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1st off if she had all her weapons for the final boss fight, it would be over before it starts, right? In terms of content, yes all 3 are the same, you start in a out of place beginning, meet many people, find tombs, crypts, weapons and learn new skills. There is a twist along the way, a long hard climb on a rock face and a big boss fight at the end.
Thats all 3 TR's, the only difference is story and location. Thats as good as it's gonna get. People have tried to debate this is better then that. But in the end, there really just one big Tomb Raider game.
As far as the last boss goes, bears and wildcats are harder. The boring, long, drawn out battles with 10+ soldiers were harder. They could have been creative, he's a trained killer, he's been working up to this moment for a long time. During the span of what, 3? days, Lara has amassed an arsenal and all these skills and all the devs could muster for the confrontation with him was a QTE battle. There's no excuse. They could have had him get to the divine source right before Lara, to make him a beefier opponent like the deathless ones.
But did you understand my point on why she had no weapons for that boss fight?
I didn't notice how all 3 games were the same until I reinstalled Shadow and Rise. It's been about a month now and this is my 4th run.
I think in your case, playing all 3 as one game is a better way to go.
Yes I understood your point, but your point was that the boss fight would be over quick and I countered that with ways they could have made it not be quick and more interesting than a QTE battle...
The mouse icon next to a name means they have the game on Steam. I didn't check their profile but they have at least Rise here on Steam.
I myself have 2 of them, I've had Rise for years but only recently got myself to finishing it. I got the Epic deal but I have no idea when I'll play Shadow. I just don't feel like it. Besides graphics these games upset me.
Today I replayed Chronicles a bit, finished half of it. I don't know, classics are sure dated but they have their charm this trilogy can't seem to provide for me.
The old TR game had a charm all there own and that fan base followed L.C. to this reboot. They lost some of the team from the old TR and the dev's decided this had to be a "everybody TR". The reboot was a whats to come, I don't expect to see another TR until end of year or spring of next. It will be a overhauled, very high end version of the 3.
Between TR13, Rise and Shadow, I have a combined total hours 2200+.
Myself, I liked TRLR and Underworld the best.
Yeah I know and it pisses me off. We have thousands of games and multiple categories. Why can't each game appeal to a certain group of people and do a great job at it than trying to appeal to everybody? The answer is money of course but it upsets me regardless.
They were bragging about how they implemented full swimming in Shadow. The classics had that in the first game 20 years ago, lol.
Man, why spend your life away on 3 games? If you played 10 hr each day that's 220 days just playing these. The closest I have is on Vindictus with 1000+ but that's how MMOs are designed and some good portion of it was idling in front of market board, alt+tabbing checking prices and items once in a while. And those stupid crafting times, grrr... at least they worked in the background window.
The boss in Shadow is the same way and I said earlier that all 3 reboots were the same.
Point being there are/were other parts of each of the 3 to more then make up for a boring boss fight. There is also the fact she did something in one that you wished she did in the other. In TR13 only, you could use rope arrows to pull down bad guys from a ledge. In Rise she could swim without coming up for air, in Shadow the fish in the water will eat you.
In TR13 no matter how many bad guys you killed in a fire fight, you could only loot 8 bodys. in Shadow you could sell off excess inventory. In Rise everybody $hit themselves the 1st time they confronted the bear. I jumped out my chair when the bear came out of the cave in the trailer. But you can't dismiss the game just cause the boss is boring.
Oddly I've got more time in Shadow, but I can't get past the 1st town to continue. I think the puzzles in Shadow and the DLC's are better and you have the NG+ option but even that get's boring quick. There just to easy to solve.
As much as I enjoy playing TR, over time it just lost it's luster.
If it was that boring, you would have stopped playing long before that