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As for that, my guess is that it is a reference to the times you saw Ren or Nona fall off the bridge to their death in one of the areas when the Sunken are messing with you. My interpretation is that them falling are like different possible worlds, and when you hear them talking about it, it's like you hear it almost happening to Nona from their perspective. "It was phychotic to watch!"
Also, I think you would find this reddit post really interesting. It seems that some mysterious things in the game were more for thematic effect rather than being some kind of hidden code, such as BxKauTx, and the bunch of triangles on the last gateway you open.
https://www.reddit.com/r/IAmA/comments/4nimrj/we_are_the_creators_of_the_supernatural_thriller/
The numbers we see in the glitch pics (https://m.imgur.com/a/m8yxf) look like the station numbers on an old school TV! I even saw one in game somewhere that isn't in those pics that looks like an astrological chart with like a volume osd as well. The moments when the characters 'loop' and the glitch pics themselves is like the signal shifting to a slightly diff station or someone even changing the channel! You even get the old school VCR interference during them. The magnetophones tune the TV back to the correct source!!!!
I am now in second playthrough, and game become even better!
http://steamcommunity.com/gid/103582791440569846/announcements/detail/950637186442873883
If you haven't played the NG+ I highly recommend it, I really enjoyed what they did with it.
One is Ren. (relay point)
One is the near the blinking car. (main street)
Last one should be in FortMilner
The thing is it might not be directly the Jonas triangle. I found out that the radio goes red at the topmost right corner of Fort Milner. It is the corridor that leads to room where Clarissa jumps down. At that point of the game you only have a regular radio, and nothing happened. I tought I need the WAL radio, but when I got back with it, the radio did not get red again.
Just a sidenote: I went for Clarissa first and then for Ren, maybe the portals remain open just for a certain time period, and I have yet to try different order.
The right top Fort Milner corner during the Clarissa rescue is very peculiar and I really want to find out more about it. It is the only place where the radio goes red without any yet known reason... as far as I know.
If someone has any Info please respond.
But from what I gathered:
1. on reddit AMA, there was a question "is leave possible?" and Devs answered "Leave is possbile". But that does not mean much, they may refer to basic ending where you just leave at the end, or it might be about breaking the loop(which does not break it, just not start it), or least possible, they actually meant that there is a way where you don't get another timeline and maybe have to start over the game.
2.There should be something with that third triangle, why else would it be there.
Also, I noticed 3 strange things.
1, when checking slides, you time jump to last slide,like other don't matter anymore, and it shows singnal bouncing, which looks suspicions like those triangles. Unfortuntely, I went with that order(Clarissa, Ren, Main street) and did not found anything new.
2. When I went to get Ren first and sent him later to Radio tower, I could interact with the gate there, saying something like"These gates seems dead after all this". Not sure exact words.
3. If you tell Nona about clarissa in fort, she seems to go there, cause she leaves a message on a wall, but you cannot interact with it, and message says that Nona is waiting at the beach, but when you get to Fields, she is talking on the radio. Looks to be something omitted by devs.
I'll try to rescure Clarissa or Ren now, and after leaving map I'll go back and see if gate is still opened. In theory, it should be opened in one of the scenarios.