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First penalty is 10 minutes
Second penalty is 30 minutes
Third penalty is 4 hours
Fourth is 24 hours
This being said, you shouldn't be hitting the 4 hour mark unless you either have really bad internet (don't play smite, you're making the game worse for everyone around you) or you're constantly leaving games.
Previously, Smite was bugging out a lot and giving penalties to 'leavers' who simply couldn't connect to Smite's crappy servers, but that has been toned down quite a bit (haven't seen anyone get a penalty since they 'fixed' it)
So, yeah. IF you have a 4 hour ban, and you're admitting you left a game, even though you're saying it's your first time, which I doubt, you're leaving too many games and need to chill.
I just wanna say I do not think those timers are right at all. They should be, but I don't think they are.
If everything in smite worked as it should we'd not have problems like these. Which do in fact happen.
Then again if people want to leave non ranked matches ... is anything over 30 mins a match seriously justifiable? I really do not think so.
#Grain of salt
Those numbers come from Hi-rez support themselves on the matter of deserter penalties, so yes, they are right.
https://hirezstudios.secure.force.com/support/articles/en_US/Knowledge/Deserter-Penalty/?l=tr
'If everything in Smite worked' You're implying that OP's problem was in Smite's control when it really wasn't. He got unlucky and a Rando banned his pick. Even if rando is ignoring them, that's not a fault of Smite, that's the Rando in question.
I would say yeah, if you're constantly leaving games, you're ruining the experience for about 9 other people, on multiple occasions, making them requeue. They wanna queue up and play games, not have to play queue simulator because someone didn't get the role they wanted to play.
I'm implying the the ban timer does not work as intended quite often? Not sure if I was not clear enough of that but thats is 100% what I was saying .. not that "If op leaves a lot he should not be penalized".
Ruining it for "9" other people .. no. Ruining it for "4" people. That I can agree on to a degree. Though HOURS long penalties in my opinion are stupid even if you happen to agree with them.
30 mins should be MAX, it makes sense. Dodge, get a 30 min penalty be it before (in god pick phase) or in game. I think you'd find it way to ♥♥♥♥♥♥ time consuming to dodge a lot with such a mech .. unless you go into smurf accounts, then. Do hours long bans do ANYTHING ... Short Answer: no.
Hour long penalties do do something. They stop an individual from potentially repeating the negative behavior they were doing for the duration of their penalty. It is literally not hours long, so long as you're not racking them up in somewhat quick succession.
Well as of right now ... people still leave continuously even with the dozens of hours they can rack up. So I am at a loss why people "like/love/are okay" with the system in place?
Removing it to make it a penalty anytime you leave .. would greatly decrease that. Then again smite has neither the manpower or resources to enforce PROPER time banning.
The dude who lost power ... guess he DESERVES a harsh penalty ... cause the system does not work as intended.
AGAIN I will point out .. smurf accounts ... to time banning don't really do anything unless .... well you ban their IP for that time duration ... which I do not ever see them doing ... again, again ... LACK of computational resources.
It's a small comfort to know that a 6h ban was a bug, but equally a ridiculous bug. Thanks to you all for clarifying what it is supposed to be.
Just for posterity, I 100% advocate huge time bans for players who regularly quit matches in any game, but a 6h bug ban is pretty unreal.
Anyway I'm marking an answer since I find it funny and leaving it at that. Thanks to you all for your input.
No, the system worked as intended. His power lose means he left. It's not the fault of Hi-Rez or his teammates, that he lost power. It may not have been his fault either, but that's just one of those unfortunate cases that will happen every once in a while. Though if he knows his power is likely to go out, then yes. It is his fault.
What isn't fair is when the game, of its own accord, decides to just close/crash, freeze in the lobby, or toss you back to the main menu. Causing you to not be in the match, then applying a penalty, because why not. :/
Even worse when you crash and your team decides they can't manage 3 minutes without you, so they surrender. And you get a deserter penalty for a match you could have made it back into.
Look this isn't even about leaving anymore. I'm just flabbergasted you would even try to argue something so ... stupid. Like. I'm quite done with this thread now, thanks.
I'm not at all saying, or suggesting, that people intentionally turn off their breaker. But people do resort to extremes to grief others. DBD used to have players who force quit the game by some means just so they wouldn't lose their items/add-ons when they were losing. Not sure why you're being overly obtuse about it. Your suggested max 30 minute penalty would mean nothing to people who want to grief. People already try and surrender to stop someone from getting a penta. Force quitting out the game, or flipping the switch on your surge protector is not as far off of a possibility as you'd like to make it seem.