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So if you enjoy this feature, be pleased, and there's no need to offend those of us who want to play the game on their own instead of getting it played.
I think it comes down to how she's portrayed in the older games vs the new ones. Old games make a point of her looking like a sexy badass chick, new games focus more on her character, which I personally prefer.
Lets be honest- wearing a short top and thigh high shorts is far more impractical than wearing a winter jacket with a hood and long pants in most situations.
Also- don't take me the wrong way, I have no problem with women wearing shorts lol. I personally like it, but here I'm talking about Lara in particular and how they have portrayed the character in the old games.
My personal preference is the newer Lara. I like her character, looks, and outfit more... simple as that :)
Obviously the game is unrealistic in terms of what would happen in real life. Lara would probably have been dead and buried with the ship that went down in TR. My point is that I like the more realistic gritty feel the newer games have vs the cartoony feel the old games have.
...and that chick does look a lot like her! ( ͡° ͜ʖ ͡°)
Haha that old Lara clip was pretty hilarious. You could argue all day about Lara's choices in the new games but to be honest, the way I see it, she never wants to kill but she does get mad at times and that makes her seem to swap between "not wanting to kill" and a "cold sociopath".
Welp, if you'd rather wear a short top and short pants in a sub zero environment while getting attacked by a bear, be my guest.
Is that Underworld? I did buy that one because it looked less cartoony but haven't played much of it yet (think I just got past the Kraken).
Nah, I'm not fake. Lenny face was for memes. The real chick in the picture does look hot, yes, but that doesn't mean I'm head over heels about the outfit. I still prefer the design of Lara in the new games.
Yep, which is why I like how they designed Lara's outfits in the new games. TR had Lara in the tank top and cargo pants, which made sense from how she ended up in trouble (was in her room when the ship crashed, from memory). In ROTTR, she swaps from winter gear to tank top and cargo pants in Syria, which again, while it may be more hot than shorts, is probably a better idea if you're gonna be scuffling along dusty passageways or climbing up sharp rocks.
Either way, it's not just about mobility. Ever tried walking through sharp or prickly bushes in shorts? It makes a hell of a difference to wear long pants and a lot of time is worth the trade off.
As for me saying she looks a bit slutty, it's just my first impressions. Probably from a mix of her outfit + how they show her in the games (and that TR movie with Angelina Jolie).
Either way, you guys can still have your opinion lol, I'm just stating mine.
New Lara > Old Lara.
If you guys have a prob with that not much I can do.
I guess that would be about right after you've killed hundreds of people and had your best friends die in front of you. Keep in mind she is taking revenge on Trinity who have killed/hurt everyone she knows... I'll give her a bit of leeway there.
Lol, that genuinely made me laugh. I'm not saying the games supposed to be a realistic Survival Simulator 2018, my point is that I like that they make her outfits suit the environment she's in. Adds to the immersement in the story/game world IMO.
;)
I dunno, I think Lara's doing pretty well considering what she's been through in the last two games.
Anyway, both of you keep thinking I'm trying to argue that the game is realistic because her outfits more practical for the environment (ROTTR specifically). I never said that.
All I am saying is this:
I like the new Lara better because:
- Less exaggerated figure is more asthetically pleasing because it looks more like an actual woman and not cartoonified/exaggerated.
- More of a quiet personality but still kicks butt when in a tight spot
- Outfit and character design is more realistic and as such, makes the game feel more like I'm watching an action movie, and again, not a cartoon.
But to each their own. You guys can keep liking the old Lara, I don't really understand why you want to keep arguing about my personal preferences. I guess it's the internet so I really should've known better than to state what I think, people will always try to argue about something...
I do know though that I've spent too much time arguing about such a silly topic that I'm gonna head off now & unsub. All the best & no hard feelings, everyone has their own opinion on Lara and I respect that.
Peace.
Then you heard wrong. New tomb raider WONT be developed by Crystal Dynamics as they are working on Avenger project. Rise of the tomb raider is developed by crystal dynamic. Please DONT spread false info
We can dream but yes, Lara Croft should be the female equivalent of Indiana Jones.
Unfortunately, the new Lara does have a soft look about her and an experienced rock climber would have a more lean and muscular physique in reality. Trust me, the new model would not be able to do a few pull ups let alone climb mountains.
I hope we will see the old Lara return at some point in the future or at the very least, they could develop and mature her character model.
Sadly, I was disappointed in the same way that you were.
There wasn't enough parkour or puzzles compared to the old games, Assassin's Creed Origins and Mirror's Edge are both better parkour games.
Now the aim is to make Lara an "average" girl.. reduce her bust.. make her chubby so she is "stronk". This is Crystal Dynamic logic. And also making her gay and pew pew pew.. killing as many "mens" as possible.
They get it all wrong. I support feminism but feminism isn't about "men" hating or making women looks ugly so they become "stronker".
Grow. Up.
Anniversary was a straight reboot of the original, including the tower with the multiple rooms and traps, and coming out of the cavern on top of the Sphinx with the dramatic camera pullback. They were finally able to make it the way they wanted to originally but couldn't afford to, and for the time it looked awesome.
Once they started doing the holy grail and the relic hunting and Lara's Mom and all the personal story and personal drama and shadowy organizations and wave after wave of special forces attacks and all that Hollywood stuff, and got away from actual tombs filled with puzzles and traps, the series went downhill. They tried to integrate the stuff from the movies with the game plot and it's just not working as a Tomb Raider/Lara Croft title.
They could have called it anything else in the world but Tomb Raider, and named her anything other than Lara Croft, and it would have been a much better game. It would have been referred to as "Tomb Raider-ish" and people would have called her "a Lara Croft wannabe", but the game would still have been fun to play on its own merits as a "kinda like TR, but with....".
However, whoever owns the rights to it can call it whatever they like and make it however they want. There are those who will buy it because of the TR name on it.
Given that, it's easy to explain certain things, like why we're not jetting from Tibet to Egypt to Peru to Antarctica all in one game; it's more believable for her to crashland in Syria and hike through Turkey and into Russia. You find a trail where you find it, and you follow where it leads. Apparently they've got a storyline and they're dragging it out, which means more games in the series, and more cohesion to the story other than Lifestyles of the Rich, Athletic, and Busty.
As well, there's only so much you can do with a Tomb Raider plot: how many Egyptian tombs can you realistically find that are impressive enough, with each one having to out-do the last? How many ancient Greek sites are there to explore below ground? How many times can you do the "yet another Land That Time Forgot map with a T-Rex"? Not more than once.
After that, you have to go for smaller less impressive targets like we see in Rise (all that work to get explosive arrows and tow chain arrows so you can bust open a cubby hole to get 3 copper coins, or to open a "cave" that is only about 100 square feet, if that, and nothing but some mineral deposits).
However, where the 2013 reboot was "learning to walk", Rise was "learning to ride a bicycle". Hopefully the next one will be a little closer to the seasoned combat vet who isn't gun shy, but not quite the prancing tiger with superhuman agility and stamina of the original 1990s blocky Lara.
Open World is still the best option for any game other than track-based motorsports (NASCR, Gran Prix, etc) or something involving a _ball (base, foot, basket, etc), especially if there is reason to not follow the beaten path, whether it's finding an alternate route or bypassing an entire area or finding sweet loot. Open World with nothing to it other than being open is ok, but if you only have one possible path to an objective, it's not open, it's just a larger field of play.