TEKKEN 7
Combo breakers?
How do you perform combo breakers in this game?
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Εμφάνιση 1-15 από 39 σχόλια
You don't. You block the attacks or you don't block them.
Αναρτήθηκε αρχικά από Anntsi:
You don't. You block the attacks or you don't block them.

Really? Why not? Combo breaker's are in nearly every fighting game nowadays.
it's your fault you were in the combo anyways
Αναρτήθηκε αρχικά από Tuomo L:
Αναρτήθηκε αρχικά από Anntsi:
You don't. You block the attacks or you don't block them.

Really? Why not? Combo breaker's are in nearly every fighting game nowadays.
That's a valid question, but I guess the answer is "Because tekken just doesn't have them."

I suggest looking at the staple combo videos on this forum for the character you wish to play. That's a quick way to gain some understanding of what's happening.
In tekken, you should be working to not get launched in the first place. Rage is your only lifeline, you gotta rely on your skills and not a get out of jail free card
Αναρτήθηκε αρχικά από Alcratz:
In tekken, you should be working to not get launched in the first place. Rage is your only lifeline, you gotta rely on your skills and not a get out of jail free card

Combo breakers aren't get out of jail for free cards. They usually come at a cost of something.
Αναρτήθηκε αρχικά από Tuomo L:
Αναρτήθηκε αρχικά από Alcratz:
In tekken, you should be working to not get launched in the first place. Rage is your only lifeline, you gotta rely on your skills and not a get out of jail free card

Combo breakers aren't get out of jail for free cards. They usually come at a cost of something.
SG is free, KI is free you can easily see what buttons they press.
Tekken has no combo breakers. deal with it
Αναρτήθηκε αρχικά από Tuomo L:
Αναρτήθηκε αρχικά από Alcratz:
In tekken, you should be working to not get launched in the first place. Rage is your only lifeline, you gotta rely on your skills and not a get out of jail free card

Combo breakers aren't get out of jail for free cards. They usually come at a cost of something.

even if it takes some sorta resource, the only thing tekken has that resembles something like meter is rage. if youre thinking we can just give a player the ability to combo break if they have rage, just think about that for a moment. tekken is a game that requires exquisite defensive skills and understanding of risk to excell at

what a rage combo break would mean, however, is that the losing player has the opportunity to go wild without any risk. if you read them or respond properly, they can just break out of the juggle you earned. at that point, either you have to win every round twice or just throw out gigantic moves and hope they kill them before they rush you down. the end of every round would be a ♥♥♥♥♥♥♥♥

combo breaks make sense for very combo-oriented FGs like anime fighters, where taking a single hit will get you in a combo, sometimes its strategic to sacrifice meter or burst to give you some respite and avoid getting caught in a nasty situation at any moment. tekken, though is a 3D fighter and plays very differently
You buy a lag switch. Then when you're being juggled flick that switch and the combo will drop
hold forward and press both punches
Τελευταία επεξεργασία από Skiptro; 26 Σεπ 2017, 22:30
Αναρτήθηκε αρχικά από Ken:
You buy a lag switch. Then when you're being juggled flick that switch and the combo will drop

Yeah, I think using stuff like that should be bannable offense.

I do not like this sort of "strategy" and I don't want to play with anyone who does that.
No way to break combos. Even if you go watch pro level streams, the player will also not be doing anything when the opponent is doing his combo. At that level dropping combos are very rare anyway so might as well drink some water while waiting for the combo to end. The important thing is deciding when and how to get up when the combo eventually ends..
look there isnt any combo breakers the only thing is you have to block the luncher wich is not hard and not all the moves count as combos you can test it by going to practice mode and set the action 1 on stand and action 2 on guard all and see the resualt so just try not to be greedy and just press buttons else you will punish by a luncher
The burst mechanic in Guilty Gear is really good.
Αναρτήθηκε αρχικά από Heikai:
The burst mechanic in Guilty Gear is really good.

I agree, I really like GG and also BlazBlue's way of handling combo breakers.
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Ημ/νία ανάρτησης: 26 Σεπ 2017, 17:40
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