Rise of the Tomb Raider

Rise of the Tomb Raider

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Glistening Jul 13, 2016 @ 9:34am
Flashing textures.
I am getting flashing textures throughout the game. I have tried tinkering with every setting but the flashing continues. Any ideas how to fix it? Everything else runs fine and I use medium settings.

Intel Core i7-5700HQ 2.7 GHz
NVIDIA GeForce GTX 950M - 2048 MB - 1920x1080
12GB RAM
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Showing 1-10 of 10 comments
Sam Jul 13, 2016 @ 9:47am 
When did this start?
Other than in game gfx settings, did you try verifying the game's files through Steam? Most likely those files are fine, but it helps eliminated possible problem(s).
When's the last time you updated your gfx drivers? Did you do a clean install? Have you checked (not sure exactly what the program is called) Nvidia's "control panel" settings?
Glistening Jul 13, 2016 @ 10:47am 
Drivers are up-to-date. Files verified. Haven't tried reinstalling but all the files are verified anyway. I don't really know what to check in the Nvidia control panel.
Sam Jul 13, 2016 @ 10:50am 
I have Raedon, but I've seen other posts about checking that control for fixing other gfx game problems.
When did this start?
Glistening Jul 13, 2016 @ 1:16pm 
Which options would I have to play with in the control panel? I just have a basic grasp of graphics, I don't really know what would affect textures and what wouldn't.

It has been happening since I started the game. It doesn't happen with all textures but just some at certain camera angles. Every texture quality level.
Velarune Jul 13, 2016 @ 9:56pm 
There's different forms of "flashing textures" that can happen and different causes linked to them. So without further details of what sort of issue you're experiencing, it's a bit hard to really pinpoint what your problem might be. Are you experiencing the actual textures glitching out? Or is it just the lighting going a bit crazy and flashing? What exactly is flashing (rocks, trees, the user interface, etc.)?

It's not related to texture quality so you can play with that all you want and it won't change anything. Just some general troubleshooting... try running the game with DX12 turned on and off. Completely turn off, or at least down to the lowest possible setting, all of the shadows and lighting settings. You can even go to the extreme and turn every setting down to the minimum and see if that changes anything. You say your video drivers are up to date which is good, but sometimes that can also be a bad thing. There's times where a game runs better on older versions.

If you've messed around at all with the Nvidia control panel, I would suggest you reset it to defaults. People playing around with the settings in their graphics control panel can cause a lot of problems with the games they're trying to run. Sometimes it can be beneficial and other times it can screw up the game. It's over riding what the game is trying to do and if it doesn't like that then it will bug out.

But like I said, more specifics are required in order to properly tell you what the problem might be. In an extreme case, your video chip might be in the process of dying and depending on what sort of texture glitching you're getting, it can give you signs of that.
d3adman3000 Jul 13, 2016 @ 10:15pm 
I reported this issue already. In the becnhmark in Syria the ledge on the left. The stones undernearth or sometimes above flash on and off. Also the shiny parts underneath the roof of the tower flash as well. It doesn't always do it though. It seems to do it less on high settings and more on very high settings. Both DX11 and DX12. R9 290 owner here.
Velarune Jul 13, 2016 @ 10:27pm 
Originally posted by d3adman3000:
I reported this issue already. In the becnhmark in Syria the ledge on the left. The stones undernearth or sometimes above flash on and off. Also the shiny parts underneath the roof of the tower flash as well. It doesn't always do it though. It seems to do it less on high settings and more on very high settings. Both DX11 and DX12. R9 290 owner here.
Yeah, I've seen that in the game. It's just the shaders glitching out and there's nothing we can do to fix that. It's a bug in the game. That's probably what the OP is experiencing.
Glistening Jul 14, 2016 @ 3:44am 
What I'm getting is a fair number of environmental textures having flashing light problems. So the textures are always there but they flash often as if the lighting is messed up. I'll try those suggestions now.
Glistening Jul 14, 2016 @ 8:40am 
Switching off Direct X 12 seems to fix this issue for me, at little to no loss in performance or graphical quality.
Lord Prime Feb 1, 2018 @ 2:13am 
Its a directx 12 bug, turn off the directx 12 to fix the problem.
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Date Posted: Jul 13, 2016 @ 9:34am
Posts: 10