Rise of the Tomb Raider

Rise of the Tomb Raider

This is the same game as Tomb Raider [2013].
Spoilers ahead:

As I stated in my Rise Of The Romb Raider review, this is the same game as the 2013 Tomb Raider reboot. The structure and major gameplay sequences are nearly identical, just in a different setting with a different anatgonist and some minor insights into Lara Croft's backstory thrown in. Let's go down the list:

  • Our protagonist begins the game in a foreign land and gets caught in a dangerous scenario, having to run, swing, climb, and jump her way to safety.

  • Once this prologue ends, emphasis is placed on needing to survive the night by finding food and shelter. Both games bring this up only once during the game's first hour - the survival elements are never revisited. This is one area I was hoping ROTR would expand upon (and I'm not talking about any DLC expansions, I mean in the main campaign).

  • Shortly after this, Lara faces a threat in the form of wild animals - in Tomb Raider, it's a pack of wolves; in ROTR, it's a giant bear.

  • Lara is hunted by a supernatural army who are only vaguely hinted at (and who you must sneak by in a stealth sequence nearly identical to the one in Tomb Raider) until the third act of the game when you fight them head-on in a very similar manner on a very similar battlefield.

  • A friend / sidekick is kidnapped and Lara has to embark on a quest to rescue him (in Tomb Raider, it's Alex [the guy with the crush on Lara who gets trapped on a sinking ship and held hostage by Mathias's men]; in ROTR, it's Jonah who is abducted by Trinity.

  • The final boss fight and the journey culminating in it play out in almost the exact same manner. You even finish off both bosses in a quick-time event.

These are all I can think of off the top of my head (not having played the original in over a year), but even the gunplay, puzzles, and platforming are near-identical, just refined a bit. That would be okay if Crystal Dynamics didn't so blatantly rip itself off, or even if they had a memorable story with good plot & character development, but that's lacking here (as is a sufficient backstory for Lara Croft; we only get pieces of it in a point & click, hour-long DLC episode). I still think game is very fun and well-made; it's just sad that the graphical upgrade was it's only substantial improvement over its predecessor and that Crystal Dynamics' leftovers are better than many other developers' main courses.
Legutóbb szerkesztette: Luminaire; 2017. jan. 25., 21:06
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Luna Wolf eredeti hozzászólása:
Sunwave eredeti hozzászólása:
Better graphics hardly makes a better game. There was no NEW gameplay (only improved on existing concepts), and a few new keybinds doesn't count at all as a difference. Please tell me this was a sarcastic post... =/

Hey if you sit on here and cry long enough maybe you can afford better games. :headbash:
The previous game was good. This game was a quite a bit better, because of improvement to the existing gameplay (no real new things though). I never said this game isn't good. I never said this game isn't better than the previous one. I was just saying that the post of "better system requirements and new keybinds = better game" didn't make sense to me.

This game is actually very nice and defintely better than the previous one (though it still has great flaws too). Just for different reasons. I'm not bashing the game.
Luna Wolf eredeti hozzászólása:
Sunwave eredeti hozzászólása:
Better graphics hardly makes a better game. There was no NEW gameplay (only improved on existing concepts), and a few new keybinds doesn't count at all as a difference. Please tell me this was a sarcastic post... =/

Hey if you sit on here and cry long enough maybe you can afford better games. :headbash:

This is just downright rude. Sunwave's response was very diplomatic, and she was making a good point to begin with - upgraded graphics alone do not make a good sequel.
Legutóbb szerkesztette: Luminaire; 2017. febr. 2., 1:02
I'm replaying Tomb Raider [2013] for the first time since upgrading to a GTX 1070 and 144hz monitor, and Crystal Dynamics has done a remarkable job supporting this title. There's a new graphics preset above Ultra named "Ultimate," and running everything at maximum settings (16x anisotropic filtering, 4x SMAA, HBAO, TressFX on hair, maximum textures, detail, depth of field, etc.), it still runs well above a hundred frames per second, sometimes dipping down to the 90s during busier settings. Dialed up to 1440p, it still maintains 60+FPS at these settings, and at 4K you only need to dial a few things back to attain that steady 60. I'm sure it still performs fantastically on less powerful cards as well. There are many moments in the first couple hours alone during which I've thought to myself, "This looks just as good as the sequel." This is how you support an aging PC game.

It's also impressive how well this game has held up over time...naturally, it doesn't look as refined or play quite as fluidly as ROTR, but it's superior plot- and character-wise, and it feels as if it was made only a couple years ago at most. Compared to many other games from that period (especially by Ubisoft - I love Assassin's Creed IV, for example, but it has a 60FPS lock that is very unstable; even on an i7-5930k / GTX 1070 / 32GB RAM system, I'm having to dial back a lot of graphics settings to prevent it from stuttering and dipping into the 40s & 50s), Tomb Raider has aged remarkably well on the PC. With Eidos Montreal taking over the development of the next Tomb Raider game, I have faith that the writing will be better. Even if the gameplay and graphics remain at the same level of quality, I think having a compelling story with engaging characters is the most important thing to focus on, and if they can pull that off, it could possibly be the best game in the Tomb Raider reboot trilogy.
Legutóbb szerkesztette: Luminaire; 2017. febr. 2., 1:49
Luminaire eredeti hozzászólása:
Luna Wolf eredeti hozzászólása:

Hey if you sit on here and cry long enough maybe you can afford better games. :headbash:

This is just downright rude. Sunwave's response was very diplomatic, and she was making a good point to begin with - upgraded graphics alone do not make a good sequel.

:2016imnotcrying:
:Frann:
:steamsalty:
I have a love/hate relationship with 2013 because I love the physics SOMETIMES.... but when the game controls or reduces control of the mouse it is incredibly frustrating. I can even accept that the game is almost completely linear where it counts most, that there is only one way to solve a puzzle of any kind, the game's way, not yours or mine. The game controls the player far too much but I could live with that and only whine and moan a wee bit ;) if mouse action was consistent. Maybe it's just the Feral Linux version but often there are hard stops where I can't even look down or past a point in rotation, especially at critical moments trying to Aim. FWIW I don't have any such issues in any other game.

I'd buy ROTR if I knew mouse action was actually decent.
Yes, I was happy they didn't change the control mechanisms. But they actually used the first game layout and exchanged the levels, textures and names. The story was a little bit better than the first (I think the movie had a better story than TR13) and I accept that games like these have repetitive concepts for ages already. But you clearly see they did not put enough effort into creating a new Lara Croft experience. They just wanted a new action/shooting game.
Damn,
Thank you.

I was playing the game from epic store than i realised i know every scene from somewhere.
Than suddenly when i saw the evil second guy, i remembered the final scene somehow.

After googling for 15 min i saw this post and helped me a lot.
Thanks for this thread, saved me from wasting my time. And to the fanboy: "muh review section" is packed with useless meme reviews, if you like the game then go play it, no need to defend it unless you are a compensated shill, or have stocks in the company.
Who the f cares? The games are fun.
quick eredeti hozzászólása:
Damn,
Thank you.

I was playing the game from epic store than i realised i know every scene from somewhere.
Than suddenly when i saw the evil second guy, i remembered the final scene somehow.

After googling for 15 min i saw this post and helped me a lot.

Glad I was able to help!


YOU ARE LYING I NEVER HIT YOU eredeti hozzászólása:
Thanks for this thread, saved me from wasting my time. And to the fanboy: "muh review section" is packed with useless meme reviews, if you like the game then go play it, no need to defend it unless you are a compensated shill, or have stocks in the company.

Your username is tearing me apart, Lisa! As far as saving you from wasting your time, I wouldn't say that ROTR isn't worth playing - it absolutely is despite ripping off its predecessor's plot structure & story beats, but it is not nearly as tight (due to artificial padding in the form of repetitive, redundant mini-quests) or as interesting as Tomb Raider 2013.


chumface eredeti hozzászólása:
Who the f cares? The games are fun.

I said that in my review I linked here as well as in this post: "Crystal Dynamics' leftovers are better than many other developers' main courses."
The next game is supposedly developed by eidos montreal and not Crystal Dynamics so it will probably have a different approach. Also the lead writer for both games has gone so we should get a much more diverse story in the next and hopfully they add some interesting characters next time.
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Közzétéve: 2017. jan. 23., 22:24
Hozzászólások: 26