FINAL FANTASY VIII

FINAL FANTASY VIII

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Why they shouldn't add voice acting in the remake of Final Fantasy VIII.
The reason why they should not add voice acting in the remake is because the game itself was not created for it. It would not work because instead of a character saying something, you see their lips move and hear what they say, what we will get is a voice that is suppose to be squall or suppose to be rinoa or zell but would be more like a narrator then the character talking.


Even in most cut scenes the characters arent made to move their lips aside from a smile or angry . And normal play forget about it. It just wouldnt belong. It would stick out like a sore thumb.


Imagine a movie with a scene where the is set above the characters in the movie that are speaking you dont see them talking you just hear what there saying. Imagine the whole movie being like that.

Because thats likely what where going to get if they add voice acting.
Last edited by every1hasnames; Jul 6, 2019 @ 9:54pm
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Showing 1-10 of 10 comments
V I D A L Jul 6, 2019 @ 5:02am 
Not at all a valid concern.
Demon's Souls, Dark Souls, Bloodborne... none of the NPCs move their lips when talking and you almost never see people complaining, and these are current gen games.

Now comparing this to movies are very unrealistic. This is a PS1 game you know. Compare it to other PS1 games and pretty much all of them had characters talking with no lip movement.. Resident Evil 1, 2, 3.. MGS.. Silent Hill etc etc... Really nothing new. Everyone is used to it. There are so many games with voice acting but no facial expression in pretty much all generations.

That said, I'm sure you will be able to turn it off. But they sure as hell SHOULD add voice acting.

Also, while it's a sound assumption, maybe they will have a mouth movement when talking. They completely redone the character models, maybe they accounted for that this time.

https://www.youtube.com/watch?v=CulJi9tPNTg
Kalapeño Jul 6, 2019 @ 11:08am 
Originally posted by V I D A L:
Not at all a valid concern.
Demon's Souls, Dark Souls, Bloodborne... none of the NPCs move their lips when talking and you almost never see people complaining, and these are current gen games.

Now comparing this to movies are very unrealistic. This is a PS1 game you know. Compare it to other PS1 games and pretty much all of them had characters talking with no lip movement.. Resident Evil 1, 2, 3.. MGS.. Silent Hill etc etc... Really nothing new. Everyone is used to it. There are so many games with voice acting but no facial expression in pretty much all generations.

That said, I'm sure you will be able to turn it off. But they sure as hell SHOULD add voice acting.

Also, while it's a sound assumption, maybe they will have a mouth movement when talking. They completely redone the character models, maybe they accounted for that this time.

https://www.youtube.com/watch?v=CulJi9tPNTg




I get what you're saying but Dark Souls is a different situation than this game. FF8 has a lot of close-ups on people's faces and the reason it works in Dark Souls is because the camera is so far away from the face that it is hard to see the lips anyways. But if they were to add voices in the remaster I hope they would animate the lips it wouldn't be to bad if they didn't but it is a quality of life addition more than game changing for me. I would prefer it to remain text based if I had the choice though.
every1hasnames Jul 6, 2019 @ 11:21am 
Vidal I think you may be missing the forest for the trees of my statement. Its not just about no lips moving. Its about the characters themselves in the game werent created with voice acting in mind. The scenes in the game were not created with voice acting in mind.



For example one of the games you stated metal gear solid.


https://www.youtube.com/watch?v=VLTqIXZ1jQQ



IN that scenes when they are talking the camera moves back and forth to each character and if you look close enough you can see the character head move as if they are talking. During the radio calls the characters lips do move.


We will not get that in this game. There not remaking it their remastering. Which means they are not changing anything about the scenes themselves.


https://www.youtube.com/watch?v=Sup_hrdbTKE


Thats an 8 hour long video of this game. Look it over a bit and you may catch on to what i mean and may change your mind a little.


Yes because of its day, old games with voice acting had limitations. But they attempt to make it realistic when they do add voice acting.


This game is not designed for voice acting in mind.


It will be for the vast majority of the game like a voice that is more like a narrator then a character speaking.


Sorry but voice acting is just not something they should be adding to a game that was not designed for it.


Last edited by every1hasnames; Jul 6, 2019 @ 11:39am
Reven Jul 6, 2019 @ 10:01pm 
I think people are going overboard on the thing. I highly doubt square (based on the trailer shown) is going to put in the effort to make voice acting work in a PS1 game that used text boxes. I'm willing to put my word on that "English and Japanese Voice" statement is referring to "Eyes on Me" having an English and Japanese version, as that was the only piece of audio with English in it.

If they were going to go through that trouble, they'd rewrite the script, maybe even return the story elements that were cut (rumored but I believe it) back in, at that point they might as well remake the game.
Last edited by Reven; Jul 6, 2019 @ 10:02pm
sere Jul 8, 2019 @ 4:29pm 
As long as voices can be turned off and scenes remain faithful to the original I will be happy. Every1hasnames understands perfectly my concern. I prefer characters and scenes to communicate information without voices if voices are not facilitated in the original design. FF7 is actually better than 8 in this regard, especially with its very minimal yet very expressive facial features (less was definitely more in FF7's case).

I don't want scenarios changed or numerous edits encroaching on the original game for a remaster. Heavy changes are for remakes.
YuGo Jul 8, 2019 @ 7:58pm 
FFVIII REMASTERED. not remake... :steamfacepalm:
Without Flaw Jul 9, 2019 @ 1:18am 
As someone who has played 8 a million times on it's original medium, I would actually welcome voice acting to see what it'd be like over having the same silent characters in each scene, not to say I don't like that of course but I am open to seeing what a voiced 8 would be like.
Without Flaw Jul 9, 2019 @ 1:20am 
I also kinda want to hear Seifer say 'chicken-wuss'.
no1schmo Jul 15, 2019 @ 6:49pm 
But how do you voice "..."?
Without Flaw Jul 15, 2019 @ 8:22pm 
Originally posted by no1schmo:
But how do you voice "..."?

Usually with lines like that they usually just add like an audible grunt or sigh depending on the context, or they may leave it unvoiced.
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Date Posted: Jul 4, 2019 @ 10:08pm
Posts: 10