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Thanks to anyone who reads this, and I'm sure it's a great game. To the developers, it would be nice to have the standard warning on the steam store page, on the right column since that's where most games have it.
So... I don't understand why I would be forced to install AMD drivers - you can write software to detect CPU... hell you can just do a simple keystroke to bring that information up in an operating system. It seems like bloatware.
I don't have to like everything about PC gaming to prefer it to consoles. It's just annoying that I just installed windows 10 3 days ago, and I already have 6 different extra runtime libraries installed from a few games. I don't totally blame developers, it's also microsoft. For example, I don't understand at least all the old runtimes aren't included with a modern windows installation, since you know Microsoft is always pushing gaming on Windows.
exactly, I don't have a single AMD part in the machine i was installing on (though I do have an AMD based system i play some games on also and yes it gets very hot, had to buy a big aftermarket CPU cooler :p).
I tried to remove it, but then game can't get past patcher.
No, it does not, also there is a buttion to remove the services.
Yes that's my point. the license agreement that would have initiated the installer was showing 3 sections, I didn't see a choice on declining the AMD drivers so i cancelled the whole thing. And the install window didn't have a title, logo or any indication what it was or who it was from (IE i couldn't tell if it was Microsoft's DX or whatever, or hirez software etc)
Capt. Buttbeard: I am okay with games doing so, if it's more upfront about it. For example, some MMO's on steam have a big text in gold color stating it requires 3rd party software or license agreement. Then I can look further into it before deciding. Also, many games include a directX redistributable installer in their download, which is easy. Direct X at least only updates what it needs. .NET on the other hand seems to require a different installation for each version. But I've learned to accept that. It's just how this game in particular handled it that bothered me. And what is the need for more software and DRM on top of steam for Smite? I realize the game wasn't a part of steam before, but I assumed (my fault) that with the transition to Steam it would ditch it's old install method and any DRM (like Quake live for example, which used to have it's own installer; now it is the same as any normal steam game, clean install)
I know some people will just install anything, but I ran my last windows installation (7) since the day it was released with 24/7 uptime other than couple crashes and reboots for updates because i am selective in how much junk i put on it. In an ideal world, developers would just include the neccessary .DLL's inside their own installation folder, and would remove them cleanly when you uninstall, but while some developers are good about it, most aren't.
When i removed the game from steam, it didn't uninstall the flash plugin it installed. If that doesn't bother people, it should. This is why I have friends family and strangers always giving me PC's to repair; 50% of games and software out there wants to install things in your windows system directory, unneccessary entries in your registry, and background services to help a program start up .0001 seconds faster.
And yes I was one of those people who raged when I had to install Steam for half-life 2 when it released =\.
I don't know the reason, but i had that issue a lot in the last couple months, along with others on my friends list. Haven't tried it yet since installing win10
it still freezes up on win 10 :|