoned guardhouses. Beyond these, a
wide chasm gapes, disappearing into the deep fog below.
A lowered drawbridge spans the chasm, leading to an
arched entrance to the castle courtyard. The chains of
the drawbridge creak in the wind, their rust-eaten iron
straining with the weight. From atop the high strong
walls, stone gargoyles stare at you from hollow sockets
and grin hideously. A rotting wooden portcullis, green
with growth, hangs in the entry tunnel. Beyond this, the
main doors of Castle Ravenloft stand open, a rich warm
light spilling into the courtyard.
Phillip (playing Gareth): I want to look at the gargoyles. I
have a feeling they’re not just statues.
Amy (playing Riva): The drawbridge looks precarious? I
want to see how sturdy it is. Do I think we can cross it, or
is it going to collapse under our weight?
Unlike a game of make-believe, D&D gives structure to
the stories, a way of determining the consequences of the
adventurers’ action. Players roll dice to resolve whether
their attacks hit or miss or whether their adventurers
can scale a cliff, roll away from the strike of a magical
lightning bolt, or pull off some other dangerous task.
Anything is possible, but the dice make some outcomes
more probable than others.
Dungeon Master (DM): OK, one at a time. Phillip,
you’re looking at the gargoyles?
Phillip: Yeah. Is there any hint they might be creatures
and not decorations?
DM: Make an Intelligence check.
Phillip: Does my Investigation skill apply?
DM: Sure!
Phillip (rolling a d20): Ugh. Seven.
DM: They look like decorations to you. And Amy, Riva
is checking out the drawbridge?
In the Dungeons & Dragons game, each player
creates an adventurer (also called a character) and teams
up with other adventurers (played by friends). Working
together, the group might explore a dark dungeon, a
ruined city, a haunted castle, a lost temple deep in a
jungle, or a lava-filled cavern beneath a mysterious
mountain. The adventurers can solve puzzles, talk with
other characters, battle fantastic monsters, and discover
fabulous magic items and other treasure.
One player, however, takes on the role of the Dungeon
Master (DM), the game’s lead storyteller and referee. The
DM creates adventures for the characters, who navigate
its hazards and decide which paths to explore. The DM
might describe the entrance to Castle Ravenloft, and
the players decide what they want their adventurers to
do. Will they walk across the dangerously weathered
drawbridge? Tie themselves together with rope to
minimize the chance that someone will fall if the
drawbridge gives way? Or cast a spell to carry them over
the chasm?
Then the DM determines the results of the adventurers’
actions and narrates what they experience. Because
the DM can improvise to react to anything the players
attempt, D&D is infinitely flexible, and each adventure
can be exciting and unexpected.
The game has no real end; when one story or quest
wraps up, another one can begin, creating an ongoing
story called a campaign. Many people who play the
game keep their campaigns going for months or years,
meeting with their friends every week or so to pick
up the story where they left off. The adventurers grow
in might as the campaign continues. Each monster
defeated, each adventure completed, and each treasure
recovered not only adds to the continuing story, but also
earns the adventurers new capabilities. This increase
in power is reflected by an adventurer’s level.
There’s no winning and losing in the Dungeons &
Dragons game—at least, not the way those terms are
usually understood. Together, the DM and the players
create an exciting story of bold adventurers who confront
deadly perils. Sometimes an adventurer might come to
a grisly end, torn apart by ferocious monsters or done in
by a nefarious villain. Even so, the other adventurers can
search for powerful magic to revive their fallen comrade,
or the player might choose to create a new character to
carry on. The group might fail to complete an adventure
successfully, but if everyone had a good time and created a
memorable story, they all win.
★ A s t r o ★ 2016 年 9 月 25 日 下午 6:25 
A single suburban father (Kevin James) works at a mall as a security guard to make ends meet, and he takes his job very seriously, even though most of his colleagues and customers don't. As the holidays approach, Paul gets his moment to shine when Santa's little helpers shut down the mall down and take hostages, including his daughter and girlfriend. He realizes no one knows the place better than he does, and he mounts his trusty steed, a Segway, and goes to the rescue.
Radshyguy 2016 年 9 月 25 日 下午 6:26 
Rad was walking through hotland (for plot convienience anyways,) to check out the scenery an- he knew he wasn't fooling anyone. He came to visit his crush, Muffet. He had planned for this for days now, thinking of how she will respond to his googled pickup lines and terrible puns that he also googled. He walked into hotland, ignoring Alphys' lab and instead heading left towards the elevator. He hit the button for L1, and the elevator began humming as he ascended. While he had some spare time he began to think of how adorable Muffet was. Something about those 6 arms and the outfit she wore made something tick in his brain. He had pondered for so long as a matter of fact, the elevator had been stopped for 2 minutes now and it sounded like people were waiting to use it. He walked out and saw four or five monsters giving him looks of shame. He quickly scooted his way out of there and walked to the enterance of Muffet's Cob-Webby area that he didn't know the name of.
"Alright Rad, this is it." he said to himself.
Rad walked into Muffet's home and saw her making a kettle of tea.
"Uh, Hi?" Rad spoke, clearly sounding nervous
"Hm~?" Muffet said, turning around to see Rad at the door.
"Before you say anything, dearie, take a seat~"
Muffet pulled out a chair from under her table. Rad walks over to the table and sits down, seeing muffet holding two cups of tea. Rad didn't know what to say, His crush just offered him tea!
"I uh..." Rad's face turned bright red.
"Have some tea, it'll calm you down~"
Rad sips the tea, its suprisingly good, for tea anyways.
"Whats in this stuff?" Rad asks.
"Oh nothing, i dont share my recipes~" Muffet answers.
"So why are you here, dearie~"
"Oh... Im here t-" Rad's voice is cut off by the beeping of an oven
"Oh! The croissants are done!" Muffet rushed out of her seat and opened the oven to show a pan of perfectly cooked croissants.
"((Oh my god, can this girl be any better?))" Rad thought to himself.
Muffet brings the pastries to the table and hands one to Rad.
"Try one, dearie~"
Rad takes the croissant and bites into it.
"Oh. My. God." Rad thinks.
These croissants were one of the most perfectly made pastries hes ever had. They were a heavenly combination of flakey and soft and tasted better than anything ever.
"Do you think they're good, dearie~"
Rad hadn't even finished taking the first bite and had held up a weak thumbs up before finishing the croissant.
"So what did you want to tell me?~"
"I wanted to say... that-tha-" Rad was having difficulty trying to admit his feelings to Muffet.
"I- I love you!" Rad finally said, reaching over the table to give Muffet a hug.
Muffet hugs Rad back and says "Oh dearie, I love you too~"
They hug for quite a bit before Muffet says to rad "Follow me, I have something planned for us~"
Muffet begins walking towards her room.
"Oh god, am I about to ♥♥♥♥ a spider?!" Rad thought.
Dispite betterjudgement, he followed Muffet, his new girlfriend, to her room.
Muffet was already sitting on her bed, signalling for Rad to sit near her. Rad obliged and sat next to her. Rather than beginning to undress, Muffet layed down and signaled two smaller spiders to turn on her T.V. Rad also began to lye down and started watching the Television with Muffet. The latest episode of "MTT-Field" was on, and it looked like the episode had just begun. Muffy had turned to Rad and kissed him on the cheek, wrapping her arms around him. They watched T.V and fell into a deep sleep. But instead of a pillow, Rad was sleeping with his girlfriend, Muffy.
最后由 Radshyguy 编辑于; 2016 年 9 月 25 日 下午 6:26
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发帖日期: 2016 年 9 月 25 日 下午 1:12
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