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Plus it's 25GB which isn't small.
Anyway, almost 20GB for a linear game is pretty reasonable.
Not to mention it doesn't have Multiplayer so it's just singleplayer content and that is usually the smaller package of the 2.
I find it disconcerting that people directly relate a game's length based on the amount of data the installation will take up. You should really do some research on the matter before you make that assumption.
Take Skyrim for example, only requires 6GB of free HDD space (on PC anyway) and yet it is a huge game with lots of longevity simply due to all the scripting involved which makes up the game logic and all the quests and so on. And that in itself doesn't take up much space as it is simply put, just many lines of code.
The data that takes up a lot of space is all the other things, such as textures, models, sounds, animations, pre-rendered cutscenes (this in particular can take up a lot of space. If rendered IN-ENGINE, however, a lot of space can be spared. Some of these are often compressed to allow for smaller file sizes, but at the expenditure of longer loading times when accessing this data, as well as usually worse quality. Therefore some game developers sometimes choose not to compress these files for faster access naturally, but at the expenditure of larger file sizes and often better quality.
You can tell absolutely NOTHING about the game length or even the quality for that matter, simply based on the installation file size.