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i think frisk should stand up because of chara possesing frisk to kill his friends, and i truly believe in that.
anyways, continueing on, not just say, "do what you want, its not like you made me kill all my potential friends or anything."
But then, from another point of view, if you played Genocide then there's no real reason to beat him, is there? He's a great partner.
Yes. I feel like chara represents, in a dark way, us as gamer, particulary fan of rpgs. I have been watching projared playing final fantasy 1 recently, and scream "yay" with joy after killing wave after wave of enemies. Not specifically Jared, but this joy in the murder, the way he takes something as violent as fun, it's probably stuff like that what inspired chara's personality. The idea that we act like killers without bating and eye because we don't empathize with the monsters or characters we are fighting. This itself isn't a bad thing, after all this stuff happens in virtual spaces, in games, but it's a good way to make people aware of what they are doing, and pay more attention to it. I can say it has changes the way i play rpgs now, and certainly has introduced some fresh air to it.
Because, it would be harder to sell the "chara is the strongest and most unbeatable person to have ever existed" message that the genocide playthrough has.
But you get slaughtered before the menu pops up.
Entity, not person. As since if you refuse to destroy the planet the thing then attacks you.
Wait, you want a fight where Chara instantly kills you?
That's literally what happens in-game.
She attacks you for 999999999999999... Damage before you even get a turn.
"Oh, but that wasn't a combat" you may say.
Well, you kill Asgore and Flowey in that scene and it never goes back to the overworld.