Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Once I can confirm good performance, I will then start using MSI AF again.. to monitor stats as I continue.
https://docs.microsoft.com/en-us/windows-hardware/drivers/display/timeout-detection-and-recovery
https://support.allegorithmic.com/documentation/spdoc/gpu-drivers-crash-with-long-computations-128745489.html
that's for 3d rendering software, so 60sec is too long for real-time games, i'll try raising defaults of 2 & 5sec to 5 &10, with TdrLevel at 3 and report back.
also, TdrLevel of 1 is used in above link, but default is 3, so if the key was blank it uses 3. mine was 0 for some reason, and doing hard reboots each time it crashes was driving me nuts, so thanks guys!
@Dbfan -curious what CPU/GPU you have?
TdrLevel 1 = crash to black screen, must reboot.
TdrLevel 3 [default] = crash to desktop error [says to upgrade or reduce settings, which ironically i've been saying elsewhere], can then close game gracefully.
increase TdrDelays = just takes longer for above crashes to happen after game freezes. [maybe if you are prepared to wait long enough it will un-freeze? ...wishful thinking]
so it looks like we are stuck with reducing settings, or upgrading to 6+ core/12+ thread CPUs!
I must say, the same thing happened to me! I was very hopeful, and therefore wanted to share quickly in hopes this could be helpful.. but yes.. the exact same thing. What a nightmare, and it gets worse, because this game is actually good! So frustrating, but I bought it, so I have to finish "Crash of the Tomb Raider" however possible
so I ended up doing what must everybody says... which is re-install drivers using DDU to remove current driver. That did help a lot!
Also, disabled all overlays on all other launchers or applications running. So Steam Game overlay was removed globally, as well as the NVIDIA stuff from the GeForce Experience app.
Also read somewhere in here, but not exactly which thread... that the Steam client may cause issues by itself because of GameOverlayRenderer64.dll which is in the Steam Install folder.
You can delete by going into the Steam install folder and deleting it. No game or game launcher should be running in order for this to work. After doing ALL that, not only did my crashed seemed to have vanished, but the button configuration for my PS4 Dualshock controller was showing!! I've never seen that before! Pretty cool! So there was definitely some conflict with that GameOverlayRenderer64.dll file. One caveat, is that if you close the cliente, or reboot your PC, whenever Steam is launched, it will updtate and re-download the GameOverlayRenderer64.dll again. I felt pretty good running around in GEO VALLEY finishing the challenges without crashed and with very stable performance.
Hopefully this helps you guys too!