FINAL FANTASY VIII

FINAL FANTASY VIII

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Vessol Jan 6, 2014 @ 11:21am
Abolishing a card rule.
Played this game years ago and I never really got into the card game. I'm in Dollet right before you have to go to Galbadia Garden. I'm trying to get rid of the 'Random' rule, but everytime I start a 'mixed' game and quit twice, it just spread the 'open' rule. I've done this 25 times now and each time it only spreads the 'open' rule.

Is the chance of getting rid of the 'random' rule ridiculiusly low or am I doing something wrong?
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Showing 46-60 of 64 comments
The Wylde Card Mar 22, 2016 @ 4:13am 
Ok so I ran a few tests on card rule abolishing (yet again) and found that the younger man in the cards pub in Dollet actually is the most frequent to abolish the Elemental and Random Rules, and less frequent to either spread Same or abolish Open, so if neither the black-dressed car-rental chick or the woman at the hotel work as you'd hope, try the man.

Also, I'm not sure if I said this earlier, but in my latest save, I made the mistake of abolishing Same in Galbadia. That only added to my troubles then I got to G-Garden to abolish the Trebian rules, which became impossible after Open had been spread. So: I strongly suggest you don't abolish Same in Galbadia when tripping between Timber and Dollet, it should save you a lot of trouble, since you probably will be using only GF or character cards at that point anyways so Same won't even be a bother.
improvomega Mar 23, 2016 @ 9:03am 
Forte's unpublished FAQ (abolishing rules excerpts)
via Vilurum Xaren, from the GameFaqs forums


Safe locations (aka where to save and whom to challenge):

Balamb (Balamb region):
- Go to the hotel and save there
- Use the person standing in front of the hotel to abolish rules

Deling City (Galbadia region):
- Save at Galbadia Hotel
- Use the person downstairs to abolish rules

Shumi Village (Trabia region):
- Save at the hotel
- Use the person in front of the hotel to abolish rules

Edea's house (Centra region):
- Save on the world map in front of Edea's house
- Use Edea/Cid to abolish rules

Dollet (Dollet region):
- Save at the second floor of pub (need Move Find ability)
- Use the person in the same room or the pub owner to abolish rules

FH (FH region):
- Save at the spot closest to Mayor Dobe in FH
- Use Mayor Dobe to abolish rules

Lunar Gate (Lunar region):
- Save in front of Lunar Gate on the world map
- Use the NPC inside the Lunar Gate to abolish rules.
(The seemingly random NPCs don't consume numbers)

Esthar (Esthar region):
- Save at the world map in front of the Seaside Station on the Esthar
continent (which is close to the bridge connecting FH and Esthar)
- Use the Old Man NPC inside the station to abolish rules

Abolishing rules if QoC is not present in the region in question:

Abolish Open:
Conditions: Unable to spread Sudden Death
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack once
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 6 times
- Challenge, select yes, Quit without playing
Open should be abolished.

Abolish Same:
Conditions: Unable to spread Open and Sudden Death
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack 17 times (Will get two Phoenix Downs total, the second
after the 17. time)
- exit the room and enter again.
- use magazine stack 3 times
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 3 times
- Challenge, select yes, Quit without playing
Same should be abolished

Abolish Plus:
Conditions: Unable to spread Same and Same Wall
- Hardreset
- Load save where you want to abolish the rule
- Challenge, select no for a total of 8 times
- Challenge, select yes, Quit without playing
Plus should be abolished

Abolish Random:
Conditions: Unable to spread Open and Same Wall
- Hardreset
- Load save where you want to abolish the rule
- Challenge, select no for a total of 4 times
- Challenge, select yes, Quit without playing
Random should be abolished.

Abolish Sudden Death:
Conditions: Unable to spread Open and Elemental
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack once
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 5 times
- Challenge, select yes, Quit without playing
Sudden Death should be abolished.

Abolish Same Wall:
Conditions: Unable to spread Open and Elemental
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack once
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 3 times
- Challenge, select yes, Quit without playing
Same Wall should be abolished.

Abolish Elemental:
Conditions: None
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack once
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 1 times
- Challenge, select yes, Quit without playing
Elemental should be abolished.

Abolishing rules in the region where the QoC *is* present (do not challenge QoC herself for this - use some other card player in the region):

Abolish Open:
Conditions: Unable to spread Sudden Death
- Hardreset
- Load save where you want to abolish the rule
- Challenge, select no for a total of 4 times
- Challenge, select yes, Quit without playing
Open should be abolished.

Abolish Same:
Conditions: Unable to spread Open and Sudden Death
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack 17 times (Will get two Phoenix Downs total, the second
after the 17. time)
- exit the room and enter again.
- use magazine stack 5 times
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 1 times
- Challenge, select yes, Quit without playing
Same should be abolished

Abolish Plus:
Conditions: Unable to spread Same and Same Wall
- Hardreset
- Load save where you want to abolish the rule
- Challenge, select no for a total of 5 times
- Challenge, select yes, Quit without playing
Plus should be abolished

Abolish Random:
Conditions: Unable to spread Open and Same Wall
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack once
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 2 times
- Challenge, select yes, Quit without playing
Random should be abolished

Abolish Sudden Death:
Conditions: Unable to spread Open and Elemental
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack once
- Softreset, load save where you want to abolish the rule
- Challenge, select no for a total of 3 times
- Challenge, select yes, Quit without playing
Sudden Death should be abolished.

Abolish Same Wall:
Conditions: Unable to spread Open and Elemental
- Hardreset
- Load save where you want to abolish the rule
- Challenge, select no for a total of 2 times
- Challenge, select yes, Quit without playing
Same Wall should be abolished.

Abolish Elemental:
Conditions: None
- Hardreset
- Load save close to Dollet's magazine stack
- use magazine stack twice
- Softreset, load save where you want to abolish the rule
- Challenge, select yes, Quit without playing
Elemental should be abolished.
The Wylde Card Mar 24, 2016 @ 12:32am 
Well, wasn't that a read. However, I could easily point out that almost all of those NPCs are located in such a place that it would be easier to use other choises, like the FH tourist outside Galbadia Hotel in Deling City to abolish FH rules and with her (I think), go pick the Galbadian rules from the hotel's cocktail lounge (there's only one person there). Using Mayor Dobe mandates you to run between B-Garden (or Ragnarok, if you're abolishing the rules after mid-3rd-disc), which still produces more screen changes than the tourist-cocktail bar-method.
As for Dollet, like I said, I've found 3 NPCs who abolish their rules and since the Open should always be spread first and Galbadia still has Same, I use those rules right from the get-go to eliminate Dollet's rule-set.
The easiest way to abolish unwanted rules in Shumi, I'd say you'd do best to park B-Garden outside the village and then go about abolishing. This, however, requires any other rule than Open to be spread to Balamb and I'd suggest Same or Elemental, since Plus and Random (which you should've encountered already) both are a major pain that can drain your card VERY fast.
In Centra, there isn't many NPCs that play, so Cid and Edea are the only ones to play anyway, so you'll have to keep running between B-Garden and Edea's house to elminite the rules you want. Also requires any other rule than Open in Balamb's rule-set.
Esthar and Lunar rules might be a bit of a problem to eliminate, since you should be carrying something with either Same or Elemental, but you can't demolish all the rules in Esthar. If you do, you'll never eliminate one of the rules in the whole world. Personally, I like to use the Old Man (stated in that listing) for Esthar, but for Lunar, there should a person stading OUTSIDE the Lunar Gate structure who I use. Note that the remaining rule in Esthar HAS TO BE DIFFERENT THAN THE ONE IN THE OTHER RULE-SET YOU'RE USING (by this point you should have Ragnarok, at least, so keep flying between any place that uses Galbadian rules and Esthar/LG).
Lastly, Balamb. Open should be the sole rules always, but if you spread something else there (like Same or Elemental), that shouldn't cause too much problems and I usually leave it alone altogether.
Meadow Daydream Jun 12, 2016 @ 2:04pm 
Originally posted by neoxephon:
There is a way to use the RNG system to your advantage.

You need the Queen of Cards in Dollet for this to work.

  • First, go to Timber and pick up the rules from there. To do this, challenge the left guard at the entrance and refuse him until he stops asking to mix rules. Then accept a game and on the rules screen, you can quit (you don't have to actually play a game with him, just getting to the rules screen is enough to pick up the region's rules).
  • Go back to Dollet, go to the hotel, and save at the save point.
  • Do a hard reset. For the Steam version, closing the game and then re-launching it works. A soft reset will not work.
  • Run out of the hotel and immediately turn around and run back into the hotel.
  • Now challenge and refuse the girl standing next to the save point twice.
  • Now challenge and accept, but quit without playing.
  • If you haven't already spread Open, the first time you do this it will spread Open. Head back to Timber and repeat the above steps. This time it will abolish the Random rule. This works 100% of the time.


IDK what to do, this all makes no sense, I followed every procedure for some reason I got the Guard to abolish the random rule in timber, so what does that mean, & am I doing this right?
The Wylde Card Jun 13, 2016 @ 12:39am 
RNG is one gaming mechanic that lives up to its infamous name; it is very random. Although I've never personally cared about manipulating it, I hear that method you've quoted works, but I've never tried to do so, since apparently I've been quite lucky at abolishing unwanted rules.
ChuDabi Jun 8, 2017 @ 6:40am 
Originally posted by Vessol:
Played this game years ago and I never really got into the card game. I'm in Dollet right before you have to go to Galbadia Garden. I'm trying to get rid of the 'Random' rule, but everytime I start a 'mixed' game and quit twice, it just spread the 'open' rule. I've done this 25 times now and each time it only spreads the 'open' rule.

Is the chance of getting rid of the 'random' rule ridiculiusly low or am I doing something wrong?

I can confirm this worked for me playing the PSX version on PSP bought off the PSN store. Thanks so much, was stuck trying to get the rule abolished for 2 hours!:steamhappy:
The Wylde Card Jun 8, 2017 @ 6:52am 
One thing to do first is to spread Open. That is the ONLY rule you really want.
Mithria Sep 18, 2017 @ 10:44pm 
Hallelujah! This worked like a charm on the first try to abolish Random. I'd been trying with the girl by the car rental place for a long time and the only thing she would do was spread Same. Neoxephon, you're a lifesaver.

Originally posted by neoxephon:
There is a way to use the RNG system to your advantage.

You need the Queen of Cards in Dollet for this to work.

  • First, go to Timber and pick up the rules from there. To do this, challenge the left guard at the entrance and refuse him until he stops asking to mix rules. Then accept a game and on the rules screen, you can quit (you don't have to actually play a game with him, just getting to the rules screen is enough to pick up the region's rules).
  • Go back to Dollet, go to the hotel, and save at the save point.
  • Do a hard reset. For the Steam version, closing the game and then re-launching it works. A soft reset will not work.
  • Run out of the hotel and immediately turn around and run back into the hotel.
  • Now challenge and refuse the girl standing next to the save point twice.
  • Now challenge and accept, but quit without playing.
  • If you haven't already spread Open, the first time you do this it will spread Open. Head back to Timber and repeat the above steps. This time it will abolish the Random rule. This works 100% of the time.
Jguy Sep 3, 2018 @ 9:10am 
Another necro!

Of note: I was super convinced that there was no RNG in the PC Version. It was hard coded each time you saved. That save would never have any RNG.

Specifically in Dollet. I had Timber's rules, saved right outside the town, ran in, the girl spread Same and wouldn't abolish Elemental. I spent at least 6 hours on trying. Every single time I would Yes -> Quit 3 times and she would spread same. EVERY TIME. 3 times, FOR 6 HOURS. I quickly wanted to stab myself. So I gave up. My Dollet would have Open, Same and Elemental. Whatever, I can deal with Elemental.

In Galbadia Garden there's a fellow in the locker room that's from Trabia that I tried to abolish rules with. By default Trabia comes with Plus, Random and Open. (Plus is freaking horrible). Managed to get rid of Random but couldn't use Same to abolish Plus. Tried and Tried and Tried. Probably another 6 hours. Same thing as Dollet. 3 times, "Same has spread to this region"

My mistake: Hard resetting the game everytime. While not in a menu hold Ctrl + R to soft reset and it'll dump you back to the title screen. Instead of closing the game completely.

I did the soft reset in Dollet. FIRST TIME at the girl right in the beginning - "Elemental has been abolished from this region". Sigh. Off to go try in Galbadia Garden.

EDIT: After only 5 tries with the Trabia student in Galbadia Garden, he kicked the plus rule.
Last edited by Jguy; Sep 3, 2018 @ 9:22am
The Wylde Card Sep 4, 2018 @ 6:25am 
Yes, the Plus rule is royal pain in the backside, so f**k that and abolish it everywhere. Random is also horrible, especially if you have tons of low-level cards. Same is probably the only rule that's tolerable, so I usually leave it as the only other rule besides Open.

As for the resetting and RNG, I believe someone already took a stab at that a while back and concluded that exact same thing as Jguy, but I can't remember where I read a post about it. Thanks, for the insight on behalf of everyone struggling with the rule-abolishing in Dollet and G-Garden, Jguy. :D
John Sep 5, 2018 @ 4:21am 
Originally posted by Jguy:
Another necro!

Of note: I was super convinced that there was no RNG in the PC Version. It was hard coded each time you saved. That save would never have any RNG.

Specifically in Dollet. I had Timber's rules, saved right outside the town, ran in, the girl spread Same and wouldn't abolish Elemental. I spent at least 6 hours on trying. Every single time I would Yes -> Quit 3 times and she would spread same. EVERY TIME. 3 times, FOR 6 HOURS. I quickly wanted to stab myself. So I gave up. My Dollet would have Open, Same and Elemental. Whatever, I can deal with Elemental.

In Galbadia Garden there's a fellow in the locker room that's from Trabia that I tried to abolish rules with. By default Trabia comes with Plus, Random and Open. (Plus is freaking horrible). Managed to get rid of Random but couldn't use Same to abolish Plus. Tried and Tried and Tried. Probably another 6 hours. Same thing as Dollet. 3 times, "Same has spread to this region"

My mistake: Hard resetting the game everytime. While not in a menu hold Ctrl + R to soft reset and it'll dump you back to the title screen. Instead of closing the game completely.

I did the soft reset in Dollet. FIRST TIME at the girl right in the beginning - "Elemental has been abolished from this region". Sigh. Off to go try in Galbadia Garden.

EDIT: After only 5 tries with the Trabia student in Galbadia Garden, he kicked the plus rule.

Yes there is a RNG, every time you hard reset the game the RNG resets. So every time you do the exact same thing while hard resetting the game does the exact same thing.

Kinda useful for certain mob encounters, triface underneath garden where you fight oilboiles, first or second fight (kinda forgot which one) will always be a tri face after a hard reset, useful to get 100 curse spikes early. And tears point, in the last screen, second fight wil always be 2 imps and 1 behemoth. Useful if you allready killed ultima weapon and need a few extra behemoths. Do know that for this one, the second fight MUST take place in the second screen walking towards the statue, first fight can take place in any of the screens, second only at that spot for the behemoth.
Last edited by John; Sep 5, 2018 @ 4:27am
KaosReigns Sep 5, 2018 @ 3:17pm 
Gotta say, you entire lot, are just super bad at Triple Triad period.

The only crap rule is the one where you trade with the opposing side. The rest, are only bad IF YOU LOSE!

So..... stop being bad and losing. Random, can be rigged super easily, and is more beneficial than All.

Wanna know how to rig it? Simple, only have A+ cards, then the selection you get, will only be your top end cards from the last 4 pages. If you still cant win with UNIQUE cards they dont have, again, you suck at this minigame.

If you are going for an achv, guess what, its easier to do the games first, then recard the lower ones. Its only the last 4 pages that have 1 each, the rest are all obtainable at anytime during the game.


*So people dont think im talking out of my ass*

Unlocked 8 Sep, 2014 @ 1:54pm
Collector
Collect all cards

Last edited by KaosReigns; Sep 5, 2018 @ 3:20pm
The Wylde Card Sep 6, 2018 @ 7:29am 
TT isn't exactly the hardest mini-game ever deviced, but it has a few kinks that are unpleasant, like Plus and some of the trade rules, but this thread services as sort of a guide for people who struggle with the more complex rule-sets like Esther and Lunar.
It's not about skill, it's about making life easier. The game has enough challenge in terms of bosses, so why make an optional activity unnecessarily hard?
KaosReigns Sep 8, 2018 @ 1:41am 
Originally posted by The Wylde Card:
TT isn't exactly the hardest mini-game ever deviced, but it has a few kinks that are unpleasant, like Plus and some of the trade rules, but this thread services as sort of a guide for people who struggle with the more complex rule-sets like Esther and Lunar.
It's not about skill, it's about making life easier. The game has enough challenge in terms of bosses, so why make an optional activity unnecessarily hard?

I dont disagree with your opinion on this matter, in fact I understand your point on it completely, I just happen to disagree for some of my own reasons. Yes, I realize this is a weird sentance, to clarify, I dont disagree with the opinion itself, right or wrong, everyone is entitled to their own opinion, what I disagree with, is the outcome of that opinion.

The biggest of which being, Triple Traids biggest flaw. Card Mod and Elemental Refine.

You get both card mod and elemental refine super early. They are actually in the initial unlock list for the GFs at the start, so you only need 10AP I think it was, to unlock it.

This then is further done with refining Fire -> Fira -> Firaga. Junction magic, max your stats. This is applicable to almost all magic. There are a FEW you are unable to get, simply because there is no Refine for them. (Ultima, im looking at YOU)

So, make it too easy, the game itself becomes too easy, make it too hard, and people complain. The main thing to look at here though, is Triple Triad effects the gameplay itself, so it SHOULD be hard, because of this.


To make it worse, when you combine this with Chocobos World, Final Fantasy 8 PC, has never been hard.

@ Confused People - Most magic, you dont draw, its just a waste to sit and farm something upto 99 in this. Much easier for example, to card bombs, and turn them into Fira's, then further refine those into Firaga.
Last edited by KaosReigns; Sep 8, 2018 @ 2:13am
The Wylde Card Sep 8, 2018 @ 9:54am 
Ah, I see your point, but then again, this thread (at least as far as the advice I've given in the past is considered) is not about card refining, but rather to obtain the entire catalogue of cards.
Now, even with all the rules, it's still not the hardest thing to achieve in the entire game, but still it's nice to have the more annoying rules like Random and Plus removed when trying to get the rare cards (like Selphie's card from the friend using horrible Trebia-ruleset).
Apart from those particular rules, TT isn't even challenging, but I wouldn't go as far as to say it effects the game all that much, since a lot of the better junction options are still locked away behind the main storyline progression.
Sure, certain spells junctioned correctly (or even when used in battle) make the game easy, but then again you can always dig a trainer from somewhere and use that to give yourself everything.

I'm fairly certain that Junction and Card Refinement have their own threads (if not on Steam, then on some other platform), so I think it's not exactly on-point to spout out guidance on those strategies on a thread that's dedicated to TT Rule abolishing.

But even so, I'm glad that you decided to bring that up. :)
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Date Posted: Jan 6, 2014 @ 11:21am
Posts: 64