Undertale

Undertale

Frosty Mist Oct 26, 2016 @ 9:00pm
On exploring the first fallen human's you know as Chara's backstory?
How would playing such a story make you feel, in getting to see their viewpoint? It would be nice if we could get some sort of expansion on how their life was like before they came to the underground, like a prequel of sorts? Of the abuse, etc and treatment or bullying they all experienced included? What are your thoughts on a DLC focused on the first fallen human or Chara then the story of the 7 soul perhaps? We haven't been given much of a hint or detail so it would be interesting to see/hear what made them hate humanity in the first place?

I can emphasize with them a bit honestly in how they might have felt, you know the fact humanity overall in general does kind of suck/is a pretty ♥♥♥♥ed species. Save for a few, sometimes I feel "Chara" had reason to be phobic of them?

Why didn't they just go seek help though when they thought about 'dissapearing' up the mountain? It was in the 2010s, the surface obviously had the facilities we have today when they were around. Would the attitude of humanity to foreign intelligent species have changed the 100 years after they passed after the 'monsters' and frisk ascended to the surface?
Last edited by Frosty Mist; Oct 26, 2016 @ 9:07pm
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It's unnecessary demistifycation of a character. Chara is meant to be a representation of the player so giving them a concrete background ruins the character's original intention.

Same goes for Frisk.

The act of Chara going to the mountain and entering the Underground is meant to be a representation of a gamer escaping reality to play a videogame.
Last edited by (Edgy) Asriel Dreemurr; Oct 26, 2016 @ 9:41pm
Zeox Oct 27, 2016 @ 1:09am 
Originally posted by (Edgy) Asriel Dreemurr:
It's unnecessary demistifycation of a character. Chara is meant to be a representation of the player so giving them a concrete background ruins the character's original intention.

Same goes for Frisk.

The act of Chara going to the mountain and entering the Underground is meant to be a representation of a gamer escaping reality to play a videogame.
I think Chara is more a representation of the classic character that the player have in the classic RPGs, u know, kill a lot, get a lot of exp, get a good lvl, then defeat the final boss.
Meanwhile Frisk is a representation of the player in this game, whatever you would do in the underground, Frisk would do it.
Frosty Mist Oct 27, 2016 @ 1:14am 
Originally posted by Frisk:
Originally posted by (Edgy) Asriel Dreemurr:
It's unnecessary demistifycation of a character. Chara is meant to be a representation of the player so giving them a concrete background ruins the character's original intention.

Same goes for Frisk.

The act of Chara going to the mountain and entering the Underground is meant to be a representation of a gamer escaping reality to play a videogame.
I think Chara is more a representation of the classic character that the player have in the classic RPGs, u know, kill a lot, get a lot of exp, get a good lvl, then defeat the final boss.
Meanwhile Frisk is a representation of the player in this game, whatever you would do in the underground, Frisk would do it.
But also a representation of you/us I think depending on your actions because Toby tells you to name the 'fallen human' lached onto Frisk at the start after yourself. Which is why in the ending flowey says what is supposed to be your 'name' when thanking you or refers to 'you' by your name if you try to reset when begging you not to, just to let Frisk live in peace. However I'm talking more in the context of as a character and not just a sprite that appears in 'genocide run'. But as the 'first fallen human', the flashbacks you see and all that. Plus the lines that they disliked humanity and fell down for a 'not very happy reason'(Which is assumed to be suicide).

They are not completely bad I believe but not the best person either, I know this might be different from Undertale but similar concept: Imagine what could have happened if Harry Potter stayed with the Durseleys and continued to be abused/bullied by the 'muggles/ordinary humans' if you know about that character for example. That is kinda how I think it went for the first fallen human with the red soul.
Last edited by Frosty Mist; Oct 27, 2016 @ 1:20am
Zeox Oct 27, 2016 @ 1:35am 
Originally posted by Paladin:
Originally posted by Frisk:
I think Chara is more a representation of the classic character that the player have in the classic RPGs, u know, kill a lot, get a lot of exp, get a good lvl, then defeat the final boss.
Meanwhile Frisk is a representation of the player in this game, whatever you would do in the underground, Frisk would do it.
But also a representation of you/us I think depending on your actions because Toby tells you to name the 'fallen human' lached onto Frisk at the start after yourself. Which is why in the ending flowey says what is supposed to be your 'name' when thanking you or refers to 'you' by your name if you try to reset when begging you not to, just to let Frisk live in peace. However I'm talking more in the context of as a character and not just a sprite that appears in 'genocide run'. But as the 'first fallen human', the flashbacks you see and all that. Plus the lines that they disliked humanity and fell down for a 'not very happy reason'(Which is assumed to be suicide).

They are not completely bad I believe but not the best person either, I know this might be different from Undertale but similar concept: Imagine what could have happened if Harry Potter stayed with the Durseleys and continued to be abused/bullied by the 'muggles/ordinary humans' if you know about that character for example. That is kinda how I think it went for the first fallen human with the red soul.
The problem with Chara being you, is that, Chara actually have some personality.
They hated humanity, they killed themselves so Asriel could absorv their soul and get some souls.
And I don't know you, but I wouldn't never do that, and I don't hate humanity.
If Chara was a reprentation of me, is an awful representation, because they are totally not like me.
Meanwhile Frisk have no personality, is an empty book, Frisk can be an ass and kill everyone or they can be nice and save everyone, Frisk can be whatever you want them to be, that's why I think Frisk is the actual representation of you, and Chara is a representation of the classic character from an RPG (You choose their name, but they usually have an story in game with their own personality)
Meanwhile, you, in real life, didn't choose your own name, just like you didn't choose Frisk's name.
Frisk is not a representation of the player, they are merely the medium with which you experience the game, both literally and narrative. You the player telling Frisk what to do IS the act of Chara controling Frisk. Flowey even tells the player to let Frisk be happy when you True Reset.

The game character extension aspect is what Chara becomes only if you go through genocide. Genocide Demon Chara is different from Chara in the rest of the game. Genocide Chara is your game persona and the idea of "it's just a game" taking over control of your judgment.

Yes, Chara has a backstory but only because there needed to be some form of reasoning for what set the game's story in motion, and the backstory that is there seems very vague and metaphorical of gamer escapism.
Last edited by (Edgy) Asriel Dreemurr; Oct 27, 2016 @ 2:10am
Zeox Oct 27, 2016 @ 2:11am 
Originally posted by (Edgy) Asriel Dreemurr:
Frisk is not a representation of the player, they are merely the medium with which you experience the game, both literally and narrative. You the player telling Frisk what to do IS the act of Chara controling Frisk.

The game character extension aspect is what Chara becomes only if you go through genocide.

Yes, Chara has a backstory but only because there needed to be some form of reasoning for what set the game's story in motion, and the backstory that is there seems very vague and metaphorical of gamer escapism.
But again, Chara having a backstory ruins the thing of Chara being you, since they have a past, they have motivations, they have personality.
Meanwhile, Frisk doesn't have personality or backstory or... well, nothing.
Frisk is nothing, the only thing you know about them, is that they are humans, and depends of how YOU are, they will eb one thing or another.
And no, Chara controling Frisk only happens in genocide, and in determinated parts, like suddenly Frisk moves by themselves and skips Papyrus puzzles, or killing Asgore and Flower, those are the moments were Chara is controlling Frisk.
In fact, if Chara was you, they wouldn't talk to you at the end of genocide!
meanwhile, Frisk never talks to you, they never says anything, because every choice you do is what you wanna say, and what you wanna say is what Frisk says.
Chara is, like the name says, your character
Frisk is you.
If you refuse to live in the real world and decide to live in the world of videogames, if you start to believe that you are your own character from videogames, You (Frisk) would end becoming your own character (Chara) and you would end hurting people that you love.
Originally posted by (Edgy) Asriel Dreemurr:
Yes, Chara has a backstory but only because there HAD to be some backstory, and the backstory that is there seems very vague and metaphorical of gamer escapism.

Grats on being like the only poster here that can identify subtext
Frosty Mist Oct 27, 2016 @ 2:58am 
Another way you could see it is you are actually in reality playing as the first fallen human who is also 'playing as' or 'guiding' Frisk. Frisk is not really you but you play as the first fallen human who controls them hence they are referred to in third person by flowey when he begs 'you' to not reset the game after a pacifist run.

It can be said when you play the game the 'determination' you have and are using is not yours but from Frisk alone. Its theirs.
Last edited by Frosty Mist; Oct 27, 2016 @ 3:03am
The whole thing with Chara appearing at the end of genocide is about your game avatar taking over your own personality.

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Date Posted: Oct 26, 2016 @ 9:00pm
Posts: 9