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(steam dose not show amount of time i had on the client)Watermark.
How can i say this.
In arena devs knew that his ult would not really be useful or only good for surprising people.
So when they buff a certain parts of his kit in previous patches i was like ok.
So to make my point more simple your supposed to use Ares like a flamethrower and combo his 1 aka the chain grab to melt people, or just plain and general make people f,uck off with your flamethrower by using cooldown tank type build.
I hope this sorta gives you sort of a clearance.
Most Ares players are these "60secs Ares" they only use ulti. But his chains are the key. Add me and I prove it to you. My chains hit well...
*edit... maybe not "better"... but more damage.
Holy sht someone knows the chain meta at lvl5-10 https://www.youtube.com/watch?v=pGzPl_EZ8wc
What you're trying to do with ares is hitting level 2 immediately, then killing the enemy support with your chains (you don't go for the adc because they'll have beads most likely unless they are so behind in clear that there is no chance that they'll get to level 2 and you know that you'll have the damage to kill them even through beads).
Unless you have a cheese double beads burners lane with something like artemis/cupid/heim and the enemy is susceptible to it (limited immunity) you try to leave lane when you hit 5 and put pressure on mid.
Ares is not a character you put in lane and slowly farm with, his use is that you can surprise enemies with your kill pressure.
The reason he works is that you don't need a lot of levels to be effective. You only need your chains and ult, everything else is just gravy.
Do know that he's not very good though... His old age is showing, so unless you play at scrub level or know exactly how to utilize him he will be useless...
This basically makes him very cancerous to play against because you will either have to beads his ult to avoid getting locked down or you will beads and then play like a pus to avoid other forms of cc that the enemy team may have.
Then, his combo is devastating. He can use his chains to stay tethered to 3 people or 1 person for up to 5 seconds (6 on paper but can't be done before running out of time) along with his searing flesh, his 3, which does % damage. Add his 2 which gives a whole items's worth of defences and hp5 along with some ridiculous ccr on all close by allies and you have a monster in your hands.
This along with the fact that he can utilize aura items for damage, when aura items are actually very strong to begin with, he is a very punishing god that can play both agressive and defencive at the same time.
He is not useless at all but as i already said he is primarily used against gods with high mobility. To utilize him properly you would also need a blink for surprise ults.
No idea what you're on about.
Not to mention his 2 + Sovereignty gives you 100 health regen ez.
So you're skipping the most efficient item (boots) on the most underfarmed role in the game just to save ~600 gold after about 30 min game time?
Don't EVER do this.
Building just aura items is also the most nooby thing I see people do with ares.
Do you really think supports would suddenly build only aura items if they all had 30 power on them? No, because no support in their right mind would value some measly power over actual utility. You're not even building pen (apart from void stone which isn't even a good item right now).
Thebes, Sov are fine and you should probably always have. Heartward if there is a lot of enemy magical damage. Shoguns if you run double carry. Emperor's if your team has absolutely atrocious push (and even then, considering how broken enhanced FG is, it's probably not even good then). You can maybe justify a void stone if there are a few tanky people and you have some magical damage in the back like a magical adc. Healers are pretty much non-existent atm so there's usually no need for pestilence or contagion.
Basically all aura items apart from thebes and Sov are conditional. If you choose to blindly build those you're pretty much forfeiting extremely valuable items for the sake of some meaningless stats.
Knowing when to build aura items and when to build better items is what separates the good and bad Ares players. The rest is just hitting chains.