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Just try to avoid random encounters in a whole. Try to stay level 7-9 as long as you can, with Squall at least. When random encounters do come, just draw magic (if you want) and escape the battle.
But seriously, that's kinda what the rules force one to do. Just play. Makes certain things kinda challenging actually.
Like, I just beat the brothers, and it took me a few tries to do it. At that point unless you've been abusing the system you don't have much HP and they do a LOT of damage. But the game does give you the tools to deal with it. Float is drawable outside the dungeon and from a draw point in the dungeon itself. The brothers have protect and shell, which helps a lot. You just can't abuse desperation attacks there, because the brothers are too fast to react to and if a party member dies you're kinda screwed.
I think the brokenness of the junction system is fun in some ways, but does rob a lot of enjoyment from a good RPG in others. It's so abusable you rarely have to use any kind of complex strategy. It has prevented me from enjoying a full playthrough of this game since 1999. I enjoyed aspects of it on subsequent playthroughs, but not the core game.
Maybe I'm weird in that I think of games this way sometimes, but meh.
yeah the junction system is easy to manipulate however, BUT i have to say this can be one of the most challenging FF if you level up haha