Rise of the Tomb Raider

Rise of the Tomb Raider

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Mikey Jan 2, 2016 @ 8:28am
Tressfx on/off option
This is just a poll if you want tressfx on/off option. type +1 if you want it. (some people want tressfx option off so their performance improves) I guess you guys dont understand (some of you do) but i mean we can turn off the tressfx or turn it on like in TR 2013
Last edited by Mikey; Jan 4, 2016 @ 8:38am
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Showing 1-15 of 35 comments
BlastThyName Jan 2, 2016 @ 8:59am 
There will be an option for sure, just like with every "demanding" feature.
I mean this is PC gaming, of course some core rendering techniques will not be toggable.
Mikey Jan 2, 2016 @ 9:10am 
Yeah you're kinda right.
anal amy Jan 2, 2016 @ 9:11am 
Actually with TressFX Lara's hair is very cool.
To those that dont lıke it or want better performance you can turn off it on options they will add a feature for it.
DiDoSvK Jan 2, 2016 @ 9:13am 
+1.I hope there will be TressFX or maybe Hairworks,cause nvidia is bundling RotTR with GPUs.
omed_86 Jan 2, 2016 @ 9:17am 
I loved it in the first game, but my PC isn't all that strong so it'll probably be off most of the time.
Cyathia Jan 2, 2016 @ 9:31am 
I love to see the hair of Lara moving with TressFX, very smooth and beautiful. So of course +1 for it, even my PC rightnow isn't strong enough to run it all along. I only turn it on sometime to take some sceenshots.
Dreamfall71 (AJ) Jan 2, 2016 @ 11:35am 
Yeah I wasn't a big fan of it in reboot mainly because they didn't optimize it enough. I'd prefer the option of turning it on/off since it tends to be a resource hog. But who knows, they updated it when reboot got ported to ps4.
BlastThyName Jan 2, 2016 @ 11:45am 
Originally posted by AJ.R:
Yeah I wasn't a big fan of it in reboot mainly because they didn't optimize it enough. I'd prefer the option of turning it on/off since it tends to be a resource hog. But who knows, they updated it when reboot got ported to ps4.
Tressfx in the 2013 PC version was a bit of brute force approach but that's understandable considering the time constraints, and it was the first iteration of the tech. There was room for improvement but it looked really good and was practical on 7950 grade hardware at the time.

The game really well on my 770 a few months later.
Dreamfall71 (AJ) Jan 2, 2016 @ 12:08pm 
Game runs well on my system too, can run it on ultimate just minus tressfx. Without it I hit 60fps, with it I go from 25-35fps..looks good when not moving but eh lol
BlastThyName Jan 2, 2016 @ 12:17pm 
Originally posted by AJ.R:
Game runs well on my system too, can run it on ultimate just minus tressfx. Without it I hit 60fps, with it I go from 25-35fps..looks good when not moving but eh lol
Patch to improve both its performance and physics was released very soon after the game launched. What is your GPU ?

AMD aimed for 7950-7970 level of hardware for "good" Tressfx performance, GTX 670-680 in Nvidia terms.
-Crest- Jan 2, 2016 @ 12:37pm 
its actually gonna be hairworks this time around since the game has the nvidia logo now
Trevor Reznik Jan 2, 2016 @ 12:52pm 
The only thing I did not like with TressFX is that they only did it for Lara's hair.

All the other NPCs in the game still had the old hair. Making Lara's hair very realistic and the other hair be a gen behind was very weird to see.
BlastThyName Jan 2, 2016 @ 1:19pm 
Originally posted by Dark otaku:
its actually gonna be hairworks this time around since the game has the nvidia logo now
Nope. Tressfx runs on Nvidia so no need for Hairworks.

All the other NPCs in the game still had the old hair. Making Lara's hair very realistic and the other hair be a gen behind was very weird to see.
Performance targets.
Last edited by BlastThyName; Jan 2, 2016 @ 1:19pm
Leopsl Jan 2, 2016 @ 6:53pm 
TressFX ON for sure!!!
Gabi Jan 2, 2016 @ 9:09pm 
Originally posted by Trevor Reznik:
The only thing I did not like with TressFX is that they only did it for Lara's hair.

All the other NPCs in the game still had the old hair. Making Lara's hair very realistic and the other hair be a gen behind was very weird to see.

It's the same in RITR, however it isn't anywhere near as noticable as the hair still moves using other techniques for other characters.

Hairworks so far ahs been a better tech imho though what they used on xbox one for this game is gorgeous.
Last edited by Gabi; Jan 3, 2016 @ 2:20am
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Date Posted: Jan 2, 2016 @ 8:28am
Posts: 35