FINAL FANTASY VIII

FINAL FANTASY VIII

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Yoss Dec 8, 2013 @ 2:38pm
ATB - "Wait" not working?
Anyone else having an issue with ATB not 'waiting' when that option is selected in the configuration menu? I'm still seeing the battle progress as I search through my pages and pages of Magic spells... I would think that setting would mean it would 'wait' until I've chosen my action before progressing time further along.

Anyone else having such an issue?
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Showing 1-14 of 14 comments
Mr. Wonderful Jan 9, 2014 @ 8:19pm 
I hope it's okay to bump this ancient thread as opposed to making a new one. The Wait setting indeed does not work at all. I tried setting it to Active in case they were maybe reversed, but that's not it. I use Wait in every Final Fantasy game I play because I'm too dim to think quick, so this is seriously messing me up.
Last edited by Mr. Wonderful; Jan 9, 2014 @ 8:19pm
gmcastlebary Jan 9, 2014 @ 8:39pm 
I think I remember reading somewhere that Wait is supposed to give you more time, but doesn't neccessarily freeze the ATB guages. It's either "working as intended" or a bug that no one seems to care about fixing.

I personally haven't noticed a difference, but this was true of the original PC release as well.
Erinyes Jan 10, 2014 @ 12:42am 
There is a difference though for the wait configuration as far as I've seen.

The following example pauses the gauge:

- Starting summoning a GF with a character
- Select a target as a different character while the other character's GF is being summoned ( blue bar should still be visible )

While being in "select target mode" or browsing your magic the summoning bar should not decrease and every other ATB will not fill up. That's at least what I noticed only a few days ago since I use the wait setting too and was really surprised why it did not work as I was thinking it would. Very odd behaviour and indeed very different from for example FF7.

I definitely agree though it does not give you any advantage otherwise at least not one that I would have noticed.
Last edited by Erinyes; Jan 10, 2014 @ 12:43am
gmcastlebary Jan 10, 2014 @ 11:44am 
Erinyes, I DID notice that and I think you're right. The WAIT option for the ATB guage pauses time while you select spells, summons or targets.
Yoss Jan 10, 2014 @ 9:33pm 
I eventually found Raptor Jesus's observations to be true as well... I'd recommend slowing down the battle speed in the config menu - that should give you a little more time to think about what you want to do.
[☥] - CJ - Jan 11, 2014 @ 1:02am 
Originally posted by Raptor Jesus:
Erinyes, I DID notice that and I think you're right. The WAIT option for the ATB guage pauses time while you select spells, summons or targets.

Correct.

When Wait is used enemies wont attack while you are navigating through menus and the like.
Thats all it does.
Snippy Jan 11, 2014 @ 1:45am 
You can always hit A to pause if you feel you still need more time.
Mr. Wonderful Jan 12, 2014 @ 5:12am 
Originally posted by ☥ - CJ -:
When Wait is used enemies wont attack while you are navigating through menus and the like.
Thats all it does.
Problem is it doesn't on my end. With Wait enabled, I keep getting attacked while selecting magic, items, etc. It's not just that the enemies got their turns in before I accessed the menu, either. If I leave the Magic or Item menu open time is not paused and I'll just keep getting attacked until I'm dead, as if I was using Active.

Judging from the responses in this thread it seems this isn't the case for everyone, but it's definitely bugged on my end.

Only mod I'm using is a sound one, which I doubt would cause this.
gmcastlebary Jan 12, 2014 @ 10:18am 
So I can only speak for what I've discovered so far, using Wait. But what Wait feature seems to do is to pause all ATBGs while you are selecting from the Magic/Item menu. Time resumes when you select a spell and the game waits for you to target. Are you waiting on the target selection screen?
Xilo The Odd Jan 12, 2014 @ 6:27pm 
yeah while your selecting an item or spell or GF, it will pause the ATB gauges at that time. while you are sleceting a target, or if you hit fight, the gauges will continue to fill. for both you and your opponent.
EvilTaffyapple Jan 15, 2014 @ 1:48pm 
Originally posted by Yoss:
Anyone else having an issue with ATB not 'waiting' when that option is selected in the configuration menu? I'm still seeing the battle progress as I search through my pages and pages of Magic spells... I would think that setting would mean it would 'wait' until I've chosen my action before progressing time further along.

Anyone else having such an issue?

'Wait' doesn't freeze your ATB gauge - it just means the enemy won't take their turn whilst you are in the menu, effectively meaning the battle pauses whilst you choose an attack.
gmcastlebary Jan 16, 2014 @ 11:41am 
I'd just like to clarify EvilTaffyapple's post by saying this:

'Wait' freezes your ATB gauges while you select from the Spell List (after selecting Magic Command), Item List (after choosing the Item Command) and GF List (after selecting the GF Command). ATB Gauges continue to fill while selecting a target (in ALL situations) as a result of choosing 'Attack', 'GF', 'Magic' etc.

As a side note, chosing the Attack option NEVER stops enemy or playre ATB Gauges.
masternoxx1 Apr 4, 2017 @ 9:26pm 
Originally posted by Mr. Wonderful:
Originally posted by ☥ - CJ -:
When Wait is used enemies wont attack while you are navigating through menus and the like.
Thats all it does.
Problem is it doesn't on my end. With Wait enabled, I keep getting attacked while selecting magic, items, etc. It's not just that the enemies got their turns in before I accessed the menu, either. If I leave the Magic or Item menu open time is not paused and I'll just keep getting attacked until I'm dead, as if I was using Active.

Judging from the responses in this thread it seems this isn't the case for everyone, but it's definitely bugged on my end.

Only mod I'm using is a sound one, which I doubt would cause this.
I am also having this same issue, I am well aware of how wait is supposed to work, and does work, in the playstation version. I am using hard.dll mod, I will have to try and disable it to see if that is the issue. First time I went into options it was already(?) on wait which I know is not the default for playstation version. I am also going to try turn it to active and save and quit and then reboot and change again, also possibly it could be related to the fact that I just started the game but that seems unlikely.
masternoxx1 Apr 5, 2017 @ 1:10am 
Hmm I guess I was not well aware or possibly got confused with FF7. So I used GF command, and it does wait, but only when you are in a sub-menu, it does not wait before, or even when you are selecting target for your sub-menu choice. In effect this means it does not wait at all for attack or anything without sub-menu, and then pick your target fast...

I couldv'e swore, that on playstation version, once you made your first menu choice, it waited until the end of the rest of your choices, selected enemy, etc. In effect you were guaranteed to attack next
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Date Posted: Dec 8, 2013 @ 2:38pm
Posts: 14