Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can buy items if you want, but until life steal and wrath steal start showing up (around when you reach Level 18), it's not that big a deal (you'll always be finding upgrades as you play normally, so a purchased item is only going to be useful for a few character levels or so).
Gambling with Vulgrim isn't really necessary. There's no reason not to do it, but it's just an alternative to normal loot drops (and will have the same problem as other item purchases).
You only need to save items that have properties you need for your build (if it's a strength build, things like crit chance, crit damage, strength up, etc.). You can sell anything that doesn't have properties you'd want to put on a possessed weapon (if you keep getting arcane crit chance drops, for example, those are never going to be useful to you).
You can save white items that have no properties, but they won't give a lot of XP to a higher-level possessed weapon, so it's also fine to just sell them, especially if you start running out of inventory space. If you have a possessed weapon at the time you get the item, though, you can just feed it that white item right away (as long as you've already built up the property list for the next upgrade).