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Are you aware that posters is this forum have already purchased the game?
This post would be better served on the Rise store page.
EDIT: would've been more convincing if the critic knew where to post his criticism.
The gameplay is largely similar to the first, it's fun, the graphics are some of the best available on PC currently and the writing while certainly not the best ever did manage to win an award and I thought the story was fine overall.
The tombs are overall better and more plentiful than the first game, which is a plus. I'd still like to see more fleshed out tombs though. Collectibles are plentiful and there is plenty of backstory to be found with them which help flesh out much the story bits you seem to feel are lacking so you probably ignored them or didnt listen to them.
I'm not sure why you would make such a big deal out of the mining thing though, such a strange complaint.
Either way, its still a solid title, not GOTY or anything but still a great game overall.
I did find many of the backstory logs - like I already said, even the writing in those seemed very simple and tacked-on. It wasn't just lacking, it was just bad even when it was there.
The basic core of the game is "good"... but all of these elements were pasted from the previous title and not even developed much beyond that. The combat was fine, but that's hardly a selling point these days when hundreds of games have fine combat mechanics. So the main selling point of this game seems to be the survival aspect. Which was already done better in the first game.
The mining thing I mentioned because it epitomizes how much padding the game has. Mining for raw metals just seemed like extra thoughtless padding. I don't think that's a sign of a good game nor do I think the stuff in between the padding was worth it. Granted, I don't like collecting random stuff in games anyway, but I can deal with it since its so common. This game just went overboard on the padding and it shows. Likely to compensate for the weak writing. Every few seconds there's something else to pick up and it's really tedious. Maybe they thought more stuff to pick up = a bigger game.
This your opinion, so write a letter to the developers and be done with it.
Nobody likes a whiner
Thanks for the bump but now that you've been proven redundant, maybe you can say something that has the remotest value. No more redundancies though... It takes more words for me to invalidate your redundancies than it does for you to drool them out.
You can leave a review on the store page if you need to but why you feel the need to pout on the forum baffles me.
Just so you know, I will not be reading your inevitable response to this post either.
It took me awhile to beat the game, because I could only tolerate it in small doses. It's not a terrible game, per se, it was just a very 'meh' experience. And yes, I preordered the CE, because I love Tomber Raider games. I only hope they utilize Camilla Luddington's voice talents more so in the future and bring in some better writers both for Lara and the overall story. (Search for the item that gives you eternal life!!!!) Where have I heard this plot before?
It's a very pretty game, but for the love of god, please get us out of the snow and show us the crazy exotic ruins we've come to expect in this series. I played through Tomb Raider (2013) twice because I enjoyed it, but I won't be doing the same with this title. To those who love the game, more power to ya, this was just my 2 cents.
Just ignore the body count, Lara is only killing for her survival guys...
Shouldn't the gameplay be counted as part of the story? I mean it's hard to suspend my disbelief about Lara after seeing her kill nearly half a thousand men.
If you didn't like the last one, the gameplay in this game is exactly the same...
TBH, I got swept up in the high praise and was expecting much better from this game considering it won the writers guild award.