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TR has done this since the beginning. Lara talks to herself. Most humans talk to themselves when trying to figure out a puzzle.
Personal experience with broadcasting has taught me that a lot of players need these hints.
The needs of the many far outweight the needs of the one.
I hope at least in the next game they make it optional. It is infuriating and really dampens my enjoyment of the game.
Best you could do is turning off the dialogue volume but that really isn't a proper solution.
And that is why it should've been optional. As in being able to disable those hints. Like you can with a lot of other options ingame. Do you not understand that? Giving someone the option of something instead of having something imposed on someone? ON/off? What the hell is so complicated about this concept?!
SOLUTION: Turn your ingame vocal all the way down.
You don't like the answer, go to Square Enix's forum and complain there.
nope. TR started giving hints only with the legend trilogy, and even then you had to actually ask for them by entering specific commands or tools. TR2013 started the "Lara talks the herself whenever she stands still for 5 seconds" nonsense.
Gamers today don't like puzzles and want their hand held all the time, and devs know that.
even The Last Guardian (created by the same guy behind Ico and Shadow of The Colossus) had to include interaction prompts and the character himself spoiling the solution.
mh! I wonder why they took out actual Tombs from Tomb Raider games!
Tombs and puzzles are already easy as they are. The last thing I'd want is the game telling me what to do before I even get the time to figure it out for myself. It's annoying and spoils the game.
Nothing bratty about that.
Thank God, they had Lara shut up in the puzzle sections in Blood Ties though. Decoding those Egyptian heiroglyphs felt rewarding. More of that please!