Ori and the Blind Forest: Definitive Edition

Ori and the Blind Forest: Definitive Edition

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dbzlucky May 5, 2020 @ 3:04pm
Forlon Ruins is Awful
Why would you make a section of a game gravity based and not explain the mechanics!? I can't think of a platforming section i've hated more in years.

If there is going to be anything else like this in the series, I'm just dropping the game now
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Showing 1-10 of 10 comments
Mizufluffy May 6, 2020 @ 2:38am 
What kind of explanation you were looking for the gravity orb in the game?

Anyway, a simple explanation is that while you are holding the gravity orb it will change your center of gravity towards any surface you are walking on. As long as there is a smoothly curved ledge then it allows you walk on walls and ceilings. When you stop holding the gravity orb your gravity will reset to normal.

Here's a short walkthrough of Forlorn Ruins from about four years ago to demonstrate the gravity orb in use:
https://steamcommunity.com/sharedfiles/filedetails/?id=661522420
To be honest, Forlorn Ruins is one of my favorite areas in the game despite of being such a small area. Wall jumping and wall climbing are nice skills but being able to walk on ceilings gives a sense of freedom like you have no bounds or limits where you can go. Unfortunately the gravity orb is unique to the Forlorn Ruins and there won't be anything quite like that later in the game.
Acrocanthosaurus May 6, 2020 @ 2:38pm 
[quote=Mizufluffy;2247803885908972256
To be honest, Forlorn Ruins is one of my favorite areas in the game despite of being such a small area.
quote]
Yea, and because it is so small it makes the gravity part seem long. Also, if you're looking for an easter egg, go to the part with the lasers and look at the background once you reach the bottom. It is near the life cell secret area if that makes it easier.


Last edited by Acrocanthosaurus; May 6, 2020 @ 2:39pm
Don't buy other video games then because Ori is one of the more casual ones, and if you're already having issues.... Well...
Truly Meaningless May 10, 2020 @ 7:35am 
Forlorn ruins was pretty easy the first time around honestly. The ginso tree was a pain though
Uli Minati May 10, 2020 @ 7:54am 
Dealing with unusual mechanics / physics with the necessary precision/speed/puzzle solving is what makes platformers fun and interesting for me :)
Last edited by Uli Minati; May 10, 2020 @ 7:54am
Jubejubes May 11, 2020 @ 4:52pm 
It's a very frustrating part of the game. However, they do explain it to you. THey tell you in words. there's also a magnetic sphere that encirclees you that is plainly visible which reverses gravity. So it's not fair to blame the developers. It's definitely not an easy part of the game.
Last edited by Jubejubes; May 11, 2020 @ 4:52pm
Had the most trouble with that myself till I figured out I was making it more complicated than I should. Best to stock up on blue balls first to make lots of save points.
Stretchyf May 21, 2020 @ 9:56am 
Ah, for me it was relatively easy and obvious. During my One Life attempts I never lost Ori there, in Forlorn Ruins.
Jakkson K May 30, 2020 @ 5:59pm 
The only redeeming quality of the forlorn ruins is the fact that at the end in the escape sequence there isn't any gravity bs and when you go back there the entire place is no longer hot so you can just wall climb and jump all over the place.

Worst part for me was the fact that when you go upside down ori moves opposite the way you are pressing... The first platformer I ever played a ton of had it make sense, when upside down you press right and you move... guess what... RIGHT not LEFT. and with side gravity up/down were used to move and omg it was actually playable.
Millemilia Jun 7, 2020 @ 2:16pm 
I got to the Forlon ruins after playing the game 8 hours straight. I loved the Ginso tree and I don't really get it why people found it so difficult. I finished it in like 2-3 tries with all the collectables. (Though I have played Celeste before Ori. So I guess I had some dashing experience beforehand)
I got kinda frustated in the Forlon ruins though but luckily I am kinda cheesing it by just triple jumping onto the next platforms.
Last edited by Millemilia; Jun 7, 2020 @ 2:18pm
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Date Posted: May 5, 2020 @ 3:04pm
Posts: 10