Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Nope they are just throwing everything on sale so they can rake what they can right now.
Smite 2's still got quite a while to go before its released, but yep, the incentive to actually buy anything will be way less now. Sure alot of the skins from this season are going to be in Smite 2, but why buy a new skin when none of your older more used ones will be around in the future.
Theres definitely going to be a noticeable drop in gems being bought for a while, and i can definitely say Hirez will get the complete wrong idea because of it... companies like them always do.
It still uses the same .exe as Overwatch 1.
I am aware, which is why I'd say the two situations are very similar. This smite 2 sequel is a bigger change than what overwatch 2 was, but not by much. This is an engine/aesthetic sequel with some new mechanics, but this is also closer to a simple reskin with some better lighting and textures, as well as some new VFXs. This is more akin to modding skyrim, and while that adds a lot of value to skyrim, it doesn't mean you remove/shutdown skyrim.
This sequel doesn't justify getting rid of a decade+ of skin purchases, but we're not all annoyed by that alone, we're annoyed and angry because they're trying to "fix" that issue with a greedy and insulting legacy currency.
You can still buy Division 1 from Ubisoft and play and spend on it despite Division 2 being the current one and the promise of both Heartland and Division 3 coming someday.
You can buy both SWAT 3 and 4, not sure about 1 and 2.
You can buy earlier versions of Rainbow Six games despite Siege being the only current one, you can also still buy and play Extraction with people or alone despite development and support being dead.
Etc., etc. lots of companies been doing this for years.
Only NOW you notice?
Riot games knows this and thats why there is no League of Legends 2.
New story, new gameplay, new maps, entirely new games.
Smite 2 is at it's core just a visual update. Maybe they change some god abilities, and maybe they have a bit more freedom with what gods can do.
But at it's core it's just a visual update.
The gameplay wont change, the modes wont change, they are taking content away instead of adding it.
It is a straight up replacer of the original game.
If people prefer elements of older games they can buy those and play them as the intended experience.
Once Smite 2 releases and siphons the playerbase, especially the casual playerbase, and the people who dont spend any money, what will happen to Smite 1? It for sure wont have a healthy playerbase to sustain all modes. It will not get more new content, and over it all there looms the shadow of a game whichs whole reason for existing is to purely supplant that older game.
A game that, as a live service, was supposed to run as long as it's feasible to run, and is instead ceremoniously killed infront of the very people who paid to sustain it, while all they get for their years of support are coupons.
The question is where Smite 2 will be in 6 months after release
I predict it won't do well. I'm not a fan of the visual upgrade, something about all of these changes seems cheap. Not to mention the new UI for the item shop and how the items work in general is now almost exactly like league of legends. Hi-rez is desperate to keep the smite brand alive, and they think making smite resemble one of those expensive but deceptive mobile game ads visually will bring in new players while making the older players leave smite 1.
Ultimately, if the new changes they solidify in smite 2 are badly received by the older players, it will die out in a year or so after release. I predict it'll maintain a pop of 4K or less, similar to how smite 1 maintains a small population but it stays relatively the same with some increases when patches or new gods release.
They're trying to introduce big mechanic changes along with a cheap visual upgrade to see if this breaks through the walls smite 1 had that limited the player base. The visual upgrade was easy, but the new mechanic changes will make or break smite 2, the gameplay was always the main draw of smite and so if they ♥♥♥♥ that up, it's all over. Smite 1 will be removed/shutdown a year or so after smite 2, maybe sooner or maybe over a year, and smite 2 might fail and might shrink the community by more than 2x, so they would have ruined their smite 1 playerbase while destroying the smite brand.
I don't want it to fail honestly, I also don't want smite 1 to be removed, especially if I end up hating the new forced mechanic changes in smite 2. In the end if smite 2 ends up being better in nearly every way, the playerbase will grow and what I've predicted and said will be moot. Let's hope for that.