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翻訳の問題を報告
but asides from that im running it 60fps fine on my laptop , just during cutscenes that happens
If you want i can email you my .dmp file from the mugen souls root folder, my save file, and my dxdiag output but just need to know if i should or if there is a fix for this. As you can see from my steam profile, i have been playing for the lenght i have listed and have achieved the achievments up to the end of tree world.
Though I would love to continue on from where I left off with what i had done, that isnt TOO much of a priority. I understand this is a port and ports have bugs by nature. I do wish, however, to find a way to fix this bug. It would be rather annoying to have to restart at the begining every 15 or 16 hours and waste 2-3 days of spare time to catch up to that point. (yes, i do work so that is why it takes so long to get so far)
I would like to thank you in advance for you support on this matter.
If you could email support@ghostlight.uk.com with this then that would be very helpful.
http://steamcommunity.com/id/My1xT/screenshot/639868605270048146
Edit: After several tries of the same result I got a new error that I can't even bring up aside from the little view box from my task bar, VideoCard.cpp (632) : DXFAIL : E_INVALIDARG
Turns out if I edit the .ini file and change Fullscreen to =0 the game will run, but crash immediately upon trying to fullscreen it.
Could you email the crash dump, your Dxdiag and these details to support@ghostlight.uk.com and we'll look into it.
Using any of those codec packs? like CCCP or K-Lite?
They're known to mess up with in game movie playback that relies on DirectX
I had K-lite, but that time was long ago and done.