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If you find it objectionable, then don't play it again. It's as simple as that.
But remember, if you're going for any achievements like Golden Child, you're going to have to play it again in Score Attack.
My main issue is with the first bit on the platforms, tying off the platforum on the pole beside the crank mechanism isn't obvious in any way. In fact it's not even the same on consoles. the Console players don't have to tie off at all, the platforms move slower. Can see it on youtube.
Then there's the other hole in the story, she doesn't take her antidote and is fine. The first time she was antidote-less she was freakin the ♥♥♥♥ out couldn't even walk straight. this time she's shootin bows and guns and killing enemies. So dumb. So little effort was put into this DLC.
I wanted to buy the game without the DLC but that's not possible as they took it off the store so I had to get this. So I will judge this product as a whole.
It's another horrible DLC. Like most, it's lazy and a cash grab. It's not even that long, it takes 1 hour and it's not like that hour is fun. It's bland dull and frustrating and you're doing the same thing over and over again. No other part of the game I have experienced thus far has been this poor quality.
The story "pay off" was horribly telegraphed you can't even say it was foreshadowed it was so blatantly obvious what was coming.
Bad DLC, lazy, half baked.
She's trying to kill. Her husband for the majority of the DLC and at the end she professes her love... What kind of dolt would find this storyline even moderately acceptable. It's 10 minute long story full of plot holes. The rest of the DLC is rinse and repeat gameplay and it's not fun.
Second, Lara was (physically) fine the first time with the pollen as well, but since she was unprepared and panicking, her mental state was worse. She's freaking out on a mental level and has no idea what is going on. That messes with you. Second time, she still has hallucinations, but she's just not panicking so much about it because she knows what is going on, so she can actually do something useful. The world seems just as messed up to her as the first time, with all the shadowpeople and floating stuff. So what are you talking about exactly?
Third, there are NO real new mechanics at all. Tying off the platforms on the pole is highly similar to a few other times throughout the game where you have to tie off some rotating rope thingey. I have absolutely no idea why you are complaining about this particular instance. What about all the other times you have to do almost exactly the same thing?
Fourth, you're saying it takes 1 hour, yet you substract 2 whole points from the game for just a "tiny" DLC. Seems pretty excessive.
The DLC is fine. It's not very great, and the story is pretty generic, but it DOES make sense and it's definitely not as bad as you make it out to be. Don't be a whiner.
https://www.youtube.com/watch?v=6xOpRNoaj6E
this is precisely the bit I'm talking about. I didn't get this voice interaction that this user got, not that it helps. On the console version he doesn't even need to tie off, the platforms move considerably slower on the console version. The first videos I watched had no tying off Lara just ran and jumped on the platforms to the second crank, which you can't do on PC, the platforms move considerably quicker.
Other times in the game if you stand around doing ♥♥♥♥♥♥♥♥♥ Lara chimes in with a tip or two. I guess they didn't wanna bother the F team with such things.
People excuse a lot of ♥♥♥♥ in video games. No ones explaining why she's trying to kill her husband only to profess her love, they just ignore it because there's no explanation for something so poorly written.
I'm obviously not the only dummy. Lots of people looked this part up because it's dissimilar to every other challenge in the game.
And if you read all the story tidbits: They told her that her husband and her daughter are dead. So she has no reason to suspect it's him.
Think about it: She's "escaped" from the Gulag. They told her everyone she's ever loved is dead. She finds some means to take control (the flowers) and does. She's been playing the witch ever since (years/decades?). It's a good assumption that she went complete loco since then.
Also, what's wrong with new mechanics? Puzzles are part of the game. Every tomb features some kind of puzzle which is sort of a trademark of Tomb Raider. It would be boring if they're all the same.
The rope mechanics are first introduced in the tomb at the start of the level, then once again before you can get on the elevator. So you should have a basic grasp of them before you have to do it all under pressure while fighting the witch,
I for one enjoyed the DLC.
You clicked on a thread stating the DLC is horrible and expected the inside of said thread not to contain data points as to why that DLC is horrible?
LOL.
But she knew it was Lara when she enters, she tracks her down nearly instantly the first time she enters the vale. Why would she not know her husbands in the Vale? She knows russians are there but not her husband? Her husband has been in the vale for how long? He enters before Lara. Lara still has to go get all the antidote parts and he's in the Vale being poisoned. Holy hell this is bad.
There's holes all over the damn place.
Lets address the boss fight mechanics. Rinse and repeat do the same thing, run in a circle, do the same thing, run in a circle, do the same thing run in a circle etc. you do it what 6 times?
This gameplay isn't even comparable to the level of quality we get in the base game, it's lazy as hell.
I think that's horrible.
horrible.