Oxenfree

Oxenfree

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thinking about picking this up on sale But do choices truly matter?
Choices in games peak my intrest can I really control the story with my choices ulike the telltale games which I feel are illusuion of choice? For example many different endings few playthroughs were the story changes quite abit? if not this game does not intreast me.
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Showing 1-15 of 36 comments
CrispyBacon Oct 5, 2016 @ 9:41am 
It's $5. Get it.
Tom Oct 5, 2016 @ 9:52am 
It matters to an extent. Some choices are, like you said, just illusions. They obviously can't make a consequence for every single choice you make.

But don't worry. This game does a much better job hiding its seams than Telltale games. You won't be able to tell what choice matters and what not until you look it up on the internet.
Last edited by Tom; Oct 5, 2016 @ 9:52am
blueandwhite87 Oct 5, 2016 @ 7:24pm 
so it is illusion? story barly changes?
AshHinton Oct 6, 2016 @ 12:02am 
I got this on sale and it's well worth it.

Not sure the choices make it non-linear (I suspect not) but this game is definitely recommended. I love the voices & general chatting between the characters. I think it's still on sale until the 10th?
Earnest Oct 6, 2016 @ 12:41am 
You can't even choose the volume of the awful music.
Jellybean Oct 6, 2016 @ 12:49am 
Not sure about that, but in the end it didn't matter for me. Voice acting is fantastic, dialogue is great and interesting. Characters are deep and have meaningful personalities and the story is great. You aren't able to make too many choices in the game, the narritive will follow a certain path, but at the points that you can make decisions they do matter.
Luna Starshine Oct 6, 2016 @ 1:09am 
Choices DO matter, they change the ending in some ways.
blueandwhite87 Oct 6, 2016 @ 8:30pm 
matter more then life is strange or telltale games? if not It dosent inrest me its not the price its my time if the game is a illusion in choices its not my cup of tea.
Tom Oct 6, 2016 @ 10:24pm 
Well, it does have more ending variations than Telltale games.
Fenrah Oct 6, 2016 @ 10:38pm 
It's a much more contained experience, so the choices matter more than most of the Telltale stuff because they don't have to worry about doing five variations of every scene for five episodes. There's some good variety and a good few endings. And the ending is less stupid than Life is Strange.
BlackUmbrellas Oct 7, 2016 @ 1:34am 
Telltale games are hamstringed in how much choice they allow by being episodic, IMO. No matter what you do in a given episode, it still has to lead into the next.

Oxenfree is a singular entry, and as such can end in a lot more variable of a situation. The events of the night will still play out roughly the same- but your choices add up, and by the end things can go a lot of different ways.
MassConnect Oct 7, 2016 @ 1:39pm 
I would argue no game has ever had more important choices than this one. Subject matter isn't everyone's cup of tea, no, but you have to understand the context to see how much the choices mattered.
blueandwhite87 Oct 7, 2016 @ 6:13pm 
so lets say my gf plays this game and I play the game could we have a diffrent experience? for example we did this for tales of the borderlands we both had the same exact story even some diffrent choices.
F*ck The Meta Oct 7, 2016 @ 7:13pm 
To an extent, yes. You can get different scenes and dialogue at the end. For example it's possible to save Michael, or abandon Clarissa to the ghosts, or send a message to an alternate Alex and stop her from opening the rifts, etc. Those are decided by just a few big, usually obvious, choices, and it's always going to end with the 'Oh ♥♥♥♥' moment when Alex realizes she didn't actually escape. For the most part all the dialogue options and most of the smaller decisions you make just change the other character's opinions of you, slightly altering the epilogue at the end.

As far as most 'choices matter' games go, it's pretty dissapointing. They do change things, to an extent, but it's always undercut by the fact that the end result is always the same. I think that inevitability is kind of the game's theme. It's brought up constantly throught the game, with the ghosts telling you that you can't change anything, even taunting you by asking if you remember doing this before, saying how nice it is to 'go off script'.
Last edited by F*ck The Meta; Oct 7, 2016 @ 7:14pm
blueandwhite87 Oct 7, 2016 @ 7:46pm 
Ok bought it!
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Date Posted: Oct 5, 2016 @ 7:42am
Posts: 36