Rise of the Tomb Raider

Rise of the Tomb Raider

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Dobbelklick Oct 13, 2016 @ 4:39am
How do I stop Lara from spoiling every puzzle after 5 seconds?!
This is highly annoying. I don't like to be treated like a baby. Just let me figure out stuff before telling me the solution!

I'm not talking about glowing elements in Adventure Vision, I'm talking about Lara speaking out loud the solution to every puzzle that is in front of me!

Stop that!

Can I just delete some files or something so the audio spoilers don't get played?
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Showing 1-15 of 45 comments
Sam Oct 13, 2016 @ 4:57am 
No, this is "fixed" so to speak.
TR has done this since the beginning. Lara talks to herself. Most humans talk to themselves when trying to figure out a puzzle.
Personal experience with broadcasting has taught me that a lot of players need these hints.
The needs of the many far outweight the needs of the one.
Dobbelklick Oct 13, 2016 @ 5:01am 
Your point doesn't make sense. This is about gameplay, not about what real humans do. Most humans don't get any more ♥♥♥♥ done after being shot a few times.

I hope at least in the next game they make it optional. It is infuriating and really dampens my enjoyment of the game.
Sam Oct 13, 2016 @ 5:04am 
Originally posted by brathorst:
Your point doesn't make sense. This is about gameplay, not about what real humans do. Most humans don't get any more ♥♥♥♥ done after being shot a few times.

I hope at least in the next game they make it optional. It is infuriating and really dampens my enjoyment of the game.
Then you completely miss the point. Your "need" is immaterial. Its the other 1k+ players who count.
Carver Oct 13, 2016 @ 5:04am 
Can't disable it unfortunatly, same like most of the hand-holding and immersion break pop-ups.
Best you could do is turning off the dialogue volume but that really isn't a proper solution.
Dobbelklick Oct 13, 2016 @ 5:12am 
Originally posted by Sam:
Then you completely miss the point. Your "need" is immaterial. Its the other 1k+ players who count.

And that is why it should've been optional. As in being able to disable those hints. Like you can with a lot of other options ingame. Do you not understand that? Giving someone the option of something instead of having something imposed on someone? ON/off? What the hell is so complicated about this concept?!
Dobbelklick Oct 13, 2016 @ 5:13am 
Originally posted by Carver:
Can't disable it unfortunatly, same like most of the hand-holding and immersion break pop-ups.
Best you could do is turning off the dialogue volume but that really isn't a proper solution.
Yeah, it sucks. Apparently mods are out of the question, too, because of Denuvo.
Sam Oct 13, 2016 @ 5:17am 
Originally posted by brathorst:
Originally posted by Sam:
Then you completely miss the point. Your "need" is immaterial. Its the other 1k+ players who count.

And that is why it should've been optional. As in being able to disable those hints. Like you can with a lot of other options ingame. Do you not understand that? Giving someone the option of something instead of having something imposed on someone? ON/off? What the hell is so complicated about this concept?!
I understood you and again you missed the point.
SOLUTION: Turn your ingame vocal all the way down.
Dobbelklick Oct 13, 2016 @ 5:20am 
Originally posted by Sam:
I understood you and again you missed the point.
SOLUTION: Turn your ingame vocal all the way down.
Now I KNOW you're just trolling. I'm going to ignore you now. I'll take my chances with the other 1k+ people on this planet...
Sam Oct 13, 2016 @ 5:25am 
Originally posted by brathorst:
Originally posted by Sam:
I understood you and again you missed the point.
SOLUTION: Turn your ingame vocal all the way down.
Now I KNOW you're just trolling. I'm going to ignore you now. I'll take my chances with the other 1k+ people on this planet...
The "pot" calling the "kettle" black.
You don't like the answer, go to Square Enix's forum and complain there.
sling_shot Oct 13, 2016 @ 6:32am 
Originally posted by Sam:
TR has done this since the beginning. Lara talks to herself.

nope. TR started giving hints only with the legend trilogy, and even then you had to actually ask for them by entering specific commands or tools. TR2013 started the "Lara talks the herself whenever she stands still for 5 seconds" nonsense.

Gamers today don't like puzzles and want their hand held all the time, and devs know that.
even The Last Guardian (created by the same guy behind Ico and Shadow of The Colossus) had to include interaction prompts and the character himself spoiling the solution.

Originally posted by Sam:
Personal experience with broadcasting has taught me that a lot of players need these hints.
mh! I wonder why they took out actual Tombs from Tomb Raider games!
Last edited by sling_shot; Oct 13, 2016 @ 6:33am
Hodman Oct 13, 2016 @ 6:46am 
Originally posted by brathorst:
If I remember correctly if you disable the survival instincts she won't be spoiling too much or at all, give it a try.
sling_shot Oct 13, 2016 @ 6:47am 
Originally posted by Hodman:
Originally posted by brathorst:
If I remember correctly if you disable the survival instincts she won't be spoiling too much or at all, give it a try.
nope. even with everything disabled she won't shut up.
Last edited by sling_shot; Oct 13, 2016 @ 6:54am
Carver Oct 13, 2016 @ 8:30am 
Yes, let's keep our mouth shut instead of criticizing a game so that maybe a future game will take note of it. That's the mentality we need.

Tombs and puzzles are already easy as they are. The last thing I'd want is the game telling me what to do before I even get the time to figure it out for myself. It's annoying and spoils the game.
Nothing bratty about that.
Last edited by Carver; Oct 13, 2016 @ 8:37am
Poljanan Oct 13, 2016 @ 8:50am 
Last time I remember, Lara from TRU didn't spoil how puzzles are solved and that game was considered bad by many.

Thank God, they had Lara shut up in the puzzle sections in Blood Ties though. Decoding those Egyptian heiroglyphs felt rewarding. More of that please!
Last edited by Poljanan; Oct 13, 2016 @ 8:50am
sling_shot Oct 13, 2016 @ 9:40am 
Originally posted by Poljanan:
Last time I remember, Lara from TRU didn't spoil how puzzles are solved and that game was considered bad by many.
yeah, you had to access a dedicated screen for that. TR2013 was the first one in which Lara talks to herself
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Date Posted: Oct 13, 2016 @ 4:39am
Posts: 45