Undertale

Undertale

Covfefe Nov 27, 2016 @ 1:27pm
How does Frisk pass the barrier at the end of Neutral Run?
Share your opinions.
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Showing 1-15 of 17 comments
Don Quixote Nov 27, 2016 @ 1:31pm 
The souls trashed the barrier after giving flowey a good 'ol banging?

Or maybe Frisk dies trapped in the room idk
Covfefe Nov 27, 2016 @ 1:32pm 
Originally posted by The Flower-ish Toaster:
The souls trashed the barrier after giving flowey a good 'ol banging?

Or maybe Frisk dies trapped in the room idk
But six souls are not enough.
Don Quixote Nov 27, 2016 @ 1:33pm 
Originally posted by Bambai:
Originally posted by The Flower-ish Toaster:
The souls trashed the barrier after giving flowey a good 'ol banging?

Or maybe Frisk dies trapped in the room idk
But six souls are not enough.
Oh right.

Maybe they already did the damage and all frisk had to do was rub their soul into the barrier to break it?

Or, as i said, Frisk died as he was trapped in agony for eternities to come, because that's what we want to see happen to little kids.
DanEgbert Nov 27, 2016 @ 1:55pm 
Originally posted by The Flower-ish Toaster:
Originally posted by Bambai:
But six souls are not enough.
Oh right.

Maybe they already did the damage and all frisk had to do was rub their soul into the barrier to break it?

Or, as i said, Frisk died as he was trapped in agony for eternities to come, because that's what we want to see happen to little kids.
It is a very easy explanation, after the Omega Flowey fight, you were already out of the barrier. During the game, it has been shown that Flowey creates places that aren't supposed to be there. Little pockets of darkness. For example, the area before Snowdin, but after the Ruins when Flowey talks with you about the choices you made. We know that it isn't supposed to be there because Toriel talks with Sans. This a major tip off by Toby about Flowey in itself.

Using this knowledge, I will estimate that Flowey can move or change rooms. The room between Snowdin and the Ruins and the room at the beginning and the room at the end of the game are exact copied of each other.

So my guess is that Flowey took the room at the beginning, and moved it in between Snowdin and Ruins, so that he could talk with you with that convenient patch of grass. The same thing happened at the end, he moved the room between the Surface, and the Barrier, so you are already past the Barrier.
Covfefe Nov 27, 2016 @ 2:02pm 
Originally posted by danman3210:
Originally posted by The Flower-ish Toaster:
Oh right.

Maybe they already did the damage and all frisk had to do was rub their soul into the barrier to break it?

Or, as i said, Frisk died as he was trapped in agony for eternities to come, because that's what we want to see happen to little kids.
It is a very easy explanation, after the Omega Flowey fight, you were already out of the barrier. During the game, it has been shown that Flowey creates places that aren't supposed to be there. Little pockets of darkness. For example, the area before Snowdin, but after the Ruins when Flowey talks with you about the choices you made. We know that it isn't supposed to be there because Toriel talks with Sans. This a major tip off by Toby about Flowey in itself.

Using this knowledge, I will estimate that Flowey can move or change rooms. The room between Snowdin and the Ruins and the room at the beginning and the room at the end of the game are exact copied of each other.

So my guess is that Flowey took the room at the beginning, and moved it in between Snowdin and Ruins, so that he could talk with you with that convenient patch of grass. The same thing happened at the end, he moved the room between the Surface, and the Barrier, so you are already past the Barrier.
Actually, I think this could explain everything.
DanEgbert Nov 27, 2016 @ 2:17pm 
Originally posted by Bambai:
Originally posted by danman3210:
It is a very easy explanation, after the Omega Flowey fight, you were already out of the barrier. During the game, it has been shown that Flowey creates places that aren't supposed to be there. Little pockets of darkness. For example, the area before Snowdin, but after the Ruins when Flowey talks with you about the choices you made. We know that it isn't supposed to be there because Toriel talks with Sans. This a major tip off by Toby about Flowey in itself.

Using this knowledge, I will estimate that Flowey can move or change rooms. The room between Snowdin and the Ruins and the room at the beginning and the room at the end of the game are exact copied of each other.

So my guess is that Flowey took the room at the beginning, and moved it in between Snowdin and Ruins, so that he could talk with you with that convenient patch of grass. The same thing happened at the end, he moved the room between the Surface, and the Barrier, so you are already past the Barrier.
Actually, I think this could explain everything.
I know, otherwise I wouldn't suggest it without sufficient evidence.
BenjiGojira Nov 27, 2016 @ 2:19pm 
Originally posted by danman3210:
Originally posted by The Flower-ish Toaster:
Oh right.

Maybe they already did the damage and all frisk had to do was rub their soul into the barrier to break it?

Or, as i said, Frisk died as he was trapped in agony for eternities to come, because that's what we want to see happen to little kids.
It is a very easy explanation, after the Omega Flowey fight, you were already out of the barrier. During the game, it has been shown that Flowey creates places that aren't supposed to be there. Little pockets of darkness. For example, the area before Snowdin, but after the Ruins when Flowey talks with you about the choices you made. We know that it isn't supposed to be there because Toriel talks with Sans. This a major tip off by Toby about Flowey in itself.

Using this knowledge, I will estimate that Flowey can move or change rooms. The room between Snowdin and the Ruins and the room at the beginning and the room at the end of the game are exact copied of each other.

So my guess is that Flowey took the room at the beginning, and moved it in between Snowdin and Ruins, so that he could talk with you with that convenient patch of grass. The same thing happened at the end, he moved the room between the Surface, and the Barrier, so you are already past the Barrier.
Well, I always thought is that since Asgore was killed, you "absorbed" his soul and walked out, since Asgore is mentioned many times and they say, "In order to leave the undeground, you MUST KILL asgore, and take his soul", which to me makes the most sense, since monsters can't absorb a monster soul. The way you absorb it, is that you quickly grabbed it before it broke, or atleast some of it, which either way, gives you the ability to leave.
Last edited by BenjiGojira; Nov 27, 2016 @ 2:20pm
Covfefe Nov 27, 2016 @ 2:20pm 
Originally posted by Trex2727:
Originally posted by danman3210:
It is a very easy explanation, after the Omega Flowey fight, you were already out of the barrier. During the game, it has been shown that Flowey creates places that aren't supposed to be there. Little pockets of darkness. For example, the area before Snowdin, but after the Ruins when Flowey talks with you about the choices you made. We know that it isn't supposed to be there because Toriel talks with Sans. This a major tip off by Toby about Flowey in itself.

Using this knowledge, I will estimate that Flowey can move or change rooms. The room between Snowdin and the Ruins and the room at the beginning and the room at the end of the game are exact copied of each other.

So my guess is that Flowey took the room at the beginning, and moved it in between Snowdin and Ruins, so that he could talk with you with that convenient patch of grass. The same thing happened at the end, he moved the room between the Surface, and the Barrier, so you are already past the Barrier.
Well, I always thought is that since Asgore was killed, you "absorbed" his soul and walked out, since Asgore is mentioned many times and they say, "In order to leave the undeground, you MUST KILL asgore, and take his soul", which to me makes the most sense.
His soul was destroyed by "our best friend."
BenjiGojira Nov 27, 2016 @ 2:21pm 
Originally posted by Bambai:
Originally posted by Trex2727:
Well, I always thought is that since Asgore was killed, you "absorbed" his soul and walked out, since Asgore is mentioned many times and they say, "In order to leave the undeground, you MUST KILL asgore, and take his soul", which to me makes the most sense.
His soul was destroyed by "our best friend."
I edited it, look at the new version, it may make more sense...
Covfefe Nov 27, 2016 @ 2:23pm 
Originally posted by Trex2727:
Originally posted by Bambai:
His soul was destroyed by "our best friend."
I edited it, look at the new version, it may make more sense...
But still, his soul was most likely broken completely before Frisk could do anything.
Last edited by Covfefe; Nov 27, 2016 @ 2:23pm
DanEgbert Nov 27, 2016 @ 2:24pm 
Originally posted by Trex2727:
Originally posted by danman3210:
It is a very easy explanation, after the Omega Flowey fight, you were already out of the barrier. During the game, it has been shown that Flowey creates places that aren't supposed to be there. Little pockets of darkness. For example, the area before Snowdin, but after the Ruins when Flowey talks with you about the choices you made. We know that it isn't supposed to be there because Toriel talks with Sans. This a major tip off by Toby about Flowey in itself.

Using this knowledge, I will estimate that Flowey can move or change rooms. The room between Snowdin and the Ruins and the room at the beginning and the room at the end of the game are exact copied of each other.

So my guess is that Flowey took the room at the beginning, and moved it in between Snowdin and Ruins, so that he could talk with you with that convenient patch of grass. The same thing happened at the end, he moved the room between the Surface, and the Barrier, so you are already past the Barrier.
Well, I always thought is that since Asgore was killed, you "absorbed" his soul and walked out, since Asgore is mentioned many times and they say, "In order to leave the undeground, you MUST KILL asgore, and take his soul", which to me makes the most sense, since monsters can't absorb a monster soul. The way you absorb it, is that you quickly grabbed it before it broke, or atleast some of it, which either way, gives you the ability to leave.
Asgore would be given half the control then, including decisions about RESETs. Also, Asgore would always remain, even after you RESET. Pretty sure after a True RESET too, not sure though. So Asgore would always be in your head, bunking with Chara, and will have half of the control in your body.
prod.ketchup Nov 27, 2016 @ 3:18pm 
frisk was told by alphys at the end of the mettaton EX fight that you have to kill asgore in order for you to live and pass the barrier. you fight asgore and at the end flowey kill him for you but then you kill or spare flowey which is not going to make a difference either way because all of the souls are out of his power. but this may be wrong sence flowey doesnt collect asgore's heart
They don't. If they did, 1. Why would they go back Underground? and 2. Wouldn't the game just end there? That would be a bad ending to me.
Originally posted by AGNation76:
frisk was told by alphys at the end of the mettaton EX fight that you have to kill asgore in order for you to live and pass the barrier. you fight asgore and at the end flowey kill him for you but then you kill or spare flowey which is not going to make a difference either way because all of the souls are out of his power. but this may be wrong sence flowey doesnt collect asgore's heart
Flowey destroys Asgore's soul, so Frisk couldn't absorb it. And if they did, they'd be op in the Photoshop Flowey fight.
prod.ketchup Nov 27, 2016 @ 3:41pm 
Originally posted by TheTotodileTakeover:
Originally posted by AGNation76:
frisk was told by alphys at the end of the mettaton EX fight that you have to kill asgore in order for you to live and pass the barrier. you fight asgore and at the end flowey kill him for you but then you kill or spare flowey which is not going to make a difference either way because all of the souls are out of his power. but this may be wrong sence flowey doesnt collect asgore's heart
Flowey destroys Asgore's soul, so Frisk couldn't absorb it. And if they did, they'd be op in the Photoshop Flowey fight.
i had a feeling he destroyed it, but the last time i did a nutural run is the first time i played the game
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Date Posted: Nov 27, 2016 @ 1:27pm
Posts: 17